Merge remote-tracking branch 'upstream/master' into TGUIs_Nexties

This commit is contained in:
Artur
2020-02-02 13:31:54 +01:00
259 changed files with 8749 additions and 1498 deletions
+9 -11
View File
@@ -57,10 +57,8 @@
/obj/item/melee/transforming/energy/sword/bananium
name = "bananium sword"
desc = "An elegant weapon, for a more civilized age."
force = 0
throwforce = 0
force_on = 0
throwforce_on = 0
force_on = 15
throwforce_on = 15
hitsound = null
attack_verb_on = list("slipped")
clumsy_check = FALSE
@@ -72,7 +70,7 @@
/obj/item/melee/transforming/energy/sword/bananium/Initialize()
. = ..()
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
AddComponent(/datum/component/slippery, 81, GALOSHES_DONT_HELP)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
@@ -80,13 +78,13 @@
..()
if(active)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(M)
slipper.Slip(src, M, FLYING_DOESNT_HELP|SLIP_WHEN_CRAWLING)
/obj/item/melee/transforming/energy/sword/bananium/throw_impact(atom/hit_atom, throwingdatum)
. = ..()
if(active)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(hit_atom)
slipper.Slip(src, hit_atom, FLYING_DOESNT_HELP|SLIP_WHEN_CRAWLING)
/obj/item/melee/transforming/energy/sword/bananium/attackby(obj/item/I, mob/living/user, params)
if((world.time > next_trombone_allowed) && istype(I, /obj/item/melee/transforming/energy/sword/bananium))
@@ -109,7 +107,7 @@
transform_weapon(user, TRUE)
user.visible_message("<span class='suicide'>[user] is [pick("slitting [user.p_their()] stomach open with", "falling on")] [src]! It looks like [user.p_theyre()] trying to commit seppuku, but the blade slips off of [user.p_them()] harmlessly!</span>")
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(user)
slipper.Slip(src, user, FLYING_DOESNT_HELP|SLIP_WHEN_CRAWLING)
return SHAME
//BANANIUM SHIELD
@@ -129,7 +127,7 @@
/obj/item/shield/energy/bananium/Initialize()
. = ..()
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
AddComponent(/datum/component/slippery, 81, GALOSHES_DONT_HELP)
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.signal_enabled = active
@@ -150,7 +148,7 @@
var/caught = hit_atom.hitby(src, FALSE, FALSE, throwingdatum=throwingdatum)
if(iscarbon(hit_atom) && !caught)//if they are a carbon and they didn't catch it
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
slipper.Slip(hit_atom)
slipper.Slip(src, hit_atom, FLYING_DOESNT_HELP|SLIP_WHEN_CRAWLING)
if(thrownby && !caught)
throw_at(thrownby, throw_range+2, throw_speed, null, 1)
else
@@ -212,7 +210,7 @@
M.equip_to_slot_or_del(the_stash, SLOT_WEAR_MASK, TRUE, TRUE, TRUE, TRUE)
/obj/item/clothing/mask/fakemoustache/sticky
var/unstick_time = 600
var/unstick_time = 2 MINUTES
/obj/item/clothing/mask/fakemoustache/sticky/Initialize()
. = ..()
+1 -1
View File
@@ -482,7 +482,7 @@
R.fields["ckey"] = mob_occupant.ckey
R.fields["name"] = mob_occupant.real_name
R.fields["id"] = copytext(md5(mob_occupant.real_name), 2, 6)
R.fields["id"] = copytext_char(md5(mob_occupant.real_name), 2, 6)
R.fields["UE"] = dna.unique_enzymes
R.fields["UI"] = dna.uni_identity
R.fields["SE"] = dna.struc_enzymes
@@ -443,7 +443,7 @@
var/dat = ""
if(SSshuttle.emergency.mode == SHUTTLE_CALL)
var/timeleft = SSshuttle.emergency.timeLeft()
dat += "<B>Emergency shuttle</B>\n<BR>\nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)]"
dat += "<B>Emergency shuttle</B>\n<BR>\nETA: [timeleft / 60 % 60]:[add_leading(num2text(timeleft % 60), 2, "0")]"
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
+25 -17
View File
@@ -274,13 +274,18 @@
var/max_line_len = 7*DNA_BLOCK_SIZE
if(viable_occupant)
temp_html += "<div class='dnaBlockNumber'>1</div>"
var/len = length(viable_occupant.dna.uni_identity)
for(var/i=1, i<=len, i++)
temp_html += "<a class='dnaBlock' href='?src=[REF(src)];task=pulseui;num=[i];'>[copytext(viable_occupant.dna.uni_identity,i,i+1)]</a>"
if ((i % max_line_len) == 0)
var/char = ""
var/ui_text = viable_occupant.dna.uni_identity
var/len_byte = length(ui_text)
var/char_it = 0
for(var/byte_it = 1, byte_it <= len_byte, byte_it += length(char))
char_it++
char = ui_text[byte_it]
temp_html += "<a class='dnaBlock' href='?src=[REF(src)];task=pulseui;num=[char_it];'>[char]</a>"
if((char_it % max_line_len) == 0)
temp_html += "</div><div class='clearBoth'>"
if((i % DNA_BLOCK_SIZE) == 0 && i < len)
temp_html += "<div class='dnaBlockNumber'>[(i / DNA_BLOCK_SIZE) + 1]</div>"
if((char_it % DNA_BLOCK_SIZE) == 0 && byte_it < len_byte)
temp_html += "<div class='dnaBlockNumber'>[(char_it / DNA_BLOCK_SIZE) + 1]</div>"
else
temp_html += "----"
temp_html += "</div></div></div><br>"
@@ -288,13 +293,16 @@
temp_html += "<br><div class='line'><div class='statusLabel'>Structural Enzymes:</div><div class='statusValue'><div class='clearBoth'>"
if(viable_occupant)
temp_html += "<div class='dnaBlockNumber'>1</div>"
var/len = length(viable_occupant.dna.struc_enzymes)
for(var/i=1, i<=len, i++)
temp_html += "<a class='dnaBlock' href='?src=[REF(src)];task=pulsese;num=[i];'>[copytext(viable_occupant.dna.struc_enzymes,i,i+1)]</a>"
if ((i % max_line_len) == 0)
var/char = ""
var/ui_text = viable_occupant.dna.uni_identity
var/len_byte = length(ui_text)
var/char_it = 0
for(var/byte_it = 1, byte_it <= len_byte, byte_it += length(char))
temp_html += "<a class='dnaBlock' href='?src=[REF(src)];task=pulsese;num=[char_it];'>[char]</a>"
if((char_it % max_line_len) == 0)
temp_html += "</div><div class='clearBoth'>"
if((i % DNA_BLOCK_SIZE) == 0 && i < len)
temp_html += "<div class='dnaBlockNumber'>[(i / DNA_BLOCK_SIZE) + 1]</div>"
if((char_it % DNA_BLOCK_SIZE) == 0 && byte_it < len_byte)
temp_html += "<div class='dnaBlockNumber'>[(char_it / DNA_BLOCK_SIZE) + 1]</div>"
else
temp_html += "----"
temp_html += "</div></div></div>"
@@ -465,7 +473,7 @@
viable_occupant.radiation += (RADIATION_IRRADIATION_MULTIPLIER*radduration*radstrength)/(connected.damage_coeff ** 2) //Read comment in "transferbuffer" section above for explanation
switch(href_list["task"]) //Same thing as there but values are even lower, on best part they are about 0.0*, effectively no damage
if("pulseui")
var/len = length(viable_occupant.dna.uni_identity)
var/len = length_char(viable_occupant.dna.uni_identity)
num = WRAP(num, 1, len+1)
num = randomize_radiation_accuracy(num, radduration + (connected.precision_coeff ** 2), len) //Each manipulator level above 1 makes randomization as accurate as selected time + manipulator lvl^2
//Value is this high for the same reason as with laser - not worth the hassle of upgrading if the bonus is low
@@ -473,12 +481,12 @@
var/subblock = num - block*DNA_BLOCK_SIZE
last_change = "UI #[block]-[subblock]; "
var/hex = copytext(viable_occupant.dna.uni_identity, num, num+1)
var/hex = copytext_char(viable_occupant.dna.uni_identity, num, num+1)
last_change += "[hex]"
hex = scramble(hex, radstrength, radduration)
last_change += "->[hex]"
viable_occupant.dna.uni_identity = copytext(viable_occupant.dna.uni_identity, 1, num) + hex + copytext(viable_occupant.dna.uni_identity, num+1, 0)
viable_occupant.dna.uni_identity = copytext_char(viable_occupant.dna.uni_identity, 1, num) + hex + copytext_char(viable_occupant.dna.uni_identity, num + 1)
viable_occupant.updateappearance(mutations_overlay_update=1)
if("pulsese")
var/len = length(viable_occupant.dna.struc_enzymes)
@@ -489,12 +497,12 @@
var/subblock = num - block*DNA_BLOCK_SIZE
last_change = "SE #[block]-[subblock]; "
var/hex = copytext(viable_occupant.dna.struc_enzymes, num, num+1)
var/hex = copytext_char(viable_occupant.dna.struc_enzymes, num, num+1)
last_change += "[hex]"
hex = scramble(hex, radstrength, radduration)
last_change += "->[hex]"
viable_occupant.dna.struc_enzymes = copytext(viable_occupant.dna.struc_enzymes, 1, num) + hex + copytext(viable_occupant.dna.struc_enzymes, num+1, 0)
viable_occupant.dna.struc_enzymes = copytext_char(viable_occupant.dna.struc_enzymes, 1, num) + hex + copytext_char(viable_occupant.dna.struc_enzymes, num + 1)
viable_occupant.domutcheck()
else
current_screen = "mainmenu"
@@ -125,7 +125,7 @@
to_chat(usr, "<span class='danger'>Unauthorized access.</span>")
else if(href_list["warn"])
var/warning = copytext(sanitize(input(usr,"Message:","Enter your message here!","")),1,MAX_MESSAGE_LEN)
var/warning = stripped_input(usr, "Message:", "Enter your message here!", "", MAX_MESSAGE_LEN)
if(!warning)
return
var/obj/item/implant/I = locate(href_list["warn"]) in GLOB.tracked_implants
+1 -1
View File
@@ -544,7 +544,7 @@ What a mess.*/
switch(href_list["field"])
if("name")
if(istype(active1, /datum/data/record) || istype(active2, /datum/data/record))
var/t1 = copytext(sanitize(input("Please input name:", "Secure. records", active1.fields["name"], null) as text),1,MAX_MESSAGE_LEN)
var/t1 = stripped_input(usr, "Please input name:", "Secure. records", active1.fields["name"], MAX_MESSAGE_LEN)
if(!canUseSecurityRecordsConsole(usr, t1, a1))
return
if(istype(active1, /datum/data/record))
+1 -1
View File
@@ -168,7 +168,7 @@
if(timing)
var/disp1 = id
var/time_left = time_left(seconds = TRUE)
var/disp2 = "[add_zero(num2text((time_left / 60) % 60),2)]~[add_zero(num2text(time_left % 60), 2)]"
var/disp2 = "[add_leading(num2text((time_left / 60) % 60), 2, "0")]:[add_leading(num2text(time_left % 60), 2, "0")]"
if(length(disp2) > CHARS_PER_LINE)
disp2 = "Error"
update_display(disp1, disp2)
+13 -7
View File
@@ -306,7 +306,7 @@
if(speed <= 0)
speed = 1
if("setpath")
var/newpath = copytext(sanitize(input(usr, "Please define a new path!",,path) as text|null),1,MAX_MESSAGE_LEN)
var/newpath = stripped_input(usr, "Please define a new path!", "New Path", path, MAX_MESSAGE_LEN)
if(newpath && newpath != "")
moving = 0 // stop moving
path = newpath
@@ -368,13 +368,19 @@
// Generates the rpath variable using the path string, think of this as "string2list"
// Doesn't use params2list() because of the akward way it stacks entities
rpath = list() // clear rpath
var/maximum_character = min( 50, length(path) ) // chooses the maximum length of the iterator. 50 max length
var/maximum_characters = 50
for(var/i=1, i<=maximum_character, i++) // iterates through all characters in path
var/lentext = length(path)
var/nextchar = ""
var/charcount = 0
var/nextchar = copytext(path, i, i+1) // find next character
if(!(nextchar in list(";", "&", "*", " "))) // if char is a separator, ignore
rpath += copytext(path, i, i+1) // else, add to list
for(var/i = 1, i <= lentext, i += length(nextchar)) // iterates through all characters in path
nextchar = path[i] // find next character
if(nextchar in list(";", "&", "*", " ")) // if char is a separator, ignore
continue
rpath += nextchar // else, add to list
// there doesn't HAVE to be separators but it makes paths syntatically visible
charcount++
if(charcount >= maximum_characters)
break
+2 -2
View File
@@ -62,7 +62,7 @@
var/index = findtext(e, "=") // format is "key=value"
if(index)
var/key = copytext(e, 1, index)
var/val = copytext(e, index+1)
var/val = copytext(e, index + length(e[index]))
codes[key] = val
else
codes[e] = "1"
@@ -167,7 +167,7 @@ Transponder Codes:<UL>"}
usr.set_machine(src)
if(href_list["locedit"])
var/newloc = copytext(sanitize(input("Enter New Location", "Navigation Beacon", location) as text|null),1,MAX_MESSAGE_LEN)
var/newloc = stripped_input(usr, "Enter New Location", "Navigation Beacon", location, MAX_MESSAGE_LEN)
if(newloc)
location = newloc
updateDialog()
+2 -4
View File
@@ -162,7 +162,7 @@ GLOBAL_LIST_EMPTY(allCasters)
NEWSCASTER.update_icon()
/datum/newscaster/feed_network/proc/save_photo(icon/photo)
var/photo_file = copytext(md5("\icon[photo]"), 1, 6)
var/photo_file = copytext_char(md5("\icon[photo]"), 1, 6)
if(!fexists("[GLOB.log_directory]/photos/[photo_file].png"))
//Clean up repeated frames
var/icon/clean = new /icon()
@@ -514,8 +514,6 @@ GLOBAL_LIST_EMPTY(allCasters)
scan_user(usr)
if(href_list["set_channel_name"])
channel_name = stripped_input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "", MAX_NAME_LEN)
while (findtext(channel_name," ") == 1)
channel_name = copytext(channel_name,2,length(channel_name)+1)
updateUsrDialog()
else if(href_list["set_channel_lock"])
c_locked = !c_locked
@@ -690,7 +688,7 @@ GLOBAL_LIST_EMPTY(allCasters)
updateUsrDialog()
else if(href_list["new_comment"])
var/datum/newscaster/feed_message/FM = locate(href_list["new_comment"])
var/cominput = copytext(stripped_input(usr, "Write your message:", "New comment", null),1,141)
var/cominput = copytext_char(stripped_input(usr, "Write your message:", "New comment", null), 140)
if(cominput)
scan_user(usr)
var/datum/newscaster/feed_comment/FC = new/datum/newscaster/feed_comment
+6 -8
View File
@@ -263,10 +263,9 @@ GLOBAL_LIST_EMPTY(allConsoles)
usr.set_machine(src)
add_fingerprint(usr)
if(reject_bad_text(href_list["write"]))
dpt = ckey(href_list["write"]) //write contains the string of the receiving department's name
var/new_message = copytext(reject_bad_text(input(usr, "Write your message:", "Awaiting Input", "")),1,MAX_MESSAGE_LEN)
if(href_list["write"])
dpt = ckey(reject_bad_text(href_list["write"])) //write contains the string of the receiving department's name
var/new_message = stripped_input(usr, "Write your message:", "Awaiting Input", "", MAX_MESSAGE_LEN)
if(new_message)
message = new_message
screen = 9
@@ -282,7 +281,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
priority = -1
if(href_list["writeAnnouncement"])
var/new_message = copytext(reject_bad_text(input(usr, "Write your message:", "Awaiting Input", "")),1,MAX_MESSAGE_LEN)
var/new_message = reject_bad_text(stripped_input(usr, "Write your message:", "Awaiting Input", "", MAX_MESSAGE_LEN))
if(new_message)
message = new_message
if (text2num(href_list["priority"]) < 2)
@@ -438,9 +437,8 @@ GLOBAL_LIST_EMPTY(allConsoles)
return
/obj/machinery/requests_console/say_mod(input, message_mode)
var/ending = copytext(input, length(input) - 2)
if (ending == "!!!")
. = "blares"
if(spantext_char(input, "!", -3))
return "blares"
else
. = ..()
+12 -12
View File
@@ -15,7 +15,7 @@
#define SD_AI_EMOTE 1 // 1 = AI emoticon
#define SD_AI_BSOD 2 // 2 = Blue screen of death
/// Status display which can show images and scrolling text.
/// Status display which can show images and scrolling text. !!!USE /obj/machinery/status_display/evac NOT THIS!!!
/obj/machinery/status_display
name = "status display"
desc = null
@@ -55,14 +55,14 @@
/// Call with no arguments to disable.
/obj/machinery/status_display/proc/set_message(m1, m2)
if(m1)
index1 = (length(m1) > CHARS_PER_LINE)
index1 = (length_char(m1) > CHARS_PER_LINE)
message1 = m1
else
message1 = ""
index1 = 0
if(m2)
index2 = (length(m2) > CHARS_PER_LINE)
index2 = (length_char(m2) > CHARS_PER_LINE)
message2 = m2
else
message2 = ""
@@ -77,19 +77,19 @@
var/line1 = message1
if(index1)
line1 = copytext("[message1]|[message1]", index1, index1+CHARS_PER_LINE)
var/message1_len = length(message1)
line1 = copytext_char("[message1]|[message1]", index1, index1+CHARS_PER_LINE)
var/message1_len = length_char(message1)
index1 += SCROLL_SPEED
if(index1 > message1_len)
index1 -= message1_len
if(index1 > message1_len + 1)
index1 -= (message1_len + 1)
var/line2 = message2
if(index2)
line2 = copytext("[message2]|[message2]", index2, index2+CHARS_PER_LINE)
line2 = copytext_char("[message2]|[message2]", index2, index2+CHARS_PER_LINE)
var/message2_len = length(message2)
index2 += SCROLL_SPEED
if(index2 > message2_len)
index2 -= message2_len
if(index2 > message2_len + 1)
index2 -= (message2_len + 1)
update_display(line1, line2)
if (!index1 && !index2)
@@ -130,7 +130,7 @@
var/line1 = "-[shuttle.getModeStr()]-"
var/line2 = shuttle.getTimerStr()
if(length(line2) > CHARS_PER_LINE)
if(length_char(line2) > CHARS_PER_LINE)
line2 = "error"
update_display(line1, line2)
else
@@ -242,7 +242,7 @@
else
line1 = "CARGO"
line2 = SSshuttle.supply.getTimerStr()
if(length(line2) > CHARS_PER_LINE)
if(length_char(line2) > CHARS_PER_LINE)
line2 = "Error"
update_display(line1, line2)
@@ -132,7 +132,7 @@
set waitfor = FALSE
// Perform final composition steps on the message.
var/message = copytext(data["message"], 1, MAX_BROADCAST_LEN)
var/message = copytext_char(data["message"], 1, MAX_BROADCAST_LEN)
if(!message)
return
var/compression = data["compression"]
@@ -179,7 +179,7 @@
if("id")
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID for this machine", src, id) as null|text),1,MAX_MESSAGE_LEN)
var/newid = reject_bad_text(stripped_input(usr, "Specify the new ID for this machine", src, id, MAX_MESSAGE_LEN))
if(newid && canAccess(usr))
id = newid
temp = "<font color = #666633>-% New ID assigned: \"[id]\" %-</font color>"
+1 -1
View File
@@ -416,7 +416,7 @@
return ..()
/obj/machinery/mecha_part_fabricator/proc/material2name(ID)
return copytext(ID,2)
return copytext_char(ID,2)
/obj/machinery/mecha_part_fabricator/proc/is_insertion_ready(mob/user)
if(panel_open)
+5 -5
View File
@@ -294,11 +294,11 @@
onclose(occupant, "exosuit_log")
if (href_list["change_name"])
var/newname = stripped_input(occupant,"Choose new exosuit name","Rename exosuit","", MAX_NAME_LEN)
if(newname && trim(newname))
name = newname
else
alert(occupant, "nope.avi")
var/userinput = stripped_input(occupant,"Choose new exosuit name","Rename exosuit","", MAX_NAME_LEN)
if(!userinput || usr != occupant || usr.incapacitated())
return
name = userinput
return
if (href_list["toggle_id_upload"])
add_req_access = !add_req_access
+1 -1
View File
@@ -128,7 +128,7 @@
if (smooth & SMOOTH_DIAGONAL)
for (var/O in overlays)
var/image/I = O
if (copytext(I.icon_state, 1, 3) == "d-")
if(copytext(I.icon_state, 1, 3) == "d-") //3 == length("d-") + 1
return
var/stuff_on_wall = 0
+21
View File
@@ -273,6 +273,27 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
GLOB.newplayer_start += loc
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/nuclear_equipment
name = "bomb or clown beacon spawner"
var/nukie_path = /obj/item/sbeacondrop/bomb
var/clown_path = /obj/item/sbeacondrop/clownbomb
/obj/effect/landmark/start/nuclear_equipment/after_round_start()
var/npath = nukie_path
if(istype(SSticker.mode, /datum/game_mode/nuclear/clown_ops))
npath = clown_path
else if(istype(SSticker.mode, /datum/game_mode/dynamic))
var/datum/game_mode/dynamic/D = SSticker.mode
if(locate(/datum/dynamic_ruleset/roundstart/nuclear/clown_ops) in D.current_rules)
npath = clown_path
new npath(loc)
return ..()
/obj/effect/landmark/start/nuclear_equipment/minibomb
name = "minibomb or bombanana spawner"
nukie_path = /obj/item/storage/box/minibombs
clown_path = /obj/item/storage/box/bombananas
/obj/effect/landmark/latejoin
name = "JoinLate"
+3 -6
View File
@@ -269,14 +269,11 @@ update_label("John Doe", "Clowny")
if(isliving(user) && user.mind)
if(user.mind.special_role || anyone)
if(alert(user, "Action", "Agent ID", "Show", "Forge") == "Forge")
var/t = copytext(sanitize(input(user, "What name would you like to put on this card?", "Agent card name", registered_name ? registered_name : (ishuman(user) ? user.real_name : user.name))as text | null),1,26)
if(!t || t == "Unknown" || t == "floor" || t == "wall" || t == "r-wall") //Same as mob/dead/new_player/prefrences.dm
if (t)
alert("Invalid name.")
var/input_name = reject_bad_name(stripped_input(user, "What name would you like to put on this card?", "Agent card name", registered_name ? registered_name : (ishuman(user) ? user.real_name : user.name), MAX_NAME_LEN), TRUE)
if(!input_name)
return
registered_name = t
var/u = copytext(sanitize(input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant")as text | null),1,MAX_MESSAGE_LEN)
var/u = stripped_input(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels other than Maintenance.", "Agent card job assignment", "Assistant", MAX_MESSAGE_LEN)
if(!u)
registered_name = ""
return
+1 -1
View File
@@ -407,7 +407,7 @@
to_chat(user, "<span class='notice'>You spray a [temp] on \the [target.name]</span>")
if(length(text_buffer) > 1)
text_buffer = copytext(text_buffer,2)
text_buffer = copytext(text_buffer, length(text_buffer[1]) + 1)
SStgui.update_uis(src)
if(post_noise)
+2 -2
View File
@@ -641,13 +641,13 @@ GLOBAL_LIST_EMPTY(PDAs)
if("Clear")//Clears messages
tnote = null
if("Ringtone")
var/t = input(U, "Please enter new ringtone", name, ttone) as text
var/t = stripped_input(U, "Please enter new ringtone", name, ttone, 20)
if(in_range(src, U) && loc == U && t)
if(SEND_SIGNAL(src, COMSIG_PDA_CHANGE_RINGTONE, U, t) & COMPONENT_STOP_RINGTONE_CHANGE)
U << browse(null, "window=pda")
return
else
ttone = copytext(sanitize(t), 1, 20)
ttone = t
else
U << browse(null, "window=pda")
return
+7 -2
View File
@@ -309,9 +309,14 @@ Code:
var/list/S = list(" Off","AOff"," On", " AOn")
var/list/chg = list("N","C","F")
//Neither copytext nor copytext_char is appropriate here; neither 30 UTF-8 code units nor 30 code points equates to 30 columns of output.
//Some glyphs are very tall or very wide while others are small or even take up no space at all.
//Emojis can take modifiers which are many characters but render as only one glyph.
//A proper solution here (as far as Unicode goes, maybe not ideal as far as markup goes, a table would be better)
//would be to use <span style="width: NNNpx; overflow: none;">[A.area.name]</span>
for(var/obj/machinery/power/apc/A in L)
menu += copytext(add_tspace(A.area.name, 30), 1, 30)
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(DisplayPower(A.lastused_total), 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"]<BR>"
menu += copytext_char(add_trailing(A.area.name, 30, " "), 1, 30)
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_leading(DisplayPower(A.lastused_total), 6, " ")] [A.cell ? "[add_leading(round(A.cell.percent()), 3, " ")]% [chg[A.charging+1]]" : " N/C"]<BR>"
menu += "</FONT></PRE>"
+1 -1
View File
@@ -101,7 +101,7 @@
if(href_list["reset_radio_short"])
pai.unshort_radio()
if(href_list["setlaws"])
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
var/newlaws = stripped_multiline_input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", MAX_MESSAGE_LEN)
if(newlaws && pai)
pai.add_supplied_law(0,newlaws)
if(href_list["toggle_holo"])
@@ -61,7 +61,7 @@
var/mob/living/carbon/C = usr
if(usr.stat || usr.restrained() || C.back == src)
return
if(!usr.canUseTopic(src, BE_CLOSE))
usr << browse(null, "window=radio")
onclose(usr, "radio")
@@ -127,7 +127,7 @@
/obj/item/electropack/ui_interact(mob/user)
if(!ishuman(user))
return
user.set_machine(src)
var/dat = {"
<TT>
@@ -200,14 +200,14 @@ Code:
/obj/item/electropack/shockcollar/attackby(obj/item/W, mob/user, params) //moves it here because on_click is being bad
if(istype(W, /obj/item/pen))
var/t = input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot") as null|text
var/t = stripped_input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot", MAX_NAME_LEN)
if(t)
tagname = copytext(sanitize(t), 1, MAX_NAME_LEN)
name = "[initial(name)] - [tagname]"
tagname = t
name = "[initial(name)] - [t]"
else
return ..()
/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this
/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this
var/dat = {"
<TT>
<B>Frequency/Code</B> for shock collar:<BR>
+1 -1
View File
@@ -28,7 +28,7 @@ SLIME SCANNER
/obj/item/t_scanner/attack_self(mob/user)
on = !on
icon_state = copytext(icon_state, 1, length(icon_state))+"[on]"
icon_state = copytext_char(icon_state, 1, -1) + "[on]"
if(on)
START_PROCESSING(SSobj, src)
+3 -3
View File
@@ -34,12 +34,12 @@
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
var/clumsy = HAS_TRAIT(user, TRAIT_CLUMSY)
if(clumsy && (clumsy_check == GRENADE_CLUMSY_FUMBLE))
if(prob(50))
if(clumsy)
if(clumsy_check == GRENADE_CLUMSY_FUMBLE && prob(50))
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
preprime(user, 5, FALSE)
return FALSE
else if(!clumsy && (clumsy_check == GRENADE_NONCLUMSY_FUMBLE))
else if(clumsy_check == GRENADE_NONCLUMSY_FUMBLE && !(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)))
to_chat(user, "<span class='warning'>You pull the pin on [src]. Attached to it is a pink ribbon that says, \"<span class='clown'>HONK</span>\"</span>")
preprime(user, 5, FALSE)
return FALSE
+4 -3
View File
@@ -72,20 +72,21 @@
display_names += list(initial(A.name) = A)
var/choice = input(M,"What holy armor kit would you like to order?","Holy Armor Theme") as null|anything in display_names
if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || GLOB.holy_armor_type)
var/turf/T = get_turf(M)
if(!T || QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || GLOB.holy_armor_type)
return
var/index = display_names.Find(choice)
var/A = holy_armor_list[index]
GLOB.holy_armor_type = A
var/holy_armor_box = new A
var/holy_armor_box = new A(T)
SSblackbox.record_feedback("tally", "chaplain_armor", 1, "[choice]")
if(holy_armor_box)
qdel(src)
M.put_in_active_hand(holy_armor_box)///YOU COMPILED
M.put_in_hands(holy_armor_box)
/obj/item/storage/box/holy
name = "Templar Kit"
+8
View File
@@ -19,3 +19,11 @@
icon_state = "skub"
w_class = WEIGHT_CLASS_BULKY
attack_verb = list("skubbed")
/obj/item/supermatterspray
name = "supermatter spray"
desc = "A spray bottle containing some kind of magical spray to fix the SM. \"Do not inhale.\" is written on the side. Unless aimed at the supermatter, it does nothing."
icon = 'icons/obj/supermatter.dmi'
icon_state = "supermatterspray"
w_class = WEIGHT_CLASS_SMALL
var/usesleft = 2
@@ -154,6 +154,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
GLOBAL_LIST_INIT(plasteel_recipes, list ( \
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = TRUE), \
new/datum/stack_recipe("bomb assembly", /obj/machinery/syndicatebomb/empty, 10, time = 50), \
new/datum/stack_recipe("crate", /obj/structure/closet/crate, 5, time = 90, one_per_turf = TRUE), \
null, \
new /datum/stack_recipe_list("airlock assemblies", list( \
new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 6, time = 50, one_per_turf = 1, on_floor = 1), \
+21 -1
View File
@@ -322,6 +322,26 @@
for(var/i in 1 to 5)
new /obj/item/grenade/empgrenade(src)
/obj/item/storage/box/minibombs
name = "box of syndicate minibombs"
desc = "A box containing 2 highly explosive syndicate minibombs."
icon_state = "syndiebox"
illustration = "frag"
/obj/item/storage/box/minibombs/PopulateContents()
new /obj/item/grenade/syndieminibomb(src)
new /obj/item/grenade/syndieminibomb(src)
/obj/item/storage/box/bombananas
name = "box of bombananas"
desc = "A box containing 2 highly explosive bombananas. Discard peel at enemy after consumption."
icon_state = "syndiebox"
illustration = "frag"
/obj/item/storage/box/bombananas/PopulateContents()
new /obj/item/reagent_containers/food/snacks/grown/banana/bombanana(src)
new /obj/item/reagent_containers/food/snacks/grown/banana/bombanana(src)
/obj/item/storage/box/trackimp
name = "boxed tracking implant kit"
desc = "Box full of scum-bag tracking utensils."
@@ -1267,4 +1287,4 @@
/obj/item/storage/box/marshmallow/PopulateContents()
for (var/i in 1 to 5)
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
+31
View File
@@ -12,6 +12,7 @@
* Cigarette Box
* Cigar Case
* Heart Shaped Box w/ Chocolates
* Ring Box
*/
/obj/item/storage/fancy
@@ -352,3 +353,33 @@
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 8
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/tinychocolate))
/*
* Ring Box
*/
/obj/item/storage/fancy/ringbox
name = "ring box"
desc = "A tiny box covered in soft red felt made for holding rings."
icon = 'icons/obj/ring.dmi'
icon_state = "gold ringbox"
icon_type = "gold ring"
w_class = WEIGHT_CLASS_TINY
spawn_type = /obj/item/clothing/gloves/ring
/obj/item/storage/fancy/ringbox/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 1
STR.can_hold = typecacheof(list(/obj/item/clothing/gloves/ring))
/obj/item/storage/fancy/ringbox/diamond
icon_state = "diamond ringbox"
icon_type = "diamond ring"
spawn_type = /obj/item/clothing/gloves/ring/diamond
/obj/item/storage/fancy/ringbox/silver
icon_state = "silver ringbox"
icon_type = "silver ring"
spawn_type = /obj/item/clothing/gloves/ring/silver
+2 -2
View File
@@ -38,9 +38,9 @@
wielded = 0
if(!isnull(force_unwielded))
force = force_unwielded
var/sf = findtext(name," (Wielded)")
var/sf = findtext(name, " (Wielded)", -10)//10 == length(" (Wielded)")
if(sf)
name = copytext(name,1,sf)
name = copytext(name, 1, sf)
else //something wrong
name = "[initial(name)]"
update_icon()
+2 -2
View File
@@ -60,8 +60,8 @@
var/flagslist = splittext(set_obj_flags,";")
var/list/string_to_objflag = GLOB.bitfields["obj_flags"]
for (var/flag in flagslist)
if (findtext(flag,"!",1,2))
flag = copytext(flag,1-(length(flag))) // Get all but the initial !
if(flag[1] == "!")
flag = copytext(flag, length(flag[1]) + 1) // Get all but the initial !
obj_flags &= ~string_to_objflag[flag]
else
obj_flags |= string_to_objflag[flag]
@@ -126,8 +126,10 @@
new /obj/item/clothing/mask/bandana/black(src)
if(prob(40))
new /obj/item/clothing/under/assistantformal(src)
new /obj/item/clothing/suit/hooded/wintercoat/aformal(src)
if(prob(40))
new /obj/item/clothing/under/assistantformal(src)
new /obj/item/clothing/suit/hooded/wintercoat/aformal(src)
if(prob(30))
new /obj/item/clothing/suit/hooded/wintercoat(src)
new /obj/item/clothing/shoes/winterboots(src)
@@ -169,4 +171,6 @@
if(prob(30))
new /obj/item/clothing/suit/hooded/wintercoat(src)
new /obj/item/clothing/shoes/winterboots(src)
if (prob(30))
new /obj/item/clothing/suit/hooded/wintercoat/polychromic(src)
return
@@ -13,6 +13,8 @@
climb_time = 10 //real fast, because let's be honest stepping into or onto a crate is easy
climb_stun = 0 //climbing onto crates isn't hard, guys
delivery_icon = "deliverycrate"
material_drop = /obj/item/stack/sheet/plasteel
material_drop_amount = 5
var/obj/item/paper/fluff/jobs/cargo/manifest/manifest
/obj/structure/closet/crate/New()
+1 -1
View File
@@ -133,7 +133,7 @@
switch(choice)
if("name")
var/newname = copytext(sanitize(input(H, "Who are we again?", "Name change", H.name) as null|text),1,MAX_NAME_LEN)
var/newname = reject_bad_name(stripped_input(H, "Who are we again?", "Name change", H.name, MAX_NAME_LEN))
if(!newname)
return
+12 -11
View File
@@ -109,8 +109,10 @@
var/cur_note = text2ascii(note) - 96
if(cur_note < 1 || cur_note > 7)
continue
for(var/i=2 to length(note))
var/ni = copytext(note,i,i+1)
var/notelen = length(note)
var/ni = ""
for(var/i = length(note[1]) + 1, i <= notelen, i += length(ni))
ni = note[i]
if(!text2num(ni))
if(ni == "#" || ni == "b" || ni == "n")
cur_acc[cur_note] = ni
@@ -199,9 +201,10 @@
//split into lines
lines = splittext(text, "\n")
if(lines.len)
if(copytext(lines[1],1,6) == "BPM: ")
tempo = sanitize_tempo(600 / text2num(copytext(lines[1],6)))
lines.Cut(1,2)
var/bpm_string = "BPM: "
if(findtext(lines[1], bpm_string, 1, length(bpm_string) + 1))
tempo = sanitize_tempo(600 / text2num(copytext(lines[1], length(bpm_string) + 1)))
lines.Cut(1, 2)
else
tempo = sanitize_tempo(5) // default 120 BPM
if(lines.len > MUSIC_MAXLINES)
@@ -209,7 +212,7 @@
lines.Cut(MUSIC_MAXLINES + 1)
var/linenum = 1
for(var/l in lines)
if(length(l) > MUSIC_MAXLINECHARS)
if(length_char(l) > MUSIC_MAXLINECHARS)
to_chat(usr, "Line [linenum] too long!")
lines.Remove(l)
else
@@ -236,11 +239,11 @@
if(!in_range(instrumentObj, usr))
return
if(length(t) >= MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
if(length_char(t) >= MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
var/cont = input(usr, "Your message is too long! Would you like to continue editing it?", "", "yes") in list("yes", "no")
if(cont == "no")
break
while(length(t) > MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
while(length_char(t) > MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
ParseSong(t)
else if(href_list["help"])
@@ -284,11 +287,9 @@
else if(href_list["modifyline"])
var/num = round(text2num(href_list["modifyline"]),1)
var/content = html_encode(input("Enter your line: ", instrumentObj.name, lines[num]) as text|null)
var/content = stripped_input(usr, "Enter your line: ", instrumentObj.name, lines[num], MUSIC_MAXLINECHARS)
if(!content || !in_range(instrumentObj, usr))
return
if(length(content) > MUSIC_MAXLINECHARS)
content = copytext(content, 1, MUSIC_MAXLINECHARS)
if(num > lines.len || num < 1)
return
lines[num] = content
+6 -6
View File
@@ -75,8 +75,8 @@ GLOBAL_LIST_INIT(freqtospan, list(
return ""
/atom/movable/proc/say_mod(input, message_mode)
var/ending = copytext(input, length(input))
if(copytext(input, length(input) - 1) == "!!")
var/ending = copytext_char(input, -1)
if(copytext_char(input, -2) == "!!")
return verb_yell
else if(ending == "?")
return verb_ask
@@ -89,7 +89,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
if(!input)
input = "..."
if(copytext(input, length(input) - 1) == "!!")
if(copytext_char(input, -2) == "!!")
spans |= SPAN_YELL
var/spanned = attach_spans(input, spans)
@@ -124,12 +124,12 @@ GLOBAL_LIST_INIT(freqtospan, list(
var/returntext = GLOB.reverseradiochannels["[freq]"]
if(returntext)
return returntext
return "[copytext("[freq]", 1, 4)].[copytext("[freq]", 4, 5)]"
return "[copytext_char("[freq]", 1, 4)].[copytext_char("[freq]", 4, 5)]"
/atom/movable/proc/attach_spans(input, list/spans)
var/customsayverb = findtext(input, "*")
if(customsayverb)
input = capitalize(copytext(input, customsayverb+1))
input = capitalize(copytext(input, length(input[customsayverb]) + 1))
if(input)
return "[message_spans_start(spans)][input]</span>"
else
@@ -143,7 +143,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
return output
/proc/say_test(text)
var/ending = copytext(text, length(text))
var/ending = copytext_char(text, -1)
if (ending == "?")
return "1"
else if (ending == "!")
+37 -38
View File
@@ -245,48 +245,47 @@
return TRUE
/turf/open/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
if(C.movement_type & FLYING)
return 0
if(has_gravity(src))
var/obj/buckled_obj
if(C.buckled)
buckled_obj = C.buckled
if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
return 0
else
if(!(lube&SLIP_WHEN_CRAWLING) && (C.lying || !(C.status_flags & CANKNOCKDOWN))) // can't slip unbuckled mob if they're lying or can't fall.
return 0
if(lube & NO_SLIP_WHEN_WALKING)
if(C.m_intent == MOVE_INTENT_WALK)
return 0
if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING))
var/mob/living/carbon/human/H = C
if(!H.sprinting && H.getStaminaLoss() <= 20)
return 0
if(!(lube&SLIDE_ICE))
to_chat(C, "<span class='notice'>You slipped[ O ? " on the [O.name]" : ""]!</span>")
playsound(C.loc, 'sound/misc/slip.ogg', 50, 1, -3)
if(!(lube & FLYING_DOESNT_HELP) && (C.movement_type & FLYING || !has_gravity(src)))
return FALSE
var/obj/buckled_obj
if(C.buckled)
buckled_obj = C.buckled
if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
return FALSE
else
if(!(lube&SLIP_WHEN_CRAWLING) && (C.lying || !(C.status_flags & CANKNOCKDOWN))) // can't slip unbuckled mob if they're lying or can't fall.
return FALSE
if(lube & NO_SLIP_WHEN_WALKING)
if(C.m_intent == MOVE_INTENT_WALK)
return FALSE
if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING))
var/mob/living/carbon/human/H = C
if(!H.sprinting && H.getStaminaLoss() <= 20)
return FALSE
if(!(lube&SLIDE_ICE))
to_chat(C, "<span class='notice'>You slipped[ O ? " on the [O.name]" : ""]!</span>")
playsound(C.loc, 'sound/misc/slip.ogg', 50, 1, -3)
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "slipped", /datum/mood_event/slipped)
for(var/obj/item/I in C.held_items)
C.accident(I)
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "slipped", /datum/mood_event/slipped)
for(var/obj/item/I in C.held_items)
C.accident(I)
var/olddir = C.dir
if(!(lube & SLIDE_ICE))
C.Knockdown(knockdown_amount)
C.stop_pulling()
else
C.Stun(20)
var/olddir = C.dir
if(!(lube & SLIDE_ICE))
C.Knockdown(knockdown_amount)
C.stop_pulling()
else
C.Stun(20)
if(buckled_obj)
buckled_obj.unbuckle_mob(C)
lube |= SLIDE_ICE
if(buckled_obj)
buckled_obj.unbuckle_mob(C)
lube |= SLIDE_ICE
if(lube&SLIDE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 4), 1, FALSE, CALLBACK(C, /mob/living/carbon/.proc/spin, 1, 1))
else if(lube&SLIDE_ICE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 1), 1, FALSE) //spinning would be bad for ice, fucks up the next dir
return 1
if(lube&SLIDE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 4), 1, FALSE, CALLBACK(C, /mob/living/carbon/.proc/spin, 1, 1))
else if(lube&SLIDE_ICE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 1), 1, FALSE) //spinning would be bad for ice, fucks up the next dir
return TRUE
/turf/open/proc/MakeSlippery(wet_setting = TURF_WET_WATER, min_wet_time = 0, wet_time_to_add = 0, max_wet_time = MAXIMUM_WET_TIME, permanent)
AddComponent(/datum/component/wet_floor, wet_setting, min_wet_time, wet_time_to_add, max_wet_time, permanent)
+3 -2
View File
@@ -88,8 +88,9 @@
/turf/open/space/proc/CanBuildHere()
return TRUE
/turf/open/space/handle_slip()
return
/turf/open/space/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
if(lube & FLYING_DOESNT_HELP)
return ..()
/turf/open/space/attackby(obj/item/C, mob/user, params)
..()