compile, jump board crash to ground
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@@ -59,7 +59,7 @@
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START_PROCESSING(SSfastprocess, src)
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create_reagents(1000)
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if(noreact_reagents)
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reagents.reagent_holder_flags |= NO_REACTION
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reagents.reagents_holder_flags |= NO_REACTION
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wires = new /datum/wires/poolcontroller(src)
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scan_things()
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@@ -189,8 +189,7 @@
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return
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if (!drained)
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process_pool()
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if(reagent_delay <= world.time)
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process_reagents()
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process_reagents()
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/obj/machinery/pool/controller/proc/process_pool()
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if(!drained)
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@@ -251,7 +250,7 @@
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color1.watertop.color = null
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/obj/machinery/pool/controller/proc/update_temp()
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if(mist_status)
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if(mist_state)
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if(temperature < POOL_SCALDING)
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mist_off()
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else
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@@ -290,11 +289,11 @@
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interact_delay = world.time + 15
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if(href_list["Activate Drain"])
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if((drainable || issilicon(usr) || IsAdminGhost(usr)) && !linked_drain.active)
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mistoff()
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mist_off()
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interact_delay = world.time + 60
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linked_drain.active = TRUE
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linked_drain.timer = 15
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if(!linked_drain.status)
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linked_drain.cycles_left = 15
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if(!linked_drain.filling)
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new /obj/effect/whirlpool(linked_drain.loc)
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temperature = POOL_NORMAL
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else
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