stops validhunting geneticists from knowing exactly who is an is a vampire (and allows vampires genes) (#11520)

* yeet gone

* pfft oof

* oof
This commit is contained in:
Seris02
2020-03-19 20:40:11 +08:00
committed by GitHub
parent 71f48b3b35
commit ea8941343e
5 changed files with 12 additions and 11 deletions
+1
View File
@@ -222,6 +222,7 @@
#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
#define GHOSTROLE_TRAIT "ghostrole"
#define APHRO_TRAIT "aphro"
#define BLOODSUCKER_TRAIT "bloodsucker"
// unique trait sources, still defines
#define STATUE_MUTE "statue"
+2 -2
View File
@@ -136,7 +136,7 @@
if(connected && connected.is_operational())
if(connected.occupant) //set occupant_status message
viable_occupant = connected.occupant
if(viable_occupant.has_dna() && !HAS_TRAIT(viable_occupant, TRAIT_RADIMMUNE) && !HAS_TRAIT(viable_occupant, TRAIT_NOCLONE) || (connected.scan_level == 3)) //occupant is viable for dna modification
if(viable_occupant.has_dna() && !HAS_TRAIT_NOT_FROM(viable_occupant, TRAIT_RADIMMUNE,BLOODSUCKER_TRAIT) && !HAS_TRAIT(viable_occupant, TRAIT_NOCLONE) || (connected.scan_level == 3)) //occupant is viable for dna modification
occupant_status += "[viable_occupant.name] => "
switch(viable_occupant.stat)
if(CONSCIOUS)
@@ -948,7 +948,7 @@
var/mob/living/carbon/viable_occupant = null
if(connected)
viable_occupant = connected.occupant
if(!istype(viable_occupant) || !viable_occupant.dna || HAS_TRAIT(viable_occupant, TRAIT_RADIMMUNE) || HAS_TRAIT(viable_occupant, TRAIT_NOCLONE))
if(!istype(viable_occupant) || !viable_occupant.dna || HAS_TRAIT_NOT_FROM(viable_occupant, TRAIT_RADIMMUNE,BLOODSUCKER_TRAIT) || HAS_TRAIT(viable_occupant, TRAIT_NOCLONE))
viable_occupant = null
return viable_occupant
+2 -2
View File
@@ -803,7 +803,7 @@ SLIME SCANNER
/obj/item/sequence_scanner/attack(mob/living/M, mob/living/carbon/human/user)
add_fingerprint(user)
if (!HAS_TRAIT(M, TRAIT_RADIMMUNE)) //no scanning if its a husk or DNA-less Species
if (!HAS_TRAIT_NOT_FROM(M, TRAIT_RADIMMUNE,BLOODSUCKER_TRAIT)) //no scanning if its a husk or DNA-less Species
user.visible_message("<span class='notice'>[user] analyzes [M]'s genetic sequence.</span>", \
"<span class='notice'>You analyze [M]'s genetic sequence.</span>")
gene_scan(M, user)
@@ -879,4 +879,4 @@ SLIME SCANNER
if(mutation in discovered)
return "[HM.name] ([HM.alias])"
else
return HM.alias
return HM.alias
+2 -2
View File
@@ -20,7 +20,7 @@
return attack_hand(user)
/obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user)
if(M.has_dna() && !HAS_TRAIT(M, TRAIT_RADIMMUNE) && !HAS_TRAIT(M, TRAIT_NOCLONE))
if(M.has_dna() && !HAS_TRAIT_NOT_FROM(M, TRAIT_RADIMMUNE,BLOODSUCKER_TRAIT) && !HAS_TRAIT(M, TRAIT_NOCLONE))
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
for(var/HM in remove_mutations)
@@ -525,7 +525,7 @@
var/filled = FALSE
/obj/item/dnainjector/activator/inject(mob/living/carbon/M, mob/user)
if(M.has_dna() && !HAS_TRAIT(M, TRAIT_RADIMMUNE) && !HAS_TRAIT(M,TRAIT_NOCLONE))
if(M.has_dna() && !HAS_TRAIT_NOT_FROM(M, TRAIT_RADIMMUNE,BLOODSUCKER_TRAIT) && !HAS_TRAIT(M,TRAIT_NOCLONE))
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
for(var/mutation in add_mutations)
@@ -185,10 +185,10 @@
BuyPower(new /datum/action/bloodsucker/veil)
// Traits
for(var/T in defaultTraits)
ADD_TRAIT(owner.current, T, "bloodsucker")
ADD_TRAIT(owner.current, T, BLOODSUCKER_TRAIT)
if(HAS_TRAIT(owner.current, TRAIT_TOXINLOVER)) //No slime bonuses here, no thank you
had_toxlover = TRUE
REMOVE_TRAIT(owner.current, TRAIT_TOXINLOVER, "species")
REMOVE_TRAIT(owner.current, TRAIT_TOXINLOVER, SPECIES_TRAIT)
// Traits: Species
if(ishuman(owner.current))
var/mob/living/carbon/human/H = owner.current
@@ -235,9 +235,9 @@
// owner.RemoveSpell(power)
// Traits
for(var/T in defaultTraits)
REMOVE_TRAIT(owner.current, T, "bloodsucker")
REMOVE_TRAIT(owner.current, T, BLOODSUCKER_TRAIT)
if(had_toxlover == TRUE)
ADD_TRAIT(owner.current, TRAIT_TOXINLOVER, "species")
ADD_TRAIT(owner.current, TRAIT_TOXINLOVER, SPECIES_TRAIT)
// Traits: Species
if(ishuman(owner.current))
@@ -387,7 +387,7 @@
add_objective(heartthief_objective)
/*
else
// Solars Objective, doesnt work due to TG updates.
var/datum/objective/bloodsucker/solars/solars_objective = new
solars_objective.owner = owner