Merge pull request #4108 from Citadel-Station-13/upstream-merge-33026

[MIRROR] Fixed mobs getting rotated by shuttles even if they are not moved
This commit is contained in:
deathride58
2017-11-24 23:14:14 +00:00
committed by GitHub
+2
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@@ -270,6 +270,8 @@ All ShuttleMove procs go here
. = ..()
/mob/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
if(!move_on_shuttle)
return
. = ..()
if(client && movement_force)
var/shake_force = max(movement_force["THROW"], movement_force["KNOCKDOWN"])