From e88a6f2571682772004c3ccf29111b565b38cf85 Mon Sep 17 00:00:00 2001 From: Putnam Date: Wed, 13 Nov 2019 19:12:06 -0800 Subject: [PATCH] why is this HERE --- .../gamemodes/dynamic/dynamic_rulesets_roundstart.dm | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 0afa26961c..9eb06884c1 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -628,16 +628,6 @@ requirements = list(101,101,101,101,101,101,101,101,101,101) high_population_requirement = 101 antag_cap = list(1,1,1,2,2,2,3,3,3,4) - var/devil_limit = 4 // Hard limit on devils if scaling is turned off - -/datum/dynamic_ruleset/roundstart/devil/pre_execute() - var/tsc = CONFIG_GET(number/traitor_scaling_coeff) - var/num_devils = 1 - - if(tsc) - num_devils = max(required_candidates, min(round(num_players() / (tsc * 3)) + 2, round(num_players() / (tsc * 1.5)))) - else - num_devils = max(required_candidates, min(num_players(), devil_limit)) /datum/dynamic_ruleset/roundstart/devil/pre_execute() var/num_devils = antag_cap[indice_pop]