what if the tgui actualy recives it's topic?

This commit is contained in:
Letter N
2020-08-05 09:21:19 +08:00
parent 07c02e1c99
commit ed67801590
5 changed files with 24 additions and 12 deletions
@@ -255,10 +255,8 @@
else
return null //error text handled tgui side. should not cause BSOD
/obj/item/clockwork/slab/ui_state(mob/user)
return GLOB.hands_state
/obj/item/clockwork/slab/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ClockworkSlab", name)
ui.open()
@@ -330,8 +328,6 @@
"requirement" = "Unlock powerful equipment and structures by converting five servants or if [DisplayPower(JUDGEMENT_UNLOCK_THRESHOLD)] of power is reached..",
"ready" = SSticker.scripture_states[SCRIPTURE_JUDGEMENT]
)
generate_all_scripture()
.["recollection_categories"] = list()
if(GLOB.ratvar_awakens)
return
@@ -345,6 +341,8 @@
list("name" = "Conversion", "desc" = "Converting the crew, cyborgs, and very walls to your cause.")
)
.["rec_section"] = get_recollection(recollection_category)
generate_all_scripture()
//needs a new place to live, preferably when clockcult unlocks/downgrades a tier. Smart enough to earlyreturn.
/obj/item/clockwork/slab/ui_act(action, params)
switch(action)