Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception"
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@@ -42,10 +42,10 @@
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/obj/effect/nettingportal/proc/pop(teletarget)
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if(teletarget)
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for(var/mob/living/L in get_turf(src))
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do_teleport(L, teletarget, 2)//teleport what's in the tile to the beacon
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do_teleport(L, teletarget, 2, channel = TELEPORT_CHANNEL_BLUESPACE)//teleport what's in the tile to the beacon
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else
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for(var/mob/living/L in get_turf(src))
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do_teleport(L, L, 15) //Otherwise it just warps you off somewhere.
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do_teleport(L, L, 15, channel = TELEPORT_CHANNEL_BLUESPACE) //Otherwise it just warps you off somewhere.
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qdel(src)
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