diff --git a/code/game/objects/items/balls.dm b/code/game/objects/items/balls.dm index 59b47bacbd..c24f58208b 100644 --- a/code/game/objects/items/balls.dm +++ b/code/game/objects/items/balls.dm @@ -20,7 +20,7 @@ throw_range = 14 w_class = WEIGHT_CLASS_SMALL -/obj/item/toy/tennis/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes +/obj/item/toy/tennis/alt_pre_attack(atom/A, mob/living/user, params) //checks if it can do right click memes altafterattack(A, user, TRUE, params) return TRUE diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index 15a686bae6..3ca489542f 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -259,7 +259,7 @@ light_color = "#37FFF7" actions_types = list() -/obj/item/melee/transforming/energy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes +/obj/item/melee/transforming/energy/sword/cx/alt_pre_attack(atom/A, mob/living/user, params) //checks if it can do right click memes altafterattack(A, user, TRUE, params) return TRUE diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 5d97866f95..2e5cc1c689 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -17,8 +17,9 @@ var/stamforce = 25 var/status = FALSE + var/knockdown = TRUE var/obj/item/stock_parts/cell/cell - var/hitcost = 1000 + var/hitcost = 750 var/throw_hit_chance = 35 var/preload_cell_type //if not empty the baton starts with this type of cell @@ -52,7 +53,7 @@ baton_stun(hit_atom) /obj/item/melee/baton/loaded //this one starts with a cell pre-installed. - preload_cell_type = /obj/item/stock_parts/cell/high + preload_cell_type = /obj/item/stock_parts/cell/high/plus /obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE, explode = TRUE) var/obj/item/stock_parts/cell/copper_top = get_cell() @@ -143,7 +144,7 @@ ..() /obj/item/melee/baton/alt_pre_attack(atom/A, mob/living/user, params) - . = common_baton_melee(M, user, TRUE) //return true (attackchain interrupt) if this also returns true. no harm-disarming. + return common_baton_melee(A, user, TRUE) //return true (attackchain interrupt) if this also returns true. no harm-disarming. //return TRUE to interrupt attack chain. /obj/item/melee/baton/proc/common_baton_melee(mob/M, mob/living/user, disarming = FALSE) @@ -188,7 +189,8 @@ stunpwr *= round(stuncharge/hitcost, 0.1) if(!disarming) - L.Knockdown(100, override_stamdmg = 0) //knockdown + if(knockdown) + L.Knockdown(100, override_stamdmg = 0) //knockdown L.adjustStaminaLoss(stunpwr) else L.drop_all_held_items() //no knockdown/stamina damage, instead disarm. @@ -214,7 +216,7 @@ user.visible_message("[user] accidentally hits [user.p_them()]self with [src]!", \ "You accidentally hit yourself with [src]!") SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK) - user.Knockdown(stunforce*3) + user.Knockdown(stamforce*6) playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1) deductcharge(hitcost) @@ -276,8 +278,9 @@ w_class = WEIGHT_CLASS_BULKY force = 3 throwforce = 5 - stunforce = 60 - hitcost = 2000 + stamforce = 25 + hitcost = 1000 + knockdown = FALSE throw_hit_chance = 10 slot_flags = ITEM_SLOT_BACK var/obj/item/assembly/igniter/sparkler diff --git a/code/game/objects/items/teleprod.dm b/code/game/objects/items/teleprod.dm index f427bf6c4c..bab4d6a488 100644 --- a/code/game/objects/items/teleprod.dm +++ b/code/game/objects/items/teleprod.dm @@ -16,7 +16,7 @@ user.visible_message("[user] accidentally hits [user.p_them()]self with [src]!", \ "You accidentally hit yourself with [src]!") SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK) - user.Knockdown(stunforce*3) + user.Knockdown(stamforce * 6) playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1) if(do_teleport(user, get_turf(user), 50, channel = TELEPORT_CHANNEL_BLUESPACE)) deductcharge(hitcost) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 6782ba0098..827ed43bfd 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -289,7 +289,7 @@ var/light_brightness = 3 actions_types = list() -/obj/item/toy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes +/obj/item/toy/sword/cx/alt_pre_attack(atom/A, mob/living/user, params) //checks if it can do right click memes altafterattack(A, user, TRUE, params) return TRUE diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index fc9e138f4b..a551f642d0 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -510,7 +510,7 @@ /obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect() return FALSE -/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes +/obj/item/twohanded/dualsaber/hypereutactic/alt_pre_attack(atom/A, mob/living/user, params) //checks if it can do right click memes altafterattack(A, user, TRUE, params) return TRUE diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index a8f95e30da..359436dc2e 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -528,8 +528,8 @@ if(B.cell) if(B.cell.charge > 0 && B.status == 1) flick("baton_active", src) - var/stunforce = B.stunforce - user.Knockdown(stunforce) + var/stunforce = B.stamforce + user.Knockdown(stunforce * 2) user.stuttering = stunforce/20 B.deductcharge(B.hitcost) user.visible_message("[user] shocks [user.p_them()]self while attempting to wash the active [B.name]!", \ diff --git a/code/modules/reagents/reagent_containers/rags.dm b/code/modules/reagents/reagent_containers/rags.dm index 59c956acd6..081d7a81de 100644 --- a/code/modules/reagents/reagent_containers/rags.dm +++ b/code/modules/reagents/reagent_containers/rags.dm @@ -52,7 +52,7 @@ SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM) return -/obj/item/reagent_containers/rag/pre_altattackby(mob/living/M, mob/living/user, params) +/obj/item/reagent_containers/rag/alt_pre_attack(mob/living/M, mob/living/user, params) if(istype(M) && user.a_intent == INTENT_HELP) user.changeNext_move(CLICK_CD_MELEE) if(M.on_fire)