More radiation balance changes and fixes (#32051)
* more balance changes and fixes * cleanup
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CitadelStationBot
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5c94555ccd
commit
ea36d5944e
@@ -13,6 +13,20 @@
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item_color = "engineering" //Determines used sprites: hardsuit[on]-[color] and hardsuit[on]-[color]2 (lying down sprite)
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actions_types = list(/datum/action/item_action/toggle_helmet_light)
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var/rad_count = 0
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var/rad_record = 0
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var/grace_count = 0
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var/datum/looping_sound/geiger/soundloop
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/obj/item/clothing/head/helmet/space/hardsuit/Initialize()
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. = ..()
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soundloop = new(list(), FALSE, TRUE)
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soundloop.volume = 5
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START_PROCESSING(SSobj, src)
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/obj/item/clothing/head/helmet/space/hardsuit/Destroy()
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. = ..()
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STOP_PROCESSING(SSobj, src)
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/obj/item/clothing/head/helmet/space/hardsuit/attack_self(mob/user)
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on = !on
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@@ -31,6 +45,7 @@
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..()
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if(suit)
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suit.RemoveHelmet()
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soundloop.stop(user)
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/obj/item/clothing/head/helmet/space/hardsuit/item_action_slot_check(slot)
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if(slot == slot_head)
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@@ -41,8 +56,11 @@
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if(slot != slot_head)
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if(suit)
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suit.RemoveHelmet()
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soundloop.stop(user)
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else
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qdel(src)
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else
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soundloop.start(user)
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/obj/item/clothing/head/helmet/space/hardsuit/proc/display_visor_message(var/msg)
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var/mob/wearer = loc
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@@ -50,9 +68,22 @@
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wearer.show_message("[icon2html(src, wearer)]<b><span class='robot'>[msg]</span></b>", 1)
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/obj/item/clothing/head/helmet/space/hardsuit/rad_act(severity)
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..()
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if(severity > RAD_AMOUNT_EXTREME)
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display_visor_message("Radiation pulse detected! Magnitude: <span class='green'>[severity]</span> RADs.")
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. = ..()
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rad_count += severity
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/obj/item/clothing/head/helmet/space/hardsuit/process()
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if(!rad_count)
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grace_count++
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if(grace_count == 2)
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soundloop.last_radiation = 0
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return
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grace_count = 0
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rad_record -= rad_record/5
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rad_record += rad_count/5
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rad_count = 0
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soundloop.last_radiation = rad_record
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/obj/item/clothing/head/helmet/space/hardsuit/emp_act(severity)
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..()
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@@ -112,8 +112,9 @@
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item_state = "bombsuit_white"
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/*
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* Radiation protection
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*/
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* Radiation protection
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*/
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/obj/item/clothing/head/radiation
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name = "radiation hood"
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icon_state = "rad"
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@@ -898,14 +898,17 @@
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to_chat(G, "<span class='holoparasite'>Your summoner has changed form!</span>")
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/mob/living/rad_act(amount)
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amount = max(amount-RAD_BACKGROUND_RADIATION, 0)
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if(!amount || amount < RAD_MOB_SKIN_PROTECTION)
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return
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if(amount)
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var/blocked = getarmor(null, "rad")
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amount -= RAD_BACKGROUND_RADIATION // This will always be at least 1 because of how skin protection is calculated
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apply_effect(amount * RAD_MOB_COEFFICIENT, IRRADIATE, blocked)
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if(amount > RAD_AMOUNT_EXTREME)
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apply_damage((amount-RAD_AMOUNT_EXTREME)/RAD_AMOUNT_EXTREME, BURN, null, blocked)
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var/blocked = getarmor(null, "rad")
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if(amount > RAD_BURN_THRESHOLD)
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apply_damage((amount-RAD_BURN_THRESHOLD)/RAD_BURN_THRESHOLD, BURN, null, blocked)
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apply_effect((amount*RAD_MOB_COEFFICIENT)/max(1, (radiation**2)*RAD_OVERDOSE_REDUCTION), IRRADIATE, blocked)
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/mob/living/proc/fakefireextinguish()
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return
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@@ -454,7 +454,7 @@
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/datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/M)
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if(M.radiation > 0)
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M.radiation -= min(M.radiation, 4)
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M.radiation -= min(M.radiation, 8)
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..()
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/datum/reagent/medicine/pen_acid
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@@ -466,7 +466,7 @@
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metabolization_rate = 0.5 * REAGENTS_METABOLISM
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/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/M)
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M.radiation -= max(M.radiation-RAD_MOB_SAFE, 0)/100
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M.radiation -= max(M.radiation-RAD_MOB_SAFE, 0)/50
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M.adjustToxLoss(-2*REM, 0)
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for(var/datum/reagent/R in M.reagents.reagent_list)
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if(R != src)
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