changes
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@@ -166,6 +166,8 @@
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var/target_loc = target.loc
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LAZYADD(user.do_afters, target)
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var/holding = user.get_active_held_item()
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var/datum/progressbar/progbar
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if (progress)
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@@ -183,6 +185,9 @@
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break
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if(uninterruptible)
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continue
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if(!(target in user.do_afters))
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. = FALSE
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break
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if(drifting && !user.inertia_dir)
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drifting = 0
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@@ -191,9 +196,10 @@
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if((!drifting && user.loc != user_loc) || target.loc != target_loc || (!ignorehelditem && user.get_active_held_item() != holding) || user.incapacitated() || user.lying || (extra_checks && !extra_checks.Invoke()))
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. = 0
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break
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if (progress)
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if(progress)
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qdel(progbar)
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if(!QDELETED(target))
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LAZYREMOVE(user.do_afters, target)
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//some additional checks as a callback for for do_afters that want to break on losing health or on the mob taking action
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/mob/proc/break_do_after_checks(list/checked_health, check_clicks)
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@@ -216,6 +222,9 @@
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if(target && !isturf(target))
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Tloc = target.loc
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if(target)
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LAZYADD(user.do_afters, target)
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var/atom/Uloc = user.loc
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var/drifting = 0
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@@ -260,6 +269,10 @@
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. = 0
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break
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if(target && !(target in user.do_afters))
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. = FALSE
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break
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if(needhand)
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//This might seem like an odd check, but you can still need a hand even when it's empty
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//i.e the hand is used to pull some item/tool out of the construction
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@@ -270,8 +283,10 @@
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if(user.get_active_held_item() != holding)
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. = 0
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break
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if (progress)
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if(progress)
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qdel(progbar)
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if(!QDELETED(target))
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LAZYREMOVE(user.do_afters, target)
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/mob/proc/do_after_coefficent() // This gets added to the delay on a do_after, default 1
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. = 1
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@@ -291,6 +306,7 @@
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var/list/originalloc = list()
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for(var/atom/target in targets)
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originalloc[target] = target.loc
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LAZYADD(user.do_afters, target)
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var/holding = user.get_active_held_item()
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var/datum/progressbar/progbar
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@@ -321,3 +337,7 @@
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break mainloop
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if(progbar)
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qdel(progbar)
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for(var/thing in targets)
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var/atom/target = thing
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if(!QDELETED(target))
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LAZYREMOVE(user.do_afters, target)
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