remove piercing injector, doesn't work properly

This commit is contained in:
Jerry Wester
2022-12-13 19:12:17 -07:00
parent 19428e2579
commit ec78e51760
4 changed files with 3 additions and 35 deletions
+2 -2
View File
@@ -34,7 +34,7 @@
/obj/item/mod/control/pre_equipped/rescue
theme = /datum/mod_theme/rescue
cell = /obj/item/stock_parts/cell/super
initial_modules = list(/obj/item/mod/module/storage, /obj/item/mod/module/flashlight, /obj/item/mod/module/health_analyzer, /obj/item/mod/module/injector)
initial_modules = list(/obj/item/mod/module/storage, /obj/item/mod/module/flashlight, /obj/item/mod/module/health_analyzer)
/obj/item/mod/control/pre_equipped/research
theme = /datum/mod_theme/research
@@ -135,7 +135,7 @@
/obj/item/mod/control/pre_equipped/debug
theme = /datum/mod_theme/debug
cell = /obj/item/stock_parts/cell/bluespace
initial_modules = list(/obj/item/mod/module/storage, /obj/item/mod/module/welding, /obj/item/mod/module/flashlight, /obj/item/mod/module/bikehorn, /obj/item/mod/module/rad_protection, /obj/item/mod/module/injector) //one of every type of module, for testing if they all work correctly
initial_modules = list(/obj/item/mod/module/storage, /obj/item/mod/module/welding, /obj/item/mod/module/flashlight, /obj/item/mod/module/bikehorn, /obj/item/mod/module/rad_protection) //one of every type of module, for testing if they all work correctly
/obj/item/mod/control/pre_equipped/administrative
theme = /datum/mod_theme/administrative
+1 -24
View File
@@ -81,30 +81,7 @@
removable = FALSE
complexity = 0
///Injector - Gives the suit an extendable large-capacity piercing syringe.
/obj/item/mod/module/injector
name = "MOD injector module"
desc = "A module installed into the wrist of the suit, this functions as a high-capacity syringe, \
with a tip fine enough to locate the emergency injection ports on any suit of armor, \
penetrating it with ease. Even yours."
icon_state = "injector"
module_type = MODULE_ACTIVE
complexity = 1
active_power_cost = DEFAULT_CHARGE_DRAIN * 0.3
device = /obj/item/reagent_containers/syringe/mod
incompatible_modules = list(/obj/item/mod/module/injector)
cooldown_time = 0.5 SECONDS
/obj/item/reagent_containers/syringe/mod
name = "MOD injector syringe"
desc = "A high-capacity syringe, with a tip fine enough to locate \
the emergency injection ports on any suit of armor, penetrating it with ease. Even yours."
icon_state = "mod_0"
base_icon_state = "mod"
amount_per_transfer_from_this = 30
possible_transfer_amounts = list(5, 10, 15, 20, 30)
volume = 30
proj_piercing = 1
///Injector - No piercing syringes, replace another time
///Organ Thrower