imagine if it compiled and was less bad

This commit is contained in:
Timothy Teakettle
2020-04-06 17:45:19 +01:00
parent 3b322b9f7c
commit e8002ee449
+3 -3
View File
@@ -28,6 +28,7 @@ GLOBAL_LIST_EMPTY(uplinks)
var/compact_mode = FALSE
var/debug = FALSE
var/saved_player_population = 0
var/list/filters = list()
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate, datum/traitor_class/traitor_class)
if(!isitem(parent))
@@ -48,7 +49,6 @@ GLOBAL_LIST_EMPTY(uplinks)
RegisterSignal(parent, COMSIG_PEN_ROTATED, .proc/pen_rotation)
GLOB.uplinks += src
var/list/filters = list()
if(istype(traitor_class))
filters = traitor_class.uplink_filters
starting_tc = traitor_class.TC
@@ -121,10 +121,10 @@ GLOBAL_LIST_EMPTY(uplinks)
if(user)
ui_interact(user)
//update the saved population
previous_player_population = saved_player_population
var/previous_player_population = saved_player_population
saved_player_population = GLOB.joined_player_list.len
//if population has changed, update uplink items
if(saved_player_population != current_player_population)
if(saved_player_population != previous_player_population)
uplink_items = get_uplink_items(gamemode, TRUE, allow_restricted, filters)
// an unlocked uplink blocks also opening the PDA or headset menu