THIS SHOULD REALLY BE THE OTHER WAY AROUND
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@@ -419,7 +419,7 @@
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var/sanity = 0
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while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100)
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var/area/summon = pick(GLOB.sortedAreas - summon_spots)
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if(summon && is_station_level(summon.z) && !(summon.area_flags & VALID_TERRITORY))
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if(summon && is_station_level(summon.z) && (summon.area_flags & VALID_TERRITORY))
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summon_spots += summon
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sanity++
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update_explanation_text()
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