Merge remote-tracking branch 'citadel/master' into tgsync

This commit is contained in:
silicons
2021-01-13 15:41:28 -07:00
63 changed files with 303 additions and 252 deletions
@@ -348,9 +348,9 @@
L.dust()
else if(L.health > min_drain_health)
if(!GLOB.ratvar_awakens && L.stat == CONSCIOUS)
vitality_drained = L.adjustToxLoss(1, forced = TRUE)
vitality_drained = L.adjustToxLoss(1, forced = TRUE, toxins_type = TOX_OMNI)
else
vitality_drained = L.adjustToxLoss(1.5, forced = TRUE)
vitality_drained = L.adjustToxLoss(1.5, forced = TRUE, toxins_type = TOX_OMNI)
if(vitality_drained)
GLOB.clockwork_vitality += vitality_drained
else
@@ -115,7 +115,7 @@
if(totaldamage)
L.heal_overall_damage(brutedamage, burndamage, only_organic = FALSE) //Maybe a machine god shouldn't murder augmented followers instead of healing them
L.adjustOxyLoss(-oxydamage)
L.adjustToxLoss(totaldamage * 0.5, TRUE, TRUE)
L.adjustToxLoss(totaldamage * 0.5, TRUE, TRUE, toxins_type = TOX_OMNI)
clockwork_say(ranged_ability_user, text2ratvar("[has_holy_water ? "Heal tainted" : "Mend wounded"] flesh!"))
log_combat(ranged_ability_user, L, "healed with Sentinel's Compromise")
L.visible_message("<span class='warning'>A blue light washes over [L], [has_holy_water ? "causing [L.p_them()] to briefly glow as it mends" : " mending"] [L.p_their()] bruises and burns!</span>", \
+3 -3
View File
@@ -717,9 +717,9 @@
uses = 0
ratio *= -1
H.adjustOxyLoss((overall_damage*ratio) * (H.getOxyLoss() / overall_damage), 0)
H.adjustToxLoss((overall_damage*ratio) * (H.getToxLoss() / overall_damage), 0)
H.adjustFireLoss((overall_damage*ratio) * (H.getFireLoss() / overall_damage), 0)
H.adjustBruteLoss((overall_damage*ratio) * (H.getBruteLoss() / overall_damage), 0)
H.adjustToxLoss((overall_damage*ratio) * (H.getToxLoss() / overall_damage), 0, toxins_type = TOX_OMNI)
H.adjustFireLoss((overall_damage*ratio) * (H.getFireLoss() / overall_damage), 0, only_organic = FALSE)
H.adjustBruteLoss((overall_damage*ratio) * (H.getBruteLoss() / overall_damage), 0, only_organic = FALSE)
H.updatehealth()
playsound(get_turf(H), 'sound/magic/staff_healing.ogg', 25)
new /obj/effect/temp_visual/cult/sparks(get_turf(H))
@@ -214,8 +214,8 @@
if(L.health != L.maxHealth)
new /obj/effect/temp_visual/heal(get_turf(src), "#960000")
if(ishuman(L))
L.adjustBruteLoss(-1, 0)
L.adjustFireLoss(-1, 0)
L.adjustBruteLoss(-1, 0, only_organic = FALSE)
L.adjustFireLoss(-1, 0, only_organic = FALSE)
L.updatehealth()
if(isshade(L) || isconstruct(L))
var/mob/living/simple_animal/M = L
@@ -617,6 +617,7 @@ This is here to make the tiles around the station mininuke change when it's arme
var/fake = FALSE
var/turf/lastlocation
var/last_disk_move
var/process_tick = 0
/obj/item/disk/nuclear/Initialize()
. = ..()
@@ -632,6 +633,7 @@ This is here to make the tiles around the station mininuke change when it's arme
AddComponent(/datum/component/stationloving, !fake)
/obj/item/disk/nuclear/process()
++process_tick
if(fake)
STOP_PROCESSING(SSobj, src)
CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
@@ -648,7 +650,8 @@ This is here to make the tiles around the station mininuke change when it's arme
disk_comfort_level++
if(disk_comfort_level >= 2) //Sleep tight, disky.
visible_message("<span class='notice'>[src] sleeps soundly. Sleep tight, disky.</span>")
if(process_tick % 30)
visible_message("<span class='notice'>[src] sleeps soundly. Sleep tight, disky.</span>")
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
if(istype(loneop) && loneop.occurrences < loneop.max_occurrences)