actually no, let's just do this
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@@ -616,7 +616,7 @@
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T.stop_sound_channel(CHANNEL_PRED)
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T.playsound_local("death_prey",60)
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for(var/obj/item/W in T)
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if(!T.doUnEquip(W))
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if(!T.dropItemToGround(W))
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qdel(W)
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qdel(T)
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update_gut()
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