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@@ -206,8 +206,6 @@
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/// Additional beneficial effects when the wound is gained, in case you want to give a temporary boost to allow the victim to try an escape or last stand
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/datum/wound/proc/second_wind()
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if(HAS_TRAIT(victim, TRAIT_NOMETABOLISM))
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return
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switch(severity)
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if(WOUND_SEVERITY_MODERATE)
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