Makes the eyeblur effect scale depending on how much eyeblur you have (#7727)

This commit is contained in:
deathride58
2018-11-16 17:46:33 -05:00
committed by kevinz000
parent a01341d358
commit ebaf5ab6a1
3 changed files with 18 additions and 5 deletions
+1 -1
View File
@@ -459,7 +459,7 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
//Filters
#define AMBIENT_OCCLUSION list("type"="drop_shadow","x"=0,"y"=-2,"size"=4,"border"=4,"color"="#04080FAA")
#define EYE_BLUR list("type"="blur", "size"=3)
#define EYE_BLUR(size) list("type"="blur", "size"=size)
#define GRAVITY_MOTION_BLUR list("type"="motion_blur","x"=0,"y"=0)
#define STANDARD_GRAVITY 1 //Anything above this is high gravity, anything below no grav