Refactor of catpeople mutant organs
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CitadelStationBot
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eb54055278
@@ -15,7 +15,10 @@
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// without external aid (earmuffs, drugs)
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var/ear_damage = 0
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var/bang_protect = 0 //Resistance against loud noises
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//Resistance against loud noises
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var/bang_protect = 0
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// Multiplier for both long term and short term ear damage
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var/damage_multiplier = 1
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/obj/item/organ/ears/on_life()
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if(!iscarbon(owner))
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@@ -43,14 +46,14 @@
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deaf = 1
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/obj/item/organ/ears/proc/adjustEarDamage(ddmg, ddeaf)
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ear_damage = max(ear_damage + ddmg, 0)
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deaf = max(deaf + ddeaf, 0)
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ear_damage = max(ear_damage + (ddmg*damage_multiplier), 0)
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deaf = max(deaf + (ddeaf*damage_multiplier), 0)
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/obj/item/organ/ears/proc/minimumDeafTicks(value)
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deaf = max(deaf, value)
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/obj/item/organ/ears/invincible/adjustEarDamage(ddmg, ddeaf)
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return
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/obj/item/organ/ears/invincible
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damage_multiplier = 0
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/mob/proc/restoreEars()
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@@ -79,15 +82,28 @@
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name = "cat ears"
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icon = 'icons/obj/clothing/hats.dmi'
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icon_state = "kitty"
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<<<<<<< HEAD
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=======
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damage_multiplier = 2
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>>>>>>> b5e0746... Refactor of catpeople mutant organs (#32101)
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/obj/item/organ/ears/cat/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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..()
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color = H.hair_color
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H.dna.features["ears"] = "Cat"
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H.update_body()
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if(istype(H))
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color = H.hair_color
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H.dna.species.mutant_bodyparts |= "ears"
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H.dna.features["ears"] = "Cat"
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H.update_body()
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/obj/item/organ/ears/cat/Remove(mob/living/carbon/human/H, special = 0)
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..()
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<<<<<<< HEAD
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color = H.hair_color
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H.dna.features["ears"] = "None"
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H.update_body()
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=======
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if(istype(H))
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color = H.hair_color
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H.dna.species.mutant_bodyparts -= "ears"
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H.update_body()
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>>>>>>> b5e0746... Refactor of catpeople mutant organs (#32101)
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@@ -173,3 +173,9 @@
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ears = new
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ears.Insert(src)
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if(!getorganslot(ORGAN_SLOT_TAIL))
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var/obj/item/organ/tail/tail
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if(dna && dna.species && dna.species.mutanttail)
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tail = new dna.species.mutanttail
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tail.Insert(src)
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@@ -1,23 +1,62 @@
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// Note: tails only work in humans. They use human-specific parameters and rely on human code for displaying.
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/obj/item/organ/tail
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name = "tail"
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desc = "What did you cut this off of?"
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desc = "A severed tail. What did you cut this off of?"
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icon_state = "severedtail"
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zone = "groin"
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slot = ORGAN_SLOT_TAIL
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var/tail_type = "None"
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/obj/item/organ/tail/Remove(mob/living/carbon/human/H, special = 0)
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..()
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if(istype(H))
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H.endTailWag()
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/obj/item/organ/tail/cat
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name = "cat tail"
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desc = "Who's wagging now?"
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icon_state = "severedtail"
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desc = "A severed cat tail. Who's wagging now?"
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tail_type = "Cat"
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/obj/item/organ/tail/cat/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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..()
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color = H.hair_color
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H.dna.features["tail_human"] = "Cat"
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H.update_body()
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if(istype(H))
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H.dna.species.mutant_bodyparts |= "tail_human"
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H.dna.features["tail_human"] = tail_type
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H.update_body()
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/obj/item/organ/ears/cat/Remove(mob/living/carbon/human/H, special = 0)
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/obj/item/organ/tail/cat/Remove(mob/living/carbon/human/H, special = 0)
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..()
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H.endTailWag()
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H.dna.features["tail_human"] = "None"
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color = H.hair_color
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H.update_body()
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if(istype(H))
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H.dna.species.mutant_bodyparts -= "tail_human"
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tail_type = H.dna.features["tail_human"]
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color = H.hair_color
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H.update_body()
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/obj/item/organ/tail/lizard
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name = "lizard tail"
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desc = "A severed lizard tail. Somewhere, no doubt, a lizard hater is very pleased with themselves."
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color = "#116611"
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tail_type = "Smooth"
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var/spines = "None"
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/obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
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..()
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if(istype(H))
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H.dna.features["tail_lizard"] = tail_type
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H.dna.features["spines"] = spines
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H.dna.species.mutant_bodyparts |= "tail_lizard"
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H.dna.species.mutant_bodyparts |= "spines"
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H.update_body()
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/obj/item/organ/tail/lizard/Remove(mob/living/carbon/human/H, special = 0)
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..()
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if(istype(H))
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H.dna.species.mutant_bodyparts -= "tail_lizard"
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H.dna.species.mutant_bodyparts -= "spines"
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color = "#" + H.dna.features["mcolor"]
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tail_type = H.dna.features["tail_lizard"]
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spines = H.dna.features["spines"]
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H.update_body()
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