This commit is contained in:
timothyteakettle
2020-07-18 02:29:12 +01:00
parent 8bb9b11922
commit e8fade4f7f
35 changed files with 861 additions and 76 deletions
+15 -21
View File
@@ -7,12 +7,7 @@
/mob/living/carbon/monkey/handle_blood()
if(bodytemperature <= TCRYO || (HAS_TRAIT(src, TRAIT_HUSK))) //cryosleep or husked people do not pump the blood.
var/temp_bleed = 0
for(var/X in bodyparts)
var/obj/item/bodypart/BP = X
temp_bleed += BP.get_bleed_rate()
BP.generic_bleedstacks = max(0, BP.generic_bleedstacks - 1)
bleed(temp_bleed)
return
var/temp_bleed = 0
for(var/X in bodyparts)
@@ -29,7 +24,7 @@
/mob/living/carbon/human/proc/resume_bleeding()
bleedsuppress = 0
if(stat != DEAD && bleed_rate)
if(stat != DEAD && is_bleeding())
to_chat(src, "<span class='warning'>The blood soaks through your bandage.</span>")
@@ -47,16 +42,10 @@
if(NOBLOOD in dna.species.species_traits || bleedsuppress || (HAS_TRAIT(src, TRAIT_FAKEDEATH)))
return
if(bleed_rate < 0)
bleed_rate = 0
if(HAS_TRAIT(src, TRAIT_NOMARROW)) //Bloodsuckers don't need to be here.
return
if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_NOCLONE))) //cryosleep or husked people do not pump the blood.
if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_HUSK))) //cryosleep or husked people do not pump the blood.
//Blood regeneration if there is some space
if(blood_volume < (BLOOD_VOLUME_NORMAL * blood_ratio) && !HAS_TRAIT(src, TRAIT_NOHUNGER))
if(blood_volume < BLOOD_VOLUME_NORMAL && !HAS_TRAIT(src, TRAIT_NOHUNGER))
var/nutrition_ratio = 0
switch(nutrition)
if(0 to NUTRITION_LEVEL_STARVING)
@@ -69,22 +58,27 @@
nutrition_ratio = 0.8
else
nutrition_ratio = 1
if(HAS_TRAIT(src, TRAIT_HIGH_BLOOD))
nutrition_ratio *= 1.2
if(satiety > 80)
nutrition_ratio *= 1.25
adjust_nutrition(-nutrition_ratio * HUNGER_FACTOR)
blood_volume = min((BLOOD_VOLUME_NORMAL * blood_ratio), blood_volume + 0.5 * nutrition_ratio)
blood_volume = min(BLOOD_VOLUME_NORMAL, blood_volume + 0.5 * nutrition_ratio)
//Effects of bloodloss
var/word = pick("dizzy","woozy","faint")
switch(blood_volume * INVERSE(blood_ratio))
switch(blood_volume)
if(BLOOD_VOLUME_EXCESS to BLOOD_VOLUME_MAX_LETHAL)
if(prob(15))
to_chat(src, "<span class='userdanger'>Blood starts to tear your skin apart. You're going to burst!</span>")
gib()
if(BLOOD_VOLUME_MAXIMUM to BLOOD_VOLUME_EXCESS)
if(prob(10))
to_chat(src, "<span class='warning'>You feel terribly bloated.</span>")
if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE)
if(prob(5))
to_chat(src, "<span class='warning'>You feel [word].</span>")
adjustOxyLoss(round(((BLOOD_VOLUME_NORMAL * blood_ratio) - blood_volume) * 0.01, 1))
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.01, 1))
if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY)
adjustOxyLoss(round(((BLOOD_VOLUME_NORMAL * blood_ratio) - blood_volume) * 0.02, 1))
adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1))
if(prob(5))
blur_eyes(6)
to_chat(src, "<span class='warning'>You feel very [word].</span>")