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@@ -19,6 +19,10 @@
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new /mob/living/simple_animal/parrot/Poly/ghost(Poly.loc)
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qdel(Poly)
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for(var/obj/effect/landmark/barthpot/bp in GLOB.landmarks_list)
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new /obj/item/barthpot(bp.loc)
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new /mob/living/simple_animal/jacq(bp.loc)
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/datum/round_event/spooky/announce(fake)
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priority_announce(pick("RATTLE ME BONES!","THE RIDE NEVER ENDS!", "A SKELETON POPS OUT!", "SPOOKY SCARY SKELETONS!", "CREWMEMBERS BEWARE, YOU'RE IN FOR A SCARE!") , "THE CALL IS COMING FROM INSIDE THE HOUSE")
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@@ -1,13 +1,5 @@
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/obj/effect/landmark/barthpot
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name = "barthpot"
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var/created = FALSE
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/obj/effect/landmark/barthpot/Initialize()
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if(!created) //I dunno why they spawn twice but, this is to prevent that.
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new /obj/item/barthpot(loc)
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new /mob/living/simple_animal/jacq(loc)
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created = TRUE
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..()
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/obj/item/barthpot
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name = "Bartholomew"
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@@ -400,6 +400,7 @@
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name = "Magic candy"
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icon = 'icons/obj/halloween_items.dmi'
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icon_state = "jacq_candy"
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desc = "A candy with strange magic within. Be careful, as the magic isn't always helpful."
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/obj/item/reagent_containers/food/snacks/special_candy/Initialize()
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.=..()
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@@ -322,7 +322,7 @@
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/datum/holiday/halloween
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name = HALLOWEEN
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begin_day = 28
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begin_day = 27
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begin_month = OCTOBER
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end_day = 2
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end_month = NOVEMBER
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