[s] Hallucinations 4.0
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@@ -160,7 +160,7 @@
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to_chat(owner, "<span class='warning'>You feel really lonely...</span>")
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else
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to_chat(owner, "<span class='warning'>You're going mad with loneliness!</span>")
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owner.hallucination += 20
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owner.hallucination += 30
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if(5)
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if(!high_stress)
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@@ -231,6 +231,7 @@
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if(prob(2)) //we'll all be mad soon enough
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madness()
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<<<<<<< HEAD
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/datum/trait/insanity/proc/madness(mad_fools)
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set waitfor = FALSE
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if(!mad_fools)
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@@ -240,6 +241,10 @@
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new hallucination_type (trait_holder, FALSE)
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else
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trait_holder.hallucination += rand(10, 50)
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=======
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/datum/quirk/insanity/proc/madness()
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quirk_holder.hallucination += rand(10, 25)
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>>>>>>> aa782ff... [s] Hallucinations 4.0 (#37423)
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/datum/trait/insanity/post_add() //I don't /think/ we'll need this but for newbies who think "roleplay as insane" = "license to kill" it's probably a good thing to have
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if(!trait_holder.mind || trait_holder.mind.special_role)
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