[MIRROR] Cerestation Tweaks VI: Shuttle Edition (#876)
* Cerestation Tweaks VI: Shuttle Edition * fix .rej
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committed by
Poojawa
parent
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commit
eb359f1014
+821
-821
File diff suppressed because it is too large
Load Diff
+284
-284
@@ -1,284 +1,284 @@
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//- Are all the floors with or without air, as they should be? (regular or airless)
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//- Does the area have an APC?
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//- Does the area have an Air Alarm?
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//- Does the area have a Request Console?
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//- Does the area have lights?
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//- Does the area have a light switch?
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//- Does the area have enough intercoms?
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//- Does the area have enough security cameras? (Use the 'Camera Range Display' verb under Debug)
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//- Is the area connected to the scrubbers air loop?
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//- Is the area connected to the vent air loop? (vent pumps)
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//- Is everything wired properly?
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//- Does the area have a fire alarm and firedoors?
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//- Do all pod doors work properly?
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//- Are accesses set properly on doors, pod buttons, etc.
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//- Are all items placed properly? (not below vents, scrubbers, tables)
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//- Does the disposal system work properly from all the disposal units in this room and all the units, the pipes of which pass through this room?
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//- Check for any misplaced or stacked piece of pipe (air and disposal)
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//- Check for any misplaced or stacked piece of wire
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//- Identify how hard it is to break into the area and where the weak points are
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//- Check if the area has too much empty space. If so, make it smaller and replace the rest with maintenance tunnels.
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GLOBAL_PROTECT(admin_verbs_debug_mapping)
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GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
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/client/proc/do_not_use_these, //-errorage
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/client/proc/camera_view, //-errorage
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/client/proc/sec_camera_report, //-errorage
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/client/proc/intercom_view, //-errorage
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/client/proc/air_status, //Air things
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/client/proc/Cell, //More air things
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/client/proc/atmosscan, //check plumbing
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/client/proc/powerdebug, //check power
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/client/proc/count_objects_on_z_level,
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/client/proc/count_objects_all,
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/client/proc/cmd_assume_direct_control, //-errorage
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/client/proc/startSinglo,
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/client/proc/set_server_fps, //allows you to set the ticklag.
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/client/proc/cmd_admin_grantfullaccess,
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/client/proc/cmd_admin_areatest,
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/client/proc/cmd_admin_rejuvenate,
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/datum/admins/proc/show_traitor_panel,
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/client/proc/disable_communication,
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/client/proc/print_pointers,
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/client/proc/cmd_show_at_list,
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/client/proc/cmd_show_at_markers,
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/client/proc/manipulate_organs
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))
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/obj/effect/debugging/mapfix_marker
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name = "map fix marker"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "mapfixmarker"
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desc = "I am a mappers mistake."
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/obj/effect/debugging/marker
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icon = 'icons/turf/areas.dmi'
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icon_state = "yellow"
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/obj/effect/debugging/marker/Move()
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return 0
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/client/proc/do_not_use_these()
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set category = "Mapping"
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set name = "-None of these are for ingame use!!"
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..()
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/client/proc/camera_view()
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set category = "Mapping"
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set name = "Camera Range Display"
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var/on = 0
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for(var/turf/T in world)
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if(T.maptext)
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on = 1
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T.maptext = null
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if(!on)
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var/list/seen = list()
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for(var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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for(var/turf/T in C.can_see())
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seen[T]++
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for(var/turf/T in seen)
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T.maptext = "[seen[T]]"
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SSblackbox.add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/sec_camera_report()
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set category = "Mapping"
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set name = "Camera Report"
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if(!Master)
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alert(usr,"Master_controller not found.","Sec Camera Report")
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return 0
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var/list/obj/machinery/camera/CL = list()
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for(var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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CL += C
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var/output = {"<B>CAMERA ANNOMALITIES REPORT</B><HR>
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<B>The following annomalities have been detected. The ones in red need immediate attention: Some of those in black may be intentional.</B><BR><ul>"}
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for(var/obj/machinery/camera/C1 in CL)
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for(var/obj/machinery/camera/C2 in CL)
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if(C1 != C2)
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if(C1.c_tag == C2.c_tag)
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output += "<li><font color='red'>c_tag match for sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) and \[[C2.x], [C2.y], [C2.z]\] ([C2.loc.loc]) - c_tag is [C1.c_tag]</font></li>"
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if(C1.loc == C2.loc && C1.dir == C2.dir && C1.pixel_x == C2.pixel_x && C1.pixel_y == C2.pixel_y)
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output += "<li><font color='red'>FULLY overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
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if(C1.loc == C2.loc)
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output += "<li>overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
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var/turf/T = get_step(C1,turn(C1.dir,180))
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if(!T || !isturf(T) || !T.density )
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if(!(locate(/obj/structure/grille,T)))
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var/window_check = 0
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for(var/obj/structure/window/W in T)
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if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
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window_check = 1
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break
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if(!window_check)
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output += "<li><font color='red'>Camera not connected to wall at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Network: [C1.network]</color></li>"
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output += "</ul>"
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usr << browse(output,"window=airreport;size=1000x500")
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SSblackbox.add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/intercom_view()
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set category = "Mapping"
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set name = "Intercom Range Display"
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var/static/intercom_range_display_status = 0
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if(intercom_range_display_status)
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intercom_range_display_status = 0
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else
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intercom_range_display_status = 1
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for(var/obj/effect/debugging/marker/M in world)
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qdel(M)
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if(intercom_range_display_status)
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for(var/obj/item/device/radio/intercom/I in world)
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for(var/turf/T in orange(7,I))
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var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
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if (!(F in view(7,I.loc)))
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qdel(F)
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SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_show_at_list()
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set category = "Mapping"
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set name = "Show roundstart AT list"
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set desc = "Displays a list of active turfs coordinates at roundstart"
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var/dat = {"<b>Coordinate list of Active Turfs at Roundstart</b>
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<br>Real-time Active Turfs list you can see in Air Subsystem at active_turfs var<br>"}
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for(var/t in GLOB.active_turfs_startlist)
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var/turf/T = t
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dat += "[ADMIN_COORDJMP(T)]\n"
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dat += "<br>"
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usr << browse(dat, "window=at_list")
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SSblackbox.add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_show_at_markers()
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set category = "Mapping"
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set name = "Show roundstart AT markers"
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set desc = "Places a marker on all active-at-roundstart turfs"
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var/count = 0
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for(var/obj/effect/abstract/marker/at/AT in GLOB.all_abstract_markers)
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qdel(AT)
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count++
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if(count)
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to_chat(usr, "[count] AT markers removed.")
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else
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for(var/t in GLOB.active_turfs_startlist)
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new /obj/effect/abstract/marker/at(t)
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count++
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to_chat(usr, "[count] AT markers placed.")
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SSblackbox.add_details("admin_verb","Show Roundstart Active Turf Markers")
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/client/proc/enable_debug_verbs()
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set category = "Debug"
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set name = "Debug verbs - Enable"
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if(!check_rights(R_DEBUG))
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return
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verbs -= /client/proc/enable_debug_verbs
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verbs.Add(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
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SSblackbox.add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/disable_debug_verbs()
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set category = "Debug"
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set name = "Debug verbs - Disable"
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verbs.Remove(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
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verbs += /client/proc/enable_debug_verbs
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SSblackbox.add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/count_objects_on_z_level()
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set category = "Mapping"
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set name = "Count Objects On Level"
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var/level = input("Which z-level?","Level?") as text
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if(!level) return
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var/num_level = text2num(level)
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if(!num_level) return
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if(!isnum(num_level)) return
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var/type_text = input("Which type path?","Path?") as text
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if(!type_text) return
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var/type_path = text2path(type_text)
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if(!type_path) return
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var/count = 0
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var/list/atom/atom_list = list()
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for(var/atom/A in world)
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if(istype(A,type_path))
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var/atom/B = A
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while(!(isturf(B.loc)))
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if(B && B.loc)
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B = B.loc
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else
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break
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if(B)
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if(B.z == num_level)
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count++
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atom_list += A
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/*
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var/atom/temp_atom
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for(var/i = 0; i <= (atom_list.len/10); i++)
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var/line = ""
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for(var/j = 1; j <= 10; j++)
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if(i*10+j <= atom_list.len)
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temp_atom = atom_list[i*10+j]
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line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
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to_chat(world, line)*/
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to_chat(world, "There are [count] objects of type [type_path] on z-level [num_level]")
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SSblackbox.add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/count_objects_all()
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set category = "Mapping"
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set name = "Count Objects All"
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var/type_text = input("Which type path?","") as text
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if(!type_text) return
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var/type_path = text2path(type_text)
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if(!type_path) return
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var/count = 0
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for(var/atom/A in world)
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if(istype(A,type_path))
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count++
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/*
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var/atom/temp_atom
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for(var/i = 0; i <= (atom_list.len/10); i++)
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var/line = ""
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for(var/j = 1; j <= 10; j++)
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if(i*10+j <= atom_list.len)
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temp_atom = atom_list[i*10+j]
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line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
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to_chat(world, line)*/
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to_chat(world, "There are [count] objects of type [type_path] in the game world")
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SSblackbox.add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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//This proc is intended to detect lag problems relating to communication procs
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GLOBAL_VAR_INIT(say_disabled, FALSE)
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/client/proc/disable_communication()
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set category = "Mapping"
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set name = "Disable all communication verbs"
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GLOB.say_disabled = !GLOB.say_disabled
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if(GLOB.say_disabled)
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message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.")
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else
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message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.")
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//- Are all the floors with or without air, as they should be? (regular or airless)
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//- Does the area have an APC?
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//- Does the area have an Air Alarm?
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//- Does the area have a Request Console?
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//- Does the area have lights?
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//- Does the area have a light switch?
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//- Does the area have enough intercoms?
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//- Does the area have enough security cameras? (Use the 'Camera Range Display' verb under Debug)
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//- Is the area connected to the scrubbers air loop?
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//- Is the area connected to the vent air loop? (vent pumps)
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//- Is everything wired properly?
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//- Does the area have a fire alarm and firedoors?
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//- Do all pod doors work properly?
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//- Are accesses set properly on doors, pod buttons, etc.
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//- Are all items placed properly? (not below vents, scrubbers, tables)
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//- Does the disposal system work properly from all the disposal units in this room and all the units, the pipes of which pass through this room?
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//- Check for any misplaced or stacked piece of pipe (air and disposal)
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//- Check for any misplaced or stacked piece of wire
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//- Identify how hard it is to break into the area and where the weak points are
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//- Check if the area has too much empty space. If so, make it smaller and replace the rest with maintenance tunnels.
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GLOBAL_PROTECT(admin_verbs_debug_mapping)
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GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
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/client/proc/do_not_use_these, //-errorage
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/client/proc/camera_view, //-errorage
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/client/proc/sec_camera_report, //-errorage
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/client/proc/intercom_view, //-errorage
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/client/proc/air_status, //Air things
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/client/proc/Cell, //More air things
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/client/proc/atmosscan, //check plumbing
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/client/proc/powerdebug, //check power
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/client/proc/count_objects_on_z_level,
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/client/proc/count_objects_all,
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/client/proc/cmd_assume_direct_control, //-errorage
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/client/proc/startSinglo,
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/client/proc/set_server_fps, //allows you to set the ticklag.
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/client/proc/cmd_admin_grantfullaccess,
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/client/proc/cmd_admin_areatest,
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/client/proc/cmd_admin_rejuvenate,
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/datum/admins/proc/show_traitor_panel,
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/client/proc/disable_communication,
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/client/proc/print_pointers,
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/client/proc/cmd_show_at_list,
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/client/proc/cmd_show_at_markers,
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/client/proc/manipulate_organs
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))
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/obj/effect/debugging/mapfix_marker
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name = "map fix marker"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "mapfixmarker"
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desc = "I am a mappers mistake."
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/obj/effect/debugging/marker
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icon = 'icons/turf/areas.dmi'
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icon_state = "yellow"
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/obj/effect/debugging/marker/Move()
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return 0
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/client/proc/do_not_use_these()
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set category = "Mapping"
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set name = "-None of these are for ingame use!!"
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..()
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/client/proc/camera_view()
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set category = "Mapping"
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set name = "Camera Range Display"
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var/on = 0
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for(var/turf/T in world)
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if(T.maptext)
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on = 1
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T.maptext = null
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if(!on)
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var/list/seen = list()
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for(var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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for(var/turf/T in C.can_see())
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seen[T]++
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for(var/turf/T in seen)
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T.maptext = "[seen[T]]"
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SSblackbox.add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/sec_camera_report()
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set category = "Mapping"
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set name = "Camera Report"
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if(!Master)
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alert(usr,"Master_controller not found.","Sec Camera Report")
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return 0
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var/list/obj/machinery/camera/CL = list()
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for(var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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CL += C
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var/output = {"<B>CAMERA ANNOMALITIES REPORT</B><HR>
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<B>The following annomalities have been detected. The ones in red need immediate attention: Some of those in black may be intentional.</B><BR><ul>"}
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for(var/obj/machinery/camera/C1 in CL)
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for(var/obj/machinery/camera/C2 in CL)
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if(C1 != C2)
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if(C1.c_tag == C2.c_tag)
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output += "<li><font color='red'>c_tag match for sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) and \[[C2.x], [C2.y], [C2.z]\] ([C2.loc.loc]) - c_tag is [C1.c_tag]</font></li>"
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if(C1.loc == C2.loc && C1.dir == C2.dir && C1.pixel_x == C2.pixel_x && C1.pixel_y == C2.pixel_y)
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output += "<li><font color='red'>FULLY overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
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if(C1.loc == C2.loc)
|
||||
output += "<li>overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
|
||||
var/turf/T = get_step(C1,turn(C1.dir,180))
|
||||
if(!T || !isturf(T) || !T.density )
|
||||
if(!(locate(/obj/structure/grille,T)))
|
||||
var/window_check = 0
|
||||
for(var/obj/structure/window/W in T)
|
||||
if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
|
||||
window_check = 1
|
||||
break
|
||||
if(!window_check)
|
||||
output += "<li><font color='red'>Camera not connected to wall at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Network: [C1.network]</color></li>"
|
||||
|
||||
output += "</ul>"
|
||||
usr << browse(output,"window=airreport;size=1000x500")
|
||||
SSblackbox.add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/intercom_view()
|
||||
set category = "Mapping"
|
||||
set name = "Intercom Range Display"
|
||||
|
||||
var/static/intercom_range_display_status = 0
|
||||
if(intercom_range_display_status)
|
||||
intercom_range_display_status = 0
|
||||
else
|
||||
intercom_range_display_status = 1
|
||||
|
||||
for(var/obj/effect/debugging/marker/M in world)
|
||||
qdel(M)
|
||||
|
||||
if(intercom_range_display_status)
|
||||
for(var/obj/item/device/radio/intercom/I in world)
|
||||
for(var/turf/T in orange(7,I))
|
||||
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
|
||||
if (!(F in view(7,I.loc)))
|
||||
qdel(F)
|
||||
SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_show_at_list()
|
||||
set category = "Mapping"
|
||||
set name = "Show roundstart AT list"
|
||||
set desc = "Displays a list of active turfs coordinates at roundstart"
|
||||
|
||||
var/dat = {"<b>Coordinate list of Active Turfs at Roundstart</b>
|
||||
<br>Real-time Active Turfs list you can see in Air Subsystem at active_turfs var<br>"}
|
||||
|
||||
for(var/t in GLOB.active_turfs_startlist)
|
||||
var/turf/T = t
|
||||
dat += "[ADMIN_COORDJMP(T)]\n"
|
||||
dat += "<br>"
|
||||
|
||||
usr << browse(dat, "window=at_list")
|
||||
|
||||
SSblackbox.add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_show_at_markers()
|
||||
set category = "Mapping"
|
||||
set name = "Show roundstart AT markers"
|
||||
set desc = "Places a marker on all active-at-roundstart turfs"
|
||||
|
||||
var/count = 0
|
||||
for(var/obj/effect/abstract/marker/at/AT in GLOB.all_abstract_markers)
|
||||
qdel(AT)
|
||||
count++
|
||||
|
||||
if(count)
|
||||
to_chat(usr, "[count] AT markers removed.")
|
||||
else
|
||||
for(var/t in GLOB.active_turfs_startlist)
|
||||
new /obj/effect/abstract/marker/at(t)
|
||||
count++
|
||||
to_chat(usr, "[count] AT markers placed.")
|
||||
|
||||
SSblackbox.add_details("admin_verb","Show Roundstart Active Turf Markers")
|
||||
|
||||
|
||||
/client/proc/enable_debug_verbs()
|
||||
set category = "Debug"
|
||||
set name = "Debug verbs - Enable"
|
||||
if(!check_rights(R_DEBUG))
|
||||
return
|
||||
verbs -= /client/proc/enable_debug_verbs
|
||||
verbs.Add(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
|
||||
SSblackbox.add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/disable_debug_verbs()
|
||||
set category = "Debug"
|
||||
set name = "Debug verbs - Disable"
|
||||
verbs.Remove(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
|
||||
verbs += /client/proc/enable_debug_verbs
|
||||
SSblackbox.add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/count_objects_on_z_level()
|
||||
set category = "Mapping"
|
||||
set name = "Count Objects On Level"
|
||||
var/level = input("Which z-level?","Level?") as text
|
||||
if(!level) return
|
||||
var/num_level = text2num(level)
|
||||
if(!num_level) return
|
||||
if(!isnum(num_level)) return
|
||||
|
||||
var/type_text = input("Which type path?","Path?") as text
|
||||
if(!type_text) return
|
||||
var/type_path = text2path(type_text)
|
||||
if(!type_path) return
|
||||
|
||||
var/count = 0
|
||||
|
||||
var/list/atom/atom_list = list()
|
||||
|
||||
for(var/atom/A in world)
|
||||
if(istype(A,type_path))
|
||||
var/atom/B = A
|
||||
while(!(isturf(B.loc)))
|
||||
if(B && B.loc)
|
||||
B = B.loc
|
||||
else
|
||||
break
|
||||
if(B)
|
||||
if(B.z == num_level)
|
||||
count++
|
||||
atom_list += A
|
||||
/*
|
||||
var/atom/temp_atom
|
||||
for(var/i = 0; i <= (atom_list.len/10); i++)
|
||||
var/line = ""
|
||||
for(var/j = 1; j <= 10; j++)
|
||||
if(i*10+j <= atom_list.len)
|
||||
temp_atom = atom_list[i*10+j]
|
||||
line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
|
||||
to_chat(world, line)*/
|
||||
|
||||
to_chat(world, "There are [count] objects of type [type_path] on z-level [num_level]")
|
||||
SSblackbox.add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/count_objects_all()
|
||||
set category = "Mapping"
|
||||
set name = "Count Objects All"
|
||||
|
||||
var/type_text = input("Which type path?","") as text
|
||||
if(!type_text) return
|
||||
var/type_path = text2path(type_text)
|
||||
if(!type_path) return
|
||||
|
||||
var/count = 0
|
||||
|
||||
for(var/atom/A in world)
|
||||
if(istype(A,type_path))
|
||||
count++
|
||||
/*
|
||||
var/atom/temp_atom
|
||||
for(var/i = 0; i <= (atom_list.len/10); i++)
|
||||
var/line = ""
|
||||
for(var/j = 1; j <= 10; j++)
|
||||
if(i*10+j <= atom_list.len)
|
||||
temp_atom = atom_list[i*10+j]
|
||||
line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
|
||||
to_chat(world, line)*/
|
||||
|
||||
to_chat(world, "There are [count] objects of type [type_path] in the game world")
|
||||
SSblackbox.add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
//This proc is intended to detect lag problems relating to communication procs
|
||||
GLOBAL_VAR_INIT(say_disabled, FALSE)
|
||||
/client/proc/disable_communication()
|
||||
set category = "Mapping"
|
||||
set name = "Disable all communication verbs"
|
||||
|
||||
GLOB.say_disabled = !GLOB.say_disabled
|
||||
if(GLOB.say_disabled)
|
||||
message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.")
|
||||
else
|
||||
message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.")
|
||||
|
||||
+806
-806
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,365 +1,365 @@
|
||||
/obj/effect/proc_holder/spell/targeted/projectile/magic_missile
|
||||
name = "Magic Missile"
|
||||
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
|
||||
|
||||
school = "evocation"
|
||||
charge_max = 200
|
||||
clothes_req = 1
|
||||
invocation = "FORTI GY AMA"
|
||||
invocation_type = "shout"
|
||||
range = 7
|
||||
cooldown_min = 60 //35 deciseconds reduction per rank
|
||||
|
||||
max_targets = 0
|
||||
|
||||
proj_icon_state = "magicm"
|
||||
proj_name = "a magic missile"
|
||||
proj_lingering = 1
|
||||
proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile"
|
||||
|
||||
proj_lifespan = 20
|
||||
proj_step_delay = 5
|
||||
|
||||
proj_trail = 1
|
||||
proj_trail_lifespan = 5
|
||||
proj_trail_icon_state = "magicmd"
|
||||
|
||||
action_icon_state = "magicm"
|
||||
sound = 'sound/magic/MAGIC_MISSILE.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile
|
||||
amt_weakened = 3
|
||||
sound = 'sound/magic/MM_Hit.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/mutate
|
||||
name = "Mutate"
|
||||
desc = "This spell causes you to turn into a hulk and gain laser vision for a short while."
|
||||
|
||||
school = "transmutation"
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "BIRUZ BENNAR"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
|
||||
mutations = list(LASEREYES, HULK)
|
||||
duration = 300
|
||||
cooldown_min = 300 //25 deciseconds reduction per rank
|
||||
|
||||
action_icon_state = "mutate"
|
||||
sound = 'sound/magic/Mutate.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/smoke
|
||||
name = "Smoke"
|
||||
desc = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 120
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 20 //25 deciseconds reduction per rank
|
||||
|
||||
smoke_spread = 2
|
||||
smoke_amt = 4
|
||||
|
||||
action_icon_state = "smoke"
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/smoke/lesser //Chaplain smoke book
|
||||
name = "Smoke"
|
||||
desc = "This spell spawns a small cloud of choking smoke at your location."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 360
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 2
|
||||
|
||||
action_icon_state = "smoke"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/emplosion/disable_tech
|
||||
name = "Disable Tech"
|
||||
desc = "This spell disables all weapons, cameras and most other technology in range."
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "NEC CANTIO"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 200 //50 deciseconds reduction per rank
|
||||
|
||||
emp_heavy = 6
|
||||
emp_light = 10
|
||||
sound = 'sound/magic/Disable_Tech.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/turf_teleport/blink
|
||||
name = "Blink"
|
||||
desc = "This spell randomly teleports you a short distance."
|
||||
|
||||
school = "abjuration"
|
||||
charge_max = 20
|
||||
clothes_req = 1
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 5 //4 deciseconds reduction per rank
|
||||
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 0
|
||||
|
||||
inner_tele_radius = 0
|
||||
outer_tele_radius = 6
|
||||
|
||||
action_icon_state = "blink"
|
||||
sound1 = 'sound/magic/blink.ogg'
|
||||
sound2 = 'sound/magic/blink.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/turf_teleport/blink/cult
|
||||
name = "quickstep"
|
||||
|
||||
charge_max = 100
|
||||
clothes_req = 0
|
||||
cult_req = 1
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/area_teleport/teleport
|
||||
name = "Teleport"
|
||||
desc = "This spell teleports you to a type of area of your selection."
|
||||
|
||||
school = "abjuration"
|
||||
charge_max = 600
|
||||
clothes_req = 1
|
||||
invocation = "SCYAR NILA"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 200 //100 deciseconds reduction per rank
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 2
|
||||
sound1 = 'sound/magic/Teleport_diss.ogg'
|
||||
sound2 = 'sound/magic/Teleport_app.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
|
||||
name = "Stop Time"
|
||||
desc = "This spell stops time for everyone except for you, allowing you to move freely while your enemies and even projectiles are frozen."
|
||||
charge_max = 500
|
||||
clothes_req = 1
|
||||
invocation = "TOKI WO TOMARE"
|
||||
invocation_type = "shout"
|
||||
range = 0
|
||||
cooldown_min = 100
|
||||
summon_amt = 1
|
||||
action_icon_state = "time"
|
||||
|
||||
summon_type = list(/obj/effect/timestop/wizard)
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/carp
|
||||
name = "Summon Carp"
|
||||
desc = "This spell conjures a simple carp."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 1200
|
||||
clothes_req = 1
|
||||
invocation = "NOUK FHUNMM SACP RISSKA"
|
||||
invocation_type = "shout"
|
||||
range = 1
|
||||
|
||||
summon_type = list(/mob/living/simple_animal/hostile/carp)
|
||||
cast_sound = 'sound/magic/Summon_Karp.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/construct
|
||||
name = "Artificer"
|
||||
desc = "This spell conjures a construct which may be controlled by Shades"
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 600
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = 0
|
||||
|
||||
summon_type = list(/obj/structure/constructshell)
|
||||
|
||||
action_icon_state = "artificer"
|
||||
cast_sound = 'sound/magic/SummonItems_generic.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/creature
|
||||
name = "Summon Creature Swarm"
|
||||
desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth"
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 1200
|
||||
clothes_req = 0
|
||||
invocation = "IA IA"
|
||||
invocation_type = "shout"
|
||||
summon_amt = 10
|
||||
range = 3
|
||||
|
||||
summon_type = list(/mob/living/simple_animal/hostile/creature)
|
||||
cast_sound = 'sound/magic/SummonItems_generic.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/trigger/blind
|
||||
name = "Blind"
|
||||
desc = "This spell temporarily blinds a single person and does not require wizard garb."
|
||||
|
||||
school = "transmutation"
|
||||
charge_max = 300
|
||||
clothes_req = 0
|
||||
invocation = "STI KALY"
|
||||
invocation_type = "whisper"
|
||||
message = "<span class='notice'>Your eyes cry out in pain!</span>"
|
||||
cooldown_min = 50 //12 deciseconds reduction per rank
|
||||
|
||||
starting_spells = list("/obj/effect/proc_holder/spell/targeted/inflict_handler/blind","/obj/effect/proc_holder/spell/targeted/genetic/blind")
|
||||
|
||||
action_icon_state = "blind"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/creature/cult
|
||||
name = "Summon Creatures (DANGEROUS)"
|
||||
cult_req = 1
|
||||
charge_max = 5000
|
||||
summon_amt = 2
|
||||
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/inflict_handler/blind
|
||||
amt_eye_blind = 10
|
||||
amt_eye_blurry = 20
|
||||
sound = 'sound/magic/Blind.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/blind
|
||||
mutations = list(BLINDMUT)
|
||||
duration = 300
|
||||
sound = 'sound/magic/Blind.ogg'
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse
|
||||
name = "Repulse"
|
||||
desc = "This spell throws everything around the user away."
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "GITTAH WEIGH"
|
||||
invocation_type = "shout"
|
||||
range = 5
|
||||
cooldown_min = 150
|
||||
selection_type = "view"
|
||||
sound = 'sound/magic/Repulse.ogg'
|
||||
var/maxthrow = 5
|
||||
var/sparkle_path = /obj/effect/overlay/temp/gravpush
|
||||
|
||||
action_icon_state = "repulse"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets,mob/user = usr, var/stun_amt = 2)
|
||||
var/list/thrownatoms = list()
|
||||
var/atom/throwtarget
|
||||
var/distfromcaster
|
||||
playMagSound()
|
||||
for(var/turf/T in targets) //Done this way so things don't get thrown all around hilariously.
|
||||
for(var/atom/movable/AM in T)
|
||||
thrownatoms += AM
|
||||
|
||||
for(var/am in thrownatoms)
|
||||
var/atom/movable/AM = am
|
||||
if(AM == user || AM.anchored)
|
||||
continue
|
||||
|
||||
throwtarget = get_edge_target_turf(user, get_dir(user, get_step_away(AM, user)))
|
||||
distfromcaster = get_dist(user, AM)
|
||||
if(distfromcaster == 0)
|
||||
if(isliving(AM))
|
||||
var/mob/living/M = AM
|
||||
M.Weaken(5)
|
||||
M.adjustBruteLoss(5)
|
||||
to_chat(M, "<span class='userdanger'>You're slammed into the floor by [user]!</span>")
|
||||
else
|
||||
new sparkle_path(get_turf(AM), get_dir(user, AM)) //created sparkles will disappear on their own
|
||||
if(isliving(AM))
|
||||
var/mob/living/M = AM
|
||||
M.Weaken(stun_amt)
|
||||
to_chat(M, "<span class='userdanger'>You're thrown back by [user]!</span>")
|
||||
AM.throw_at(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?!
|
||||
name = "Tail Sweep"
|
||||
desc = "Throw back attackers with a sweep of your tail."
|
||||
sound = 'sound/magic/Tail_swing.ogg'
|
||||
charge_max = 150
|
||||
clothes_req = 0
|
||||
range = 2
|
||||
cooldown_min = 150
|
||||
invocation_type = "none"
|
||||
sparkle_path = /obj/effect/overlay/temp/dir_setting/tailsweep
|
||||
action_icon_state = "tailsweep"
|
||||
action_background_icon_state = "bg_alien"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno/cast(list/targets,mob/user = usr)
|
||||
if(istype(user, /mob/living/carbon))
|
||||
var/mob/living/carbon/C = user
|
||||
playsound(C.loc, 'sound/voice/hiss5.ogg', 80, 1, 1)
|
||||
C.spin(6,1)
|
||||
..(targets, user, 3)
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/sacred_flame
|
||||
name = "Sacred Flame"
|
||||
desc = "Makes everyone around you more flammable, and lights yourself on fire."
|
||||
charge_max = 60
|
||||
clothes_req = 0
|
||||
invocation = "FI'RAN DADISKO"
|
||||
invocation_type = "shout"
|
||||
max_targets = 0
|
||||
range = 6
|
||||
include_user = 1
|
||||
selection_type = "view"
|
||||
action_icon_state = "sacredflame"
|
||||
sound = 'sound/magic/Fireball.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/sacred_flame/cast(list/targets, mob/user = usr)
|
||||
for(var/mob/living/L in targets)
|
||||
L.adjust_fire_stacks(20)
|
||||
if(isliving(user))
|
||||
var/mob/living/U = user
|
||||
U.IgniteMob()
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket
|
||||
name = "Thrown Lightning"
|
||||
desc = "Forged from eldrich energies, a packet of pure power, known as a spell packet will appear in your hand, that when thrown will stun the target."
|
||||
clothes_req = 1
|
||||
item_type = /obj/item/spellpacket/lightningbolt
|
||||
charge_max = 10
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket/cast(list/targets, mob/user = usr)
|
||||
..()
|
||||
for(var/mob/living/carbon/C in targets)
|
||||
C.throw_mode_on()
|
||||
|
||||
/obj/item/spellpacket/lightningbolt
|
||||
name = "\improper Lightning bolt Spell Packet"
|
||||
desc = "Some birdseed wrapped in cloth that somehow crackles with electricity."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "snappop"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/spellpacket/lightningbolt/throw_impact(atom/hit_atom)
|
||||
if(!..())
|
||||
if(isliving(hit_atom))
|
||||
var/mob/living/M = hit_atom
|
||||
M.electrocute_act(80, src, illusion = 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/spellpacket/lightningbolt/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
||||
. = ..()
|
||||
if(ishuman(thrower))
|
||||
var/mob/living/carbon/human/H = thrower
|
||||
H.say("LIGHTNINGBOLT!!")
|
||||
/obj/effect/proc_holder/spell/targeted/projectile/magic_missile
|
||||
name = "Magic Missile"
|
||||
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
|
||||
|
||||
school = "evocation"
|
||||
charge_max = 200
|
||||
clothes_req = 1
|
||||
invocation = "FORTI GY AMA"
|
||||
invocation_type = "shout"
|
||||
range = 7
|
||||
cooldown_min = 60 //35 deciseconds reduction per rank
|
||||
|
||||
max_targets = 0
|
||||
|
||||
proj_icon_state = "magicm"
|
||||
proj_name = "a magic missile"
|
||||
proj_lingering = 1
|
||||
proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile"
|
||||
|
||||
proj_lifespan = 20
|
||||
proj_step_delay = 5
|
||||
|
||||
proj_trail = 1
|
||||
proj_trail_lifespan = 5
|
||||
proj_trail_icon_state = "magicmd"
|
||||
|
||||
action_icon_state = "magicm"
|
||||
sound = 'sound/magic/MAGIC_MISSILE.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile
|
||||
amt_weakened = 3
|
||||
sound = 'sound/magic/MM_Hit.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/mutate
|
||||
name = "Mutate"
|
||||
desc = "This spell causes you to turn into a hulk and gain laser vision for a short while."
|
||||
|
||||
school = "transmutation"
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "BIRUZ BENNAR"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
|
||||
mutations = list(LASEREYES, HULK)
|
||||
duration = 300
|
||||
cooldown_min = 300 //25 deciseconds reduction per rank
|
||||
|
||||
action_icon_state = "mutate"
|
||||
sound = 'sound/magic/Mutate.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/smoke
|
||||
name = "Smoke"
|
||||
desc = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 120
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 20 //25 deciseconds reduction per rank
|
||||
|
||||
smoke_spread = 2
|
||||
smoke_amt = 4
|
||||
|
||||
action_icon_state = "smoke"
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/smoke/lesser //Chaplain smoke book
|
||||
name = "Smoke"
|
||||
desc = "This spell spawns a small cloud of choking smoke at your location."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 360
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 2
|
||||
|
||||
action_icon_state = "smoke"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/emplosion/disable_tech
|
||||
name = "Disable Tech"
|
||||
desc = "This spell disables all weapons, cameras and most other technology in range."
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "NEC CANTIO"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 200 //50 deciseconds reduction per rank
|
||||
|
||||
emp_heavy = 6
|
||||
emp_light = 10
|
||||
sound = 'sound/magic/Disable_Tech.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/turf_teleport/blink
|
||||
name = "Blink"
|
||||
desc = "This spell randomly teleports you a short distance."
|
||||
|
||||
school = "abjuration"
|
||||
charge_max = 20
|
||||
clothes_req = 1
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 5 //4 deciseconds reduction per rank
|
||||
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 0
|
||||
|
||||
inner_tele_radius = 0
|
||||
outer_tele_radius = 6
|
||||
|
||||
action_icon_state = "blink"
|
||||
sound1 = 'sound/magic/blink.ogg'
|
||||
sound2 = 'sound/magic/blink.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/turf_teleport/blink/cult
|
||||
name = "quickstep"
|
||||
|
||||
charge_max = 100
|
||||
clothes_req = 0
|
||||
cult_req = 1
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/area_teleport/teleport
|
||||
name = "Teleport"
|
||||
desc = "This spell teleports you to a type of area of your selection."
|
||||
|
||||
school = "abjuration"
|
||||
charge_max = 600
|
||||
clothes_req = 1
|
||||
invocation = "SCYAR NILA"
|
||||
invocation_type = "shout"
|
||||
range = -1
|
||||
include_user = 1
|
||||
cooldown_min = 200 //100 deciseconds reduction per rank
|
||||
|
||||
smoke_spread = 1
|
||||
smoke_amt = 2
|
||||
sound1 = 'sound/magic/Teleport_diss.ogg'
|
||||
sound2 = 'sound/magic/Teleport_app.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
|
||||
name = "Stop Time"
|
||||
desc = "This spell stops time for everyone except for you, allowing you to move freely while your enemies and even projectiles are frozen."
|
||||
charge_max = 500
|
||||
clothes_req = 1
|
||||
invocation = "TOKI WO TOMARE"
|
||||
invocation_type = "shout"
|
||||
range = 0
|
||||
cooldown_min = 100
|
||||
summon_amt = 1
|
||||
action_icon_state = "time"
|
||||
|
||||
summon_type = list(/obj/effect/timestop/wizard)
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/carp
|
||||
name = "Summon Carp"
|
||||
desc = "This spell conjures a simple carp."
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 1200
|
||||
clothes_req = 1
|
||||
invocation = "NOUK FHUNMM SACP RISSKA"
|
||||
invocation_type = "shout"
|
||||
range = 1
|
||||
|
||||
summon_type = list(/mob/living/simple_animal/hostile/carp)
|
||||
cast_sound = 'sound/magic/Summon_Karp.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/construct
|
||||
name = "Artificer"
|
||||
desc = "This spell conjures a construct which may be controlled by Shades"
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 600
|
||||
clothes_req = 0
|
||||
invocation = "none"
|
||||
invocation_type = "none"
|
||||
range = 0
|
||||
|
||||
summon_type = list(/obj/structure/constructshell)
|
||||
|
||||
action_icon_state = "artificer"
|
||||
cast_sound = 'sound/magic/SummonItems_generic.ogg'
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/creature
|
||||
name = "Summon Creature Swarm"
|
||||
desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth"
|
||||
|
||||
school = "conjuration"
|
||||
charge_max = 1200
|
||||
clothes_req = 0
|
||||
invocation = "IA IA"
|
||||
invocation_type = "shout"
|
||||
summon_amt = 10
|
||||
range = 3
|
||||
|
||||
summon_type = list(/mob/living/simple_animal/hostile/creature)
|
||||
cast_sound = 'sound/magic/SummonItems_generic.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/trigger/blind
|
||||
name = "Blind"
|
||||
desc = "This spell temporarily blinds a single person and does not require wizard garb."
|
||||
|
||||
school = "transmutation"
|
||||
charge_max = 300
|
||||
clothes_req = 0
|
||||
invocation = "STI KALY"
|
||||
invocation_type = "whisper"
|
||||
message = "<span class='notice'>Your eyes cry out in pain!</span>"
|
||||
cooldown_min = 50 //12 deciseconds reduction per rank
|
||||
|
||||
starting_spells = list("/obj/effect/proc_holder/spell/targeted/inflict_handler/blind","/obj/effect/proc_holder/spell/targeted/genetic/blind")
|
||||
|
||||
action_icon_state = "blind"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/conjure/creature/cult
|
||||
name = "Summon Creatures (DANGEROUS)"
|
||||
cult_req = 1
|
||||
charge_max = 5000
|
||||
summon_amt = 2
|
||||
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/inflict_handler/blind
|
||||
amt_eye_blind = 10
|
||||
amt_eye_blurry = 20
|
||||
sound = 'sound/magic/Blind.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/genetic/blind
|
||||
mutations = list(BLINDMUT)
|
||||
duration = 300
|
||||
sound = 'sound/magic/Blind.ogg'
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse
|
||||
name = "Repulse"
|
||||
desc = "This spell throws everything around the user away."
|
||||
charge_max = 400
|
||||
clothes_req = 1
|
||||
invocation = "GITTAH WEIGH"
|
||||
invocation_type = "shout"
|
||||
range = 5
|
||||
cooldown_min = 150
|
||||
selection_type = "view"
|
||||
sound = 'sound/magic/Repulse.ogg'
|
||||
var/maxthrow = 5
|
||||
var/sparkle_path = /obj/effect/overlay/temp/gravpush
|
||||
|
||||
action_icon_state = "repulse"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets,mob/user = usr, var/stun_amt = 2)
|
||||
var/list/thrownatoms = list()
|
||||
var/atom/throwtarget
|
||||
var/distfromcaster
|
||||
playMagSound()
|
||||
for(var/turf/T in targets) //Done this way so things don't get thrown all around hilariously.
|
||||
for(var/atom/movable/AM in T)
|
||||
thrownatoms += AM
|
||||
|
||||
for(var/am in thrownatoms)
|
||||
var/atom/movable/AM = am
|
||||
if(AM == user || AM.anchored)
|
||||
continue
|
||||
|
||||
throwtarget = get_edge_target_turf(user, get_dir(user, get_step_away(AM, user)))
|
||||
distfromcaster = get_dist(user, AM)
|
||||
if(distfromcaster == 0)
|
||||
if(isliving(AM))
|
||||
var/mob/living/M = AM
|
||||
M.Weaken(5)
|
||||
M.adjustBruteLoss(5)
|
||||
to_chat(M, "<span class='userdanger'>You're slammed into the floor by [user]!</span>")
|
||||
else
|
||||
new sparkle_path(get_turf(AM), get_dir(user, AM)) //created sparkles will disappear on their own
|
||||
if(isliving(AM))
|
||||
var/mob/living/M = AM
|
||||
M.Weaken(stun_amt)
|
||||
to_chat(M, "<span class='userdanger'>You're thrown back by [user]!</span>")
|
||||
AM.throw_at(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?!
|
||||
name = "Tail Sweep"
|
||||
desc = "Throw back attackers with a sweep of your tail."
|
||||
sound = 'sound/magic/Tail_swing.ogg'
|
||||
charge_max = 150
|
||||
clothes_req = 0
|
||||
range = 2
|
||||
cooldown_min = 150
|
||||
invocation_type = "none"
|
||||
sparkle_path = /obj/effect/overlay/temp/dir_setting/tailsweep
|
||||
action_icon_state = "tailsweep"
|
||||
action_background_icon_state = "bg_alien"
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno/cast(list/targets,mob/user = usr)
|
||||
if(istype(user, /mob/living/carbon))
|
||||
var/mob/living/carbon/C = user
|
||||
playsound(C.loc, 'sound/voice/hiss5.ogg', 80, 1, 1)
|
||||
C.spin(6,1)
|
||||
..(targets, user, 3)
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/sacred_flame
|
||||
name = "Sacred Flame"
|
||||
desc = "Makes everyone around you more flammable, and lights yourself on fire."
|
||||
charge_max = 60
|
||||
clothes_req = 0
|
||||
invocation = "FI'RAN DADISKO"
|
||||
invocation_type = "shout"
|
||||
max_targets = 0
|
||||
range = 6
|
||||
include_user = 1
|
||||
selection_type = "view"
|
||||
action_icon_state = "sacredflame"
|
||||
sound = 'sound/magic/Fireball.ogg'
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/sacred_flame/cast(list/targets, mob/user = usr)
|
||||
for(var/mob/living/L in targets)
|
||||
L.adjust_fire_stacks(20)
|
||||
if(isliving(user))
|
||||
var/mob/living/U = user
|
||||
U.IgniteMob()
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket
|
||||
name = "Thrown Lightning"
|
||||
desc = "Forged from eldrich energies, a packet of pure power, known as a spell packet will appear in your hand, that when thrown will stun the target."
|
||||
clothes_req = 1
|
||||
item_type = /obj/item/spellpacket/lightningbolt
|
||||
charge_max = 10
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket/cast(list/targets, mob/user = usr)
|
||||
..()
|
||||
for(var/mob/living/carbon/C in targets)
|
||||
C.throw_mode_on()
|
||||
|
||||
/obj/item/spellpacket/lightningbolt
|
||||
name = "\improper Lightning bolt Spell Packet"
|
||||
desc = "Some birdseed wrapped in cloth that somehow crackles with electricity."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "snappop"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/spellpacket/lightningbolt/throw_impact(atom/hit_atom)
|
||||
if(!..())
|
||||
if(isliving(hit_atom))
|
||||
var/mob/living/M = hit_atom
|
||||
M.electrocute_act(80, src, illusion = 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/spellpacket/lightningbolt/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
||||
. = ..()
|
||||
if(ishuman(thrower))
|
||||
var/mob/living/carbon/human/H = thrower
|
||||
H.say("LIGHTNINGBOLT!!")
|
||||
|
||||
Reference in New Issue
Block a user