endgame
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@@ -334,7 +334,7 @@
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/**
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* Cleans up the game, resetting variables back to the beginning and removing the map with the generator.
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*/
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/datum/mafia_controller/proc/end_game(
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/datum/mafia_controller/proc/end_game()
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map_deleter.generate() //remove the map, it will be loaded at the start of the next one
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QDEL_LIST(all_roles)
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turn = 0
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