Merge remote-tracking branch 'citadel/master' into mobility_flags
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@@ -269,7 +269,7 @@
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item_state = "syndie_helm"
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item_color = "syndi"
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armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 15, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)
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on = TRUE
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on = FALSE
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var/obj/item/clothing/suit/space/hardsuit/syndi/linkedsuit = null
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actions_types = list(/datum/action/item_action/toggle_helmet_mode)
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visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
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@@ -367,6 +367,12 @@
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on = FALSE
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resistance_flags = FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug/Initialize()
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. = ..()
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soundloop.volume = 0
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/obj/item/clothing/suit/space/hardsuit/syndi/elite
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name = "elite syndicate hardsuit"
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desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
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@@ -380,6 +386,9 @@
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resistance_flags = FIRE_PROOF | ACID_PROOF
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mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
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/obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
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slowdown = 0
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//The Owl Hardsuit
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
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