Merge remote-tracking branch 'citadel/master' into mobility_flags
This commit is contained in:
@@ -15,6 +15,13 @@
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if(!allowed)
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allowed = GLOB.security_vest_allowed
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/obj/item/clothing/suit/armor/navyblue
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name = "security officer's jacket"
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desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
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icon_state = "officerbluejacket"
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item_state = "officerbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/armor/vest
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name = "armor vest"
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desc = "A slim Type I armored vest that provides decent protection against most types of damage."
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@@ -52,8 +59,17 @@
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heat_protection = CHEST|GROIN|LEGS|ARMS
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strip_delay = 80
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/obj/item/clothing/suit/armor/hos/navyblue
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name = "head of security's jacket"
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desc = "This piece of clothing was specifically designed for asserting superior authority."
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icon_state = "hosbluejacket"
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item_state = "hosbluejacket"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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heat_protection = CHEST|ARMS
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/obj/item/clothing/suit/armor/hos/trenchcoat
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name = "armored trenchoat"
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name = "armored trenchcoat"
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desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes."
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icon_state = "hostrench"
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item_state = "hostrench"
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@@ -78,6 +94,13 @@
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desc = "A red jacket with silver rank pips and body armor strapped on top."
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icon_state = "warden_jacket"
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/obj/item/clothing/suit/armor/vest/warden/navyblue
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name = "warden's jacket"
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desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
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icon_state = "wardenbluejacket"
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item_state = "wardenbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/armor/vest/leather
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name = "security overcoat"
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desc = "Lightly armored leather overcoat meant as casual wear for high-ranking officers. Bears the crest of Nanotrasen Security."
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@@ -155,28 +155,6 @@
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blood_overlay_type = "armor" //it's the less thing that I can put here
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body_parts_covered = NONE
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//Security
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/obj/item/clothing/suit/security/officer
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name = "security officer's jacket"
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desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
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icon_state = "officerbluejacket"
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item_state = "officerbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/security/warden
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name = "warden's jacket"
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desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
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icon_state = "wardenbluejacket"
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item_state = "wardenbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/security/hos
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name = "head of security's jacket"
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desc = "This piece of clothing was specifically designed for asserting superior authority."
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icon_state = "hosbluejacket"
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item_state = "hosbluejacket"
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body_parts_covered = CHEST|ARMS
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//Surgeon
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/obj/item/clothing/suit/apron/surgical
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name = "surgical apron"
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@@ -317,7 +317,7 @@
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flags_cover = HEADCOVERSEYES
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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/obj/item/clothing/suit/security/officer/russian
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/obj/item/clothing/suit/armor/navyblue/russian
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name = "\improper Russian officer's jacket"
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desc = "This jacket is for those special occasions when a russian officer isn't required to wear their armor."
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icon_state = "officertanjacket"
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@@ -325,17 +325,16 @@
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/ran
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name = "Shikigami costume"
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name = "shikigami costume"
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desc = "A costume that looks like a certain shikigami, is super fluffy."
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icon_state = "ran_suit"
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item_state = "ran_suit"
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body_parts_covered = CHEST|GROIN|LEGS
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flags_inv = HIDEJUMPSUIT|HIDETAUR
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heat_protection = CHEST|GROIN|LEGS //fluffy tails!
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//2061
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/obj/item/clothing/head/ran
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name = "Shikigami hat"
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name = "shikigami hat"
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desc = "A hat that looks like it keeps any fluffy ears contained super warm, has little charms over it."
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icon_state = "ran_hat"
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item_state = "ran_hat"
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@@ -880,7 +879,6 @@
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blood_overlay_type = "armor"
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body_parts_covered = CHEST
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resistance_flags = NONE
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mutantrace_variation = NONE
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
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/obj/item/clothing/suit/assu_suit
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