Replaces HEALS_EARS_2 with a component, adds a wearertargeting parent component for future use

This commit is contained in:
vuonojenmustaturska
2018-04-30 01:32:59 +03:00
committed by CitadelStationBot
parent e66e348d5c
commit ec2de88a65
8 changed files with 115 additions and 13 deletions
+1
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@@ -83,6 +83,7 @@
#define COMSIG_MOVABLE_UNBUCKLE "unbuckle" //from base of atom/movable/unbuckle_mob(): (mob, force)
#define COMSIG_MOVABLE_THROW "movable_throw" //from base of atom/movable/throw_at(): (datum/thrownthing, spin)
#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z)
// /obj signals
#define COMSIG_OBJ_DECONSTRUCT "obj_deconstruct" //from base of obj/deconstruct(): (disassembled)
-4
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@@ -41,10 +41,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define FROZEN_2 (1<<3)
#define BANG_PROTECT_2 (1<<6)
// An item worn in the ear slot with HEALS_EARS will heal your ears each
// Life() tick, even if normally your ears would be too damaged to heal.
#define HEALS_EARS_2 (1<<7)
// A mob with OMNITONGUE has no restriction in the ability to speak
// languages that they know. So even if they wouldn't normally be able to
// through mob or tongue restrictions, this flag allows them to ignore
-1
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@@ -124,7 +124,6 @@ GLOBAL_LIST_INIT(bitfields, list(
"HOLOGRAM_2" = HOLOGRAM_2,
"FRONZE_2" = FROZEN_2,
"BANG_PROTECT_2" = BANG_PROTECT_2,
"HEALS_EARS_2" = HEALS_EARS_2,
"OMNITONGUE_2" = OMNITONGUE_2,
"TESLA_IGNORE_2" = TESLA_IGNORE_2,
"NO_MAT_REDEMPTION_2" = NO_MAT_REDEMPTION_2,
+30
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@@ -0,0 +1,30 @@
// An item worn in the ear slot with this component will heal your ears each
// Life() tick, even if normally your ears would be too damaged to heal.
/datum/component/earhealing
var/mob/living/carbon/wearer
/datum/component/earhealing/Initialize()
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
/datum/component/earhealing/proc/equippedChanged(mob/living/carbon/user, slot)
if (slot == SLOT_EARS && istype(user))
if (!wearer)
START_PROCESSING(SSobj, src)
wearer = user
else
if (wearer)
STOP_PROCESSING(SSobj, src)
wearer = null
/datum/component/earhealing/process()
if (!wearer)
STOP_PROCESSING(SSobj, src)
return
if(!wearer.has_trait(TRAIT_DEAF))
var/obj/item/organ/ears/ears = wearer.getorganslot(ORGAN_SLOT_EARS)
if (ears)
ears.deaf = max(ears.deaf - 1, (ears.ear_damage < UNHEALING_EAR_DAMAGE ? 0 : 1)) // Do not clear deafness while above the unhealing ear damage threshold
ears.ear_damage = max(ears.ear_damage - 0.1, 0)
+26
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@@ -0,0 +1,26 @@
// A dummy parent type used for easily making components that target an item's wearer rather than the item itself.
/datum/component/wearertargeting
var/datum/component/mobhook
var/list/valid_slots = list()
var/list/signals = list()
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
var/mobtype = /mob/living
/datum/component/wearertargeting/Initialize()
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/checkMobHook)
/datum/component/wearertargeting/Destroy()
QDEL_NULL(mobhook)
return ..()
/datum/component/wearertargeting/proc/checkMobHook(mob/user, slot)
if ((slot in valid_slots) && istype(user, mobtype))
if (mobhook && mobhook.parent != user)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = user.AddComponent(/datum/component/redirect, signals, callback)
else
QDEL_NULL(mobhook)
+53
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@@ -1,3 +1,4 @@
<<<<<<< HEAD
//Ears: currently only used for headsets and earmuffs
/obj/item/clothing/ears
@@ -44,3 +45,55 @@
H.update_inv_neck()
H.update_inv_head()
to_chat(owner, "<span class='notice'>You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]</span>")
=======
//Ears: currently only used for headsets and earmuffs
/obj/item/clothing/ears
name = "ears"
w_class = WEIGHT_CLASS_TINY
throwforce = 0
slot_flags = ITEM_SLOT_EARS
resistance_flags = NONE
/obj/item/clothing/ears/earmuffs
name = "earmuffs"
desc = "Protects your hearing from loud noises, and quiet ones as well."
icon_state = "earmuffs"
item_state = "earmuffs"
strip_delay = 15
equip_delay_other = 25
resistance_flags = FLAMMABLE
flags_2 = BANG_PROTECT_2
/obj/item/clothing/ears/earmuffs/ComponentInitialize()
. = ..()
AddComponent(/datum/component/earhealing)
/obj/item/clothing/ears/headphones
name = "headphones"
desc = "Unce unce unce unce. Boop!"
icon = 'icons/obj/clothing/accessories.dmi'
icon_state = "headphones"
item_state = "headphones"
slot_flags = ITEM_SLOT_EARS | ITEM_SLOT_HEAD | ITEM_SLOT_NECK //Fluff item, put it whereever you want!
actions_types = list(/datum/action/item_action/toggle_headphones)
var/headphones_on = FALSE
/obj/item/clothing/ears/headphones/Initialize()
. = ..()
update_icon()
/obj/item/clothing/ears/headphones/update_icon()
icon_state = "[initial(icon_state)]_[headphones_on? "on" : "off"]"
item_state = "[initial(item_state)]_[headphones_on? "on" : "off"]"
/obj/item/clothing/ears/headphones/proc/toggle(owner)
headphones_on = !headphones_on
update_icon()
var/mob/living/carbon/human/H = owner
if(istype(H))
H.update_inv_ears()
H.update_inv_neck()
H.update_inv_head()
to_chat(owner, "<span class='notice'>You turn the music [headphones_on? "on. Untz Untz Untz!" : "off."]</span>")
>>>>>>> 3eb30b1... Replaces HEALS_EARS_2 with a component, adds a wearertargeting parent component for future use (#37530)
+3 -8
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@@ -27,14 +27,9 @@
// genetic deafness prevents the body from using the ears, even if healthy
if(C.has_trait(TRAIT_DEAF))
deaf = max(deaf, 1)
else
if(C.ears && (C.ears.flags_2 & HEALS_EARS_2))
deaf = max(deaf - 1, 1)
ear_damage = max(ear_damage - 0.1, 0)
// if higher than UNHEALING_EAR_DAMAGE, no natural healing occurs.
if(ear_damage < UNHEALING_EAR_DAMAGE)
ear_damage = max(ear_damage - 0.05, 0)
deaf = max(deaf - 1, 0)
else if(ear_damage < UNHEALING_EAR_DAMAGE) // if higher than UNHEALING_EAR_DAMAGE, no natural healing occurs.
ear_damage = max(ear_damage - 0.05, 0)
deaf = max(deaf - 1, 0)
/obj/item/organ/ears/proc/restoreEars()
deaf = 0