Simple rotation component. (#34476)
I'm going to port other rotations to it when i don't feel lazy. Closes #34064
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CitadelStationBot
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5e1ff26276
commit
eb7974df7d
@@ -2,7 +2,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
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/obj/machinery/doppler_array
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name = "tachyon-doppler array"
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desc = "A highly precise directional sensor array which measures the release of quants from decaying tachyons. The doppler shifting of the mirror-image formed by these quants can reveal the size, location and temporal affects of energetic disturbances within a large radius ahead of the array.\n<span class='notice'>Alt-click to rotate it clockwise.</span>"
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desc = "A highly precise directional sensor array which measures the release of quants from decaying tachyons. The doppler shifting of the mirror-image formed by these quants can reveal the size, location and temporal affects of energetic disturbances within a large radius ahead of the array.\n"
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icon = 'icons/obj/machines/research.dmi'
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icon_state = "tdoppler"
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density = TRUE
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@@ -15,6 +15,9 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
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. = ..()
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GLOB.doppler_arrays += src
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/obj/machinery/doppler_array/ComponentInitialize()
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AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
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/obj/machinery/doppler_array/Destroy()
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GLOB.doppler_arrays -= src
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return ..()
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@@ -40,28 +43,10 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
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else
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return ..()
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/obj/machinery/doppler_array/verb/rotate()
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set name = "Rotate Tachyon-doppler Dish"
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set category = "Object"
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set src in oview(1)
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if(!usr || !isturf(usr.loc))
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return
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if(usr.stat || usr.restrained() || !usr.canmove)
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return
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setDir(turn(dir, -90))
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to_chat(usr, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
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/obj/machinery/doppler_array/proc/rot_message(mob/user)
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to_chat(user, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
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playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
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/obj/machinery/doppler_array/AltClick(mob/living/user)
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if(!istype(user) || user.incapacitated())
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(!in_range(src, user))
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return
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else
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rotate()
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/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter,devastation_range,heavy_impact_range,light_impact_range,
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took,orig_dev_range,orig_heavy_range,orig_light_range)
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if(stat & NOPOWER)
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@@ -36,9 +36,9 @@ Buildable meters
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/obj/item/pipe/quaternary
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RPD_type = PIPE_ONEDIR
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/obj/item/pipe/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to rotate it clockwise.</span>")
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/obj/item/pipe/ComponentInitialize()
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//Flipping handled manually due to custom handling for trinary pipes
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AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE ,null,null, CALLBACK(src, .proc/fixdir))
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/obj/item/pipe/Initialize(mapload, _pipe_type, _dir, obj/machinery/atmospherics/make_from)
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if(make_from)
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@@ -84,19 +84,6 @@ Buildable meters
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name = "[initial(fakeA.name)] fitting"
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icon_state = initial(fakeA.pipe_state)
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// rotate the pipe item clockwise
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/obj/item/pipe/verb/rotate()
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set category = "Object"
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set name = "Rotate Pipe"
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set src in view(1)
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if ( usr.stat || usr.restrained() || !usr.canmove )
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return
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setDir(turn(dir, -90))
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fixdir()
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/obj/item/pipe/verb/flip()
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set category = "Object"
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set name = "Flip Pipe"
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@@ -115,16 +102,6 @@ Buildable meters
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setDir(turn(dir, flipped ? 45 : -45))
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flipped = !flipped
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/obj/item/pipe/AltClick(mob/user)
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..()
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if(user.incapacitated())
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(!in_range(src, user))
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return
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else
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rotate()
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/obj/item/pipe/Move()
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var/old_dir = dir
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..()
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@@ -145,7 +122,8 @@ Buildable meters
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setDir(turn(dir, 45))
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/obj/item/pipe/attack_self(mob/user)
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return rotate()
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setDir(turn(dir,-90))
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fixdir()
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/obj/item/pipe/attackby(obj/item/W, mob/user, params)
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if (!istype(W, /obj/item/wrench))
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