From e80f1dba991eb7457fd1def0505dae749496201f Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 6 Aug 2017 18:02:43 -0500 Subject: [PATCH] Fixes being able to "stomp out" sigils with telekinesis --- code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm index 7443188255..98186a5cdf 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm @@ -19,6 +19,9 @@ return 1 return ..() +/obj/effect/clockwork/sigil/attack_tk(mob/user) + return //you can't tk stomp sigils, but you can hit them with something + /obj/effect/clockwork/sigil/attack_hand(mob/user) if(iscarbon(user) && !user.stat && !is_servant_of_ratvar(user)) user.visible_message("[user] stamps out [src]!", "You stomp on [src], scattering it into thousands of particles.")