diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index f9eedade4c..ecde4148d4 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -1,365 +1,382 @@
-/obj/machinery/atmospherics/components/unary/cryo_cell
- name = "cryo cell"
- icon = 'icons/obj/cryogenics.dmi'
- icon_state = "pod0"
- density = 1
- anchored = 1
- obj_integrity = 350
- max_integrity = 350
- armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 30, acid = 30)
- layer = ABOVE_WINDOW_LAYER
-
- var/on = FALSE
- state_open = FALSE
- var/autoeject = FALSE
- var/volume = 100
- var/running_bob_animation = FALSE
-
- var/efficiency = 1
- var/sleep_factor = 750
- var/paralyze_factor = 1000
- var/heat_capacity = 20000
- var/conduction_coefficient = 0.30
-
- var/obj/item/weapon/reagent_containers/glass/beaker = null
- var/reagent_transfer = 0
-
- var/obj/item/device/radio/radio
- var/radio_key = /obj/item/device/encryptionkey/headset_med
- var/radio_channel = "Medical"
-
+#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
+
+/obj/machinery/atmospherics/components/unary/cryo_cell
+ name = "cryo cell"
+ icon = 'icons/obj/cryogenics.dmi'
+ icon_state = "pod-off"
+ density = 1
+ anchored = 1
+ obj_integrity = 350
+ max_integrity = 350
+ armor = list(melee = 0, bullet = 0, laser = 0, energy = 100, bomb = 0, bio = 100, rad = 100, fire = 30, acid = 30)
+
+ var/on = FALSE
+ state_open = FALSE
+ var/autoeject = FALSE
+ var/volume = 100
+
+ var/efficiency = 1
+ var/sleep_factor = 750
+ var/paralyze_factor = 1000
+ var/heat_capacity = 20000
+ var/conduction_coefficient = 0.30
+
+ var/obj/item/weapon/reagent_containers/glass/beaker = null
+ var/reagent_transfer = 0
+
+ var/obj/item/device/radio/radio
+ var/radio_key = /obj/item/device/encryptionkey/headset_med
+ var/radio_channel = "Medical"
+
+ var/running_bob_anim = FALSE
+
/obj/machinery/atmospherics/components/unary/cryo_cell/Initialize()
. = ..()
- initialize_directions = dir
+ initialize_directions = dir
var/obj/item/weapon/circuitboard/machine/cryo_tube/B = new
- B.apply_default_parts(src)
-
- radio = new(src)
- radio.keyslot = new radio_key
- radio.subspace_transmission = 1
- radio.canhear_range = 0
- radio.recalculateChannels()
-
-/obj/item/weapon/circuitboard/machine/cryo_tube
- name = "Cryotube (Machine Board)"
- build_path = /obj/machinery/atmospherics/components/unary/cryo_cell
- origin_tech = "programming=4;biotech=3;engineering=4;plasmatech=3"
- req_components = list(
- /obj/item/weapon/stock_parts/matter_bin = 1,
- /obj/item/stack/cable_coil = 1,
- /obj/item/weapon/stock_parts/console_screen = 1,
- /obj/item/stack/sheet/glass = 2)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/on_construction()
- ..(dir, dir)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/RefreshParts()
- var/C
- for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
- C += M.rating
-
- efficiency = initial(efficiency) * C
- sleep_factor = initial(sleep_factor) * C
- paralyze_factor = initial(paralyze_factor) * C
- heat_capacity = initial(heat_capacity) / C
- conduction_coefficient = initial(conduction_coefficient) * C
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/Destroy()
- qdel(radio)
- radio = null
- if(beaker)
- qdel(beaker)
- beaker = null
- return ..()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/contents_explosion(severity, target)
- ..()
- if(beaker)
- beaker.ex_act(severity, target)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/handle_atom_del(atom/A)
- ..()
- if(A == beaker)
- beaker = null
- updateUsrDialog()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/on_deconstruction()
- if(beaker)
- beaker.forceMove(loc)
- beaker = null
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/update_icon()
- handle_update_icon()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/proc/handle_update_icon() //making another proc to avoid spam in update_icon
- overlays.Cut() //empty the overlay proc, just in case
-
- if(panel_open)
- icon_state = "pod0-o"
- else if(state_open)
- icon_state = "pod0"
- else if(on && is_operational())
- if(occupant)
- var/image/pickle = image(occupant.icon, occupant.icon_state)
- pickle.overlays = occupant.overlays
- pickle.pixel_y = 22
- overlays += pickle
- icon_state = "pod1"
- var/up = 0 //used to see if we are going up or down, 1 is down, 2 is up
- spawn(0) // Without this, the icon update will block. The new thread will die once the occupant leaves.
- running_bob_animation = TRUE
- while(occupant)
- overlays -= "lid1" //have to remove the overlays first, to force an update- remove cloning pod overlay
- overlays -= pickle //remove mob overlay
-
- switch(pickle.pixel_y) //this looks messy as fuck but it works, switch won't call itself twice
-
- if(23) //inbetween state, for smoothness
- switch(up) //this is set later in the switch, to keep track of where the mob is supposed to go
- if(2) //2 is up
- pickle.pixel_y = 24 //set to highest
-
- if(1) //1 is down
- pickle.pixel_y = 22 //set to lowest
-
- if(22) //mob is at it's lowest
- pickle.pixel_y = 23 //set to inbetween
- up = 2 //have to go up
-
- if(24) //mob is at it's highest
- pickle.pixel_y = 23 //set to inbetween
- up = 1 //have to go down
-
- overlays += pickle //re-add the mob to the icon
- overlays += "lid1" //re-add the overlay of the pod, they are inside it, not floating
-
- sleep(7) //don't want to jiggle violently, just slowly bob
- return
- running_bob_animation = FALSE
- else
- icon_state = "pod1"
- overlays += "lid0" //have to remove the overlays first, to force an update- remove cloning pod overlay
- else
- icon_state = "pod0"
- overlays += "lid0" //if no occupant, just put the lid overlay on, and ignore the rest
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/process()
- ..()
-
- if(!on)
- return
- if(!is_operational())
- on = FALSE
- update_icon()
- return
- var/datum/gas_mixture/air1 = AIR1
- var/turf/T = get_turf(src)
- if(occupant)
- var/mob/living/mob_occupant = occupant
- if(mob_occupant.health >= mob_occupant.getMaxHealth()) // Don't bother with fully healed people.
- on = FALSE
- update_icon()
- playsound(T, 'sound/machines/cryo_warning.ogg', volume) // Bug the doctors.
- radio.talk_into(src, "Patient fully restored", radio_channel, get_spans(), get_default_language())
- if(autoeject) // Eject if configured.
- radio.talk_into(src, "Auto ejecting patient now", radio_channel, get_spans(), get_default_language())
- open_machine()
- return
- else if(mob_occupant.stat == DEAD) // We don't bother with dead people.
- return
- if(autoeject) // Eject if configured.
- open_machine()
- return
- if(air1.gases.len)
- if(mob_occupant.bodytemperature < T0C) // Sleepytime. Why? More cryo magic.
- mob_occupant.Sleeping((mob_occupant.bodytemperature / sleep_factor) * 100)
- mob_occupant.Paralyse((mob_occupant.bodytemperature / paralyze_factor) * 100)
-
- if(beaker)
- if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic.
- beaker.reagents.trans_to(occupant, 1, 10 * efficiency) // Transfer reagents, multiplied because cryo magic.
- beaker.reagents.reaction(occupant, VAPOR)
- air1.gases["o2"][MOLES] -= 2 / efficiency // Lets use gas for this.
- if(++reagent_transfer >= 10 * efficiency) // Throttle reagent transfer (higher efficiency will transfer the same amount but consume less from the beaker).
- reagent_transfer = 0
- return 1
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/process_atmos()
- ..()
- if(!on)
- return
- var/datum/gas_mixture/air1 = AIR1
- if(!NODE1 || !AIR1 || !air1.gases.len || air1.gases["o2"][MOLES] < 5) // Turn off if the machine won't work.
- on = FALSE
- update_icon()
- return
- if(occupant)
- var/mob/living/mob_occupant = occupant
- var/cold_protection = 0
- var/mob/living/carbon/human/H = occupant
- if(istype(H))
- cold_protection = H.get_cold_protection(air1.temperature)
-
- var/temperature_delta = air1.temperature - mob_occupant.bodytemperature // The only semi-realistic thing here: share temperature between the cell and the occupant.
- if(abs(temperature_delta) > 1)
- var/air_heat_capacity = air1.heat_capacity()
- var/heat = ((1 - cold_protection) / 10 + conduction_coefficient) \
- * temperature_delta * \
- (air_heat_capacity * heat_capacity / (air_heat_capacity + heat_capacity))
- air1.temperature = max(air1.temperature - heat / air_heat_capacity, TCMB)
- mob_occupant.bodytemperature = max(mob_occupant.bodytemperature + heat / heat_capacity, TCMB)
-
- air1.gases["o2"][MOLES] -= 0.5 / efficiency // Magically consume gas? Why not, we run on cryo magic.
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/power_change()
- ..()
- update_icon()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
- container_resist(user)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/open_machine(drop = 0)
- if(!state_open && !panel_open)
- on = FALSE
- ..()
- for(var/mob/M in contents) //only drop mobs
- M.forceMove(get_turf(src))
- if(isliving(M))
- var/mob/living/L = M
- L.update_canmove()
- occupant = null
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
- if((isnull(user) || istype(user)) && state_open && !panel_open)
- ..(user)
- return occupant
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
- to_chat(user, "You struggle inside the cryotube, kicking the release with your foot... (This will take around 30 seconds.)")
- audible_message("You hear a thump from [src].")
- if(do_after(user, 300))
- if(occupant == user) // Check they're still here.
- open_machine()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
- ..()
- if(occupant)
- if(on)
- to_chat(user, "Someone's inside [src]!")
- else
- to_chat(user, "You can barely make out a form floating in [src].")
- else
- to_chat(user, "[src] seems empty.")
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/MouseDrop_T(mob/target, mob/user)
- if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
- return
- close_machine(target)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/weapon/reagent_containers/glass))
- . = 1 //no afterattack
- if(beaker)
- to_chat(user, "A beaker is already loaded into [src]!")
- return
- if(!user.drop_item())
- return
- beaker = I
- I.loc = src
- user.visible_message("[user] places [I] in [src].", \
- "You place [I] in [src].")
- var/reagentlist = pretty_string_from_reagent_list(I.reagents.reagent_list)
- log_game("[key_name(user)] added an [I] to cyro containing [reagentlist]")
-
- return
- if(!on && !occupant && !state_open)
- if(default_deconstruction_screwdriver(user, "pod0-o", "pod0", I))
- return
- if(exchange_parts(user, I))
- return
- if(default_change_direction_wrench(user, I))
- return
- if(default_pry_open(I))
- return
- if(default_deconstruction_crowbar(I))
- return
- return ..()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
- if(!ui)
- ui = new(user, src, ui_key, "cryo", name, 400, 550, master_ui, state)
- ui.open()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/ui_data()
- var/list/data = list()
- data["isOperating"] = on
- data["hasOccupant"] = occupant ? 1 : 0
- data["isOpen"] = state_open
- data["autoEject"] = autoeject
-
- var/list/occupantData = list()
- if(occupant)
- var/mob/living/mob_occupant = occupant
- occupantData["name"] = mob_occupant.name
- occupantData["stat"] = mob_occupant.stat
- occupantData["health"] = mob_occupant.health
- occupantData["maxHealth"] = mob_occupant.maxHealth
- occupantData["minHealth"] = HEALTH_THRESHOLD_DEAD
- occupantData["bruteLoss"] = mob_occupant.getBruteLoss()
- occupantData["oxyLoss"] = mob_occupant.getOxyLoss()
- occupantData["toxLoss"] = mob_occupant.getToxLoss()
- occupantData["fireLoss"] = mob_occupant.getFireLoss()
- occupantData["bodyTemperature"] = mob_occupant.bodytemperature
- data["occupant"] = occupantData
-
-
- var/datum/gas_mixture/air1 = AIR1
- data["cellTemperature"] = round(air1.temperature)
-
- data["isBeakerLoaded"] = beaker ? 1 : 0
- var beakerContents = list()
- if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
- for(var/datum/reagent/R in beaker.reagents.reagent_list)
- beakerContents += list(list("name" = R.name, "volume" = R.volume))
- data["beakerContents"] = beakerContents
- return data
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/ui_act(action, params)
- if(..())
- return
- switch(action)
- if("power")
- if(on)
- on = FALSE
- else if(!state_open)
- on = TRUE
- . = TRUE
- if("door")
- if(state_open)
- close_machine()
- else
- open_machine()
- . = TRUE
- if("autoeject")
- autoeject = !autoeject
- . = TRUE
- if("ejectbeaker")
- if(beaker)
- beaker.forceMove(loc)
- beaker = null
- . = TRUE
- update_icon()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user)
- return //we don't see the pipe network while inside cryo.
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/get_remote_view_fullscreens(mob/user)
- user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1)
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/can_crawl_through()
- return //can't ventcrawl in or out of cryo.
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/can_see_pipes()
- return 0 //you can't see the pipe network when inside a cryo cell.
\ No newline at end of file
+ B.apply_default_parts(src)
+
+ radio = new(src)
+ radio.keyslot = new radio_key
+ radio.subspace_transmission = 1
+ radio.canhear_range = 0
+ radio.recalculateChannels()
+
+/obj/item/weapon/circuitboard/machine/cryo_tube
+ name = "Cryotube (Machine Board)"
+ build_path = /obj/machinery/atmospherics/components/unary/cryo_cell
+ origin_tech = "programming=4;biotech=3;engineering=4;plasmatech=3"
+ req_components = list(
+ /obj/item/weapon/stock_parts/matter_bin = 1,
+ /obj/item/stack/cable_coil = 1,
+ /obj/item/weapon/stock_parts/console_screen = 1,
+ /obj/item/stack/sheet/glass = 2)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/on_construction()
+ ..(dir, dir)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/RefreshParts()
+ var/C
+ for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts)
+ C += M.rating
+
+ efficiency = initial(efficiency) * C
+ sleep_factor = initial(sleep_factor) * C
+ paralyze_factor = initial(paralyze_factor) * C
+ heat_capacity = initial(heat_capacity) / C
+ conduction_coefficient = initial(conduction_coefficient) * C
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/Destroy()
+ qdel(radio)
+ radio = null
+ if(beaker)
+ qdel(beaker)
+ beaker = null
+ return ..()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/contents_explosion(severity, target)
+ ..()
+ if(beaker)
+ beaker.ex_act(severity, target)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/handle_atom_del(atom/A)
+ ..()
+ if(A == beaker)
+ beaker = null
+ updateUsrDialog()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/on_deconstruction()
+ if(beaker)
+ beaker.forceMove(loc)
+ beaker = null
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/update_icon()
+ cut_overlays()
+
+ if(state_open)
+ icon_state = "pod-open"
+ else if(occupant)
+ var/image/occupant_overlay
+
+ if(ismonkey(occupant)) // Monkey
+ occupant_overlay = mutable_appearance(CRYOMOBS, "monkey")
+
+ else if(isalienadult(occupant))
+
+ if(istype(occupant, /mob/living/carbon/alien/humanoid/royal)) // Queen and prae
+ occupant_overlay = image(CRYOMOBS, "alienq")
+
+ else if(istype(occupant, /mob/living/carbon/alien/humanoid/hunter)) // Hunter
+ occupant_overlay = image(CRYOMOBS, "alienh")
+
+ else if(istype(occupant, /mob/living/carbon/alien/humanoid/sentinel)) // Sentinel
+ occupant_overlay = image(CRYOMOBS, "aliens")
+
+ else // Drone (or any other alien that isn't any of the above)
+ occupant_overlay = image(CRYOMOBS, "aliend")
+
+ else if(ishuman(occupant) || islarva(occupant) || (isanimal(occupant) && !ismegafauna(occupant))) // Mobs that are smaller than cryotube
+ occupant_overlay = image(occupant.icon, occupant.icon_state)
+ occupant_overlay.copy_overlays(occupant)
+
+ else // Anything else
+ occupant_overlay = image(CRYOMOBS, "generic")
+
+ occupant_overlay.dir = SOUTH
+ occupant_overlay.pixel_y = 22
+
+ if(on && is_operational() && !running_bob_anim)
+ icon_state = "pod-on"
+ running_bob_anim = TRUE
+ run_bob_anim(TRUE, occupant_overlay)
+ else
+ icon_state = "pod-off"
+ add_overlay(occupant_overlay)
+ add_overlay("cover-off")
+ else if(on && is_operational())
+ icon_state = "pod-on"
+ add_overlay("cover-on")
+ else
+ icon_state = "pod-off"
+ add_overlay("cover-off")
+
+ if(panel_open)
+ add_overlay("pod-panel")
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/proc/run_bob_anim(anim_up, image/occupant_overlay)
+ if(!on || !occupant || !is_operational())
+ running_bob_anim = FALSE
+ return
+ cut_overlays()
+ if(occupant_overlay.pixel_y != 23) // Same effect as occupant_overlay.pixel_y == 22 || occupant_overlay.pixel_y == 24
+ anim_up = occupant_overlay.pixel_y == 22 // Same effect as if(occupant_overlay.pixel_y == 22) anim_up = TRUE ; if(occupant_overlay.pixel_y == 24) anim_up = FALSE
+ if(anim_up)
+ occupant_overlay.pixel_y++
+ else
+ occupant_overlay.pixel_y--
+ add_overlay(occupant_overlay)
+ add_overlay("cover-on")
+ addtimer(CALLBACK(src, .proc/run_bob_anim, anim_up, occupant_overlay), 7, TIMER_UNIQUE)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/process()
+ ..()
+
+ if(!on)
+ return
+ if(!is_operational())
+ on = FALSE
+ update_icon()
+ return
+ var/datum/gas_mixture/air1 = AIR1
+ var/turf/T = get_turf(src)
+ if(occupant)
+ var/mob/living/mob_occupant = occupant
+ if(mob_occupant.health >= 100) // Don't bother with fully healed people.
+ on = FALSE
+ update_icon()
+ playsound(T, 'sound/machines/cryo_warning.ogg', volume) // Bug the doctors.
+ radio.talk_into(src, "Patient fully restored", radio_channel, get_spans(), get_default_language())
+ if(autoeject) // Eject if configured.
+ radio.talk_into(src, "Auto ejecting patient now", radio_channel, get_spans(), get_default_language())
+ open_machine()
+ return
+ else if(mob_occupant.stat == DEAD) // We don't bother with dead people.
+ return
+ if(autoeject) // Eject if configured.
+ open_machine()
+ return
+ if(air1.gases.len)
+ if(mob_occupant.bodytemperature < T0C) // Sleepytime. Why? More cryo magic.
+ mob_occupant.Sleeping((mob_occupant.bodytemperature / sleep_factor) * 100)
+ mob_occupant.Paralyse((mob_occupant.bodytemperature / paralyze_factor) * 100)
+
+ if(beaker)
+ if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic.
+ beaker.reagents.trans_to(occupant, 1, 10 * efficiency) // Transfer reagents, multiplied because cryo magic.
+ beaker.reagents.reaction(occupant, VAPOR)
+ air1.gases["o2"][MOLES] -= 2 / efficiency // Lets use gas for this.
+ if(++reagent_transfer >= 10 * efficiency) // Throttle reagent transfer (higher efficiency will transfer the same amount but consume less from the beaker).
+ reagent_transfer = 0
+ return 1
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/process_atmos()
+ ..()
+ if(!on)
+ return
+ var/datum/gas_mixture/air1 = AIR1
+ if(!NODE1 || !AIR1 || !air1.gases.len || air1.gases["o2"][MOLES] < 5) // Turn off if the machine won't work.
+ on = FALSE
+ update_icon()
+ return
+ if(occupant)
+ var/mob/living/mob_occupant = occupant
+ var/cold_protection = 0
+ var/mob/living/carbon/human/H = occupant
+ if(istype(H))
+ cold_protection = H.get_cold_protection(air1.temperature)
+
+ var/temperature_delta = air1.temperature - mob_occupant.bodytemperature // The only semi-realistic thing here: share temperature between the cell and the occupant.
+ if(abs(temperature_delta) > 1)
+ var/air_heat_capacity = air1.heat_capacity()
+ var/heat = ((1 - cold_protection) / 10 + conduction_coefficient) \
+ * temperature_delta * \
+ (air_heat_capacity * heat_capacity / (air_heat_capacity + heat_capacity))
+ air1.temperature = max(air1.temperature - heat / air_heat_capacity, TCMB)
+ mob_occupant.bodytemperature = max(mob_occupant.bodytemperature + heat / heat_capacity, TCMB)
+
+ air1.gases["o2"][MOLES] -= 0.5 / efficiency // Magically consume gas? Why not, we run on cryo magic.
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/power_change()
+ ..()
+ update_icon()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
+ container_resist(user)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/open_machine(drop = 0)
+ if(!state_open && !panel_open)
+ on = FALSE
+ ..()
+ for(var/mob/M in contents) //only drop mobs
+ M.forceMove(get_turf(src))
+ if(isliving(M))
+ var/mob/living/L = M
+ L.update_canmove()
+ occupant = null
+ update_icon()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
+ if((isnull(user) || istype(user)) && state_open && !panel_open)
+ ..(user)
+ return occupant
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
+ to_chat(user, "You struggle inside the cryotube, kicking the release with your foot... (This will take around 30 seconds.)")
+ audible_message("You hear a thump from [src].")
+ if(do_after(user, 300))
+ if(occupant == user) // Check they're still here.
+ open_machine()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
+ ..()
+ if(occupant)
+ if(on)
+ to_chat(user, "Someone's inside [src]!")
+ else
+ to_chat(user, "You can barely make out a form floating in [src].")
+ else
+ to_chat(user, "[src] seems empty.")
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/MouseDrop_T(mob/target, mob/user)
+ if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
+ return
+ close_machine(target)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/weapon/reagent_containers/glass))
+ . = 1 //no afterattack
+ if(beaker)
+ to_chat(user, "A beaker is already loaded into [src]!")
+ return
+ if(!user.drop_item())
+ return
+ beaker = I
+ I.loc = src
+ user.visible_message("[user] places [I] in [src].", \
+ "You place [I] in [src].")
+ var/reagentlist = pretty_string_from_reagent_list(I.reagents.reagent_list)
+ log_game("[key_name(user)] added an [I] to cyro containing [reagentlist]")
+ return
+ if(!on && !occupant && !state_open)
+ if(default_deconstruction_screwdriver(user, "cell-o", "cell-off", I))
+ return
+ if(exchange_parts(user, I))
+ return
+ if(default_change_direction_wrench(user, I))
+ return
+ if(default_pry_open(I))
+ return
+ if(default_deconstruction_crowbar(I))
+ return
+ return ..()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
+ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
+ ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+ if(!ui)
+ ui = new(user, src, ui_key, "cryo", name, 400, 550, master_ui, state)
+ ui.open()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/ui_data()
+ var/list/data = list()
+ data["isOperating"] = on
+ data["hasOccupant"] = occupant ? 1 : 0
+ data["isOpen"] = state_open
+ data["autoEject"] = autoeject
+
+ var/list/occupantData = list()
+ if(occupant)
+ var/mob/living/mob_occupant = occupant
+ occupantData["name"] = mob_occupant.name
+ occupantData["stat"] = mob_occupant.stat
+ occupantData["health"] = mob_occupant.health
+ occupantData["maxHealth"] = mob_occupant.maxHealth
+ occupantData["minHealth"] = HEALTH_THRESHOLD_DEAD
+ occupantData["bruteLoss"] = mob_occupant.getBruteLoss()
+ occupantData["oxyLoss"] = mob_occupant.getOxyLoss()
+ occupantData["toxLoss"] = mob_occupant.getToxLoss()
+ occupantData["fireLoss"] = mob_occupant.getFireLoss()
+ occupantData["bodyTemperature"] = mob_occupant.bodytemperature
+ data["occupant"] = occupantData
+
+
+ var/datum/gas_mixture/air1 = AIR1
+ data["cellTemperature"] = round(air1.temperature)
+
+ data["isBeakerLoaded"] = beaker ? 1 : 0
+ var beakerContents = list()
+ if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
+ for(var/datum/reagent/R in beaker.reagents.reagent_list)
+ beakerContents += list(list("name" = R.name, "volume" = R.volume))
+ data["beakerContents"] = beakerContents
+ return data
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/ui_act(action, params)
+ if(..())
+ return
+ switch(action)
+ if("power")
+ if(on)
+ on = FALSE
+ else if(!state_open)
+ on = TRUE
+ . = TRUE
+ if("door")
+ if(state_open)
+ close_machine()
+ else
+ open_machine()
+ . = TRUE
+ if("autoeject")
+ autoeject = !autoeject
+ . = TRUE
+ if("ejectbeaker")
+ if(beaker)
+ beaker.forceMove(loc)
+ beaker = null
+ . = TRUE
+ update_icon()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user)
+ return //we don't see the pipe network while inside cryo.
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/get_remote_view_fullscreens(mob/user)
+ user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1)
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/can_crawl_through()
+ return //can't ventcrawl in or out of cryo.
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/can_see_pipes()
+ return 0 //you can't see the pipe network when inside a cryo cell.
+
+#undef CRYOMOBS
diff --git a/icons/obj/cryo_mobs.dmi b/icons/obj/cryo_mobs.dmi
new file mode 100644
index 0000000000..0707110de4
Binary files /dev/null and b/icons/obj/cryo_mobs.dmi differ
diff --git a/icons/obj/cryogenics.dmi b/icons/obj/cryogenics.dmi
index 49df4d5eb6..114fd7a38d 100644
Binary files a/icons/obj/cryogenics.dmi and b/icons/obj/cryogenics.dmi differ