Merge pull request #10551 from Arturlang/mesmerize_quickfiz

[s]Fixes bloodsucker mesmerize mute
This commit is contained in:
Ghom
2020-01-13 12:49:13 +01:00
committed by GitHub
2 changed files with 4 additions and 2 deletions
@@ -91,7 +91,7 @@
target.Stun(40) //Utterly useless without this, its okay since there are so many checks to go through
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 45) //So you cant rotate with combat mode, plus fancy status alert
if(do_mob(user, target, 40, 0, TRUE, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))
if(do_mob(user, target, 40, 0, TRUE, extra_checks = CALLBACK(src, .proc/ContinueActive, user, target)))
PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!
var/power_time = 90 + level_current * 12
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, power_time + 80)