[MIRROR] Specifies one format of variable declaration for the codebase. (#2895)

* Specifies one format of variable declaration for the codebase.

* dumb mirroring
This commit is contained in:
CitadelStationBot
2017-09-22 23:35:36 -05:00
committed by Poojawa
parent 2a860d1954
commit eb36f34267
11 changed files with 19 additions and 16 deletions
+1 -1
View File
@@ -261,7 +261,7 @@
/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, type = "")
var /obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T)
var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T)
var/mob/living/simple_animal/slaughter/S = new demon_type(holder)
S.holder = holder
S.key = C.key
@@ -33,7 +33,7 @@
message_admins("No valid spawn locations found, aborting...")
return MAP_ERROR
var /obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter((pick(spawn_locs)))
var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter((pick(spawn_locs)))
var/mob/living/simple_animal/slaughter/S = new /mob/living/simple_animal/slaughter/(holder)
S.holder = holder
player_mind.transfer_to(S)
+4 -4
View File
@@ -144,7 +144,7 @@ obj/item/construction
set category = "Object"
set src in usr // What does this do?
var window_type_name
var/window_type_name
if (window_type == /obj/structure/window/fulltile)
window_type = /obj/structure/window/reinforced/fulltile
@@ -240,11 +240,11 @@ obj/item/construction
set category = "Object"
set src in usr
var airlockcat = input(usr, "Select whether the airlock is solid or glass.") in list("Solid", "Glass")
var/airlockcat = input(usr, "Select whether the airlock is solid or glass.") in list("Solid", "Glass")
switch(airlockcat)
if("Solid")
if(advanced_airlock_setting == 1)
var airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining", "Maintenance", "External", "High Security")
var/airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining", "Maintenance", "External", "High Security")
switch(airlockpaint)
if("Default")
airlock_type = /obj/machinery/door/airlock
@@ -275,7 +275,7 @@ obj/item/construction
if("Glass")
if(advanced_airlock_setting == 1)
var airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining")
var/airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining")
switch(airlockpaint)
if("Default")
airlock_type = /obj/machinery/door/airlock/glass