Merge pull request #4082 from deathride58/donoritemmodularization
Donator item modularization + manual sync of sprites with upstream + manual mirrors + donor item fixes
@@ -16,17 +16,20 @@
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/obj/item/clothing/neck/cloak/inferno
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/obj/item/clothing/neck/cloak/inferno
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name = "Kiara's Cloak"
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name = "Kiara's Cloak"
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desc = "The design on this seems a little too familiar."
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desc = "The design on this seems a little too familiar."
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icon = 'icons/obj/clothing/cloaks.dmi'
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icon = 'icons/obj/custom.dmi'
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||||||
icon_state = "infcloak"
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icon_state = "infcloak-i"
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||||||
item_state = "infcloak"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "infcloak-w"
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w_class = WEIGHT_CLASS_SMALL
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w_class = WEIGHT_CLASS_SMALL
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||||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/neck/petcollar/inferno
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/obj/item/clothing/neck/petcollar/inferno
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name = "Kiara's Collar"
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name = "Kiara's Collar"
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desc = "A soft black collar that seems to stretch to fit whoever wears it."
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desc = "A soft black collar that seems to stretch to fit whoever wears it."
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icon_state = "infcollar"
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icon = 'icons/obj/custom.dmi'
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item_state = "infcollar"
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icon_state = "infcollar-i"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "infcollar-w"
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item_color = null
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item_color = null
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tagname = null
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tagname = null
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@@ -43,7 +46,7 @@
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/obj/item/lighter/gold
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/obj/item/lighter/gold
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name = "\improper Engraved Zippo"
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name = "\improper Engraved Zippo"
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desc = "A shiny and relatively expensive zippo lighter. There's a small etched in verse on the bottom that reads, 'No Gods, No Masters, Only Man.'"
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desc = "A shiny and relatively expensive zippo lighter. There's a small etched in verse on the bottom that reads, 'No Gods, No Masters, Only Man.'"
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icon = 'icons/obj/cigarettes.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_state = "gold_zippo"
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icon_state = "gold_zippo"
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item_state = "gold_zippo"
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item_state = "gold_zippo"
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w_class = WEIGHT_CLASS_TINY
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w_class = WEIGHT_CLASS_TINY
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@@ -58,16 +61,20 @@
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/obj/item/clothing/neck/scarf/zomb //Default white color, same functionality as beanies.
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/obj/item/clothing/neck/scarf/zomb //Default white color, same functionality as beanies.
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name = "A special scarf"
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name = "A special scarf"
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icon_state = "zombscarf"
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icon = 'icons/obj/custom.dmi'
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icon_state = "zombscarf-i"
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desc = "A fashionable collar"
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desc = "A fashionable collar"
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item_color = "zombscarf"
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icon_override = 'icons/obj/custom.dmi'
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item_color = "zombscarf-w"
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dog_fashion = /datum/dog_fashion/head
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dog_fashion = /datum/dog_fashion/head
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/obj/item/clothing/suit/toggle/labcoat/mad/red
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/obj/item/clothing/suit/toggle/labcoat/mad/red
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name = "\improper The Mad's labcoat"
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name = "\improper The Mad's labcoat"
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desc = "An oddly special looking coat."
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desc = "An oddly special looking coat."
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icon_state = "labred"
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icon = 'icons/obj/custom.dmi'
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item_state = "labred"
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icon_state = "labred-i"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "labred-w"
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/*PLACEHOLDER*/
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/*PLACEHOLDER*/
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@@ -86,17 +93,17 @@
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/obj/item/clothing/neck/cloak/carrot
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/obj/item/clothing/neck/cloak/carrot
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name = "carrot cloak"
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name = "carrot cloak"
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desc = "A cloak in the shape and color of a carrot!"
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desc = "A cloak in the shape and color of a carrot!"
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icon = 'icons/obj/clothing/cloaks.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_override = 'icons/mob/citadel/suit.dmi'
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icon_override = 'icons/obj/custom.dmi'
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icon_state = "carrotcloak"
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icon_state = "carrotcloak-i"
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item_state = "carrotcloak"
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item_state = "carrotcloak-w"
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w_class = WEIGHT_CLASS_SMALL
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/toy/plush/tree
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/obj/item/toy/plush/tree
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name = "christmass tree plushie"
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name = "christmass tree plushie"
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desc = "A festive plush that squeeks when you squeeze it!"
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desc = "A festive plush that squeeks when you squeeze it!"
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icon = 'icons/obj/plushes.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_state = "pine_c"
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icon_state = "pine_c"
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item_state = "pine_c"
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item_state = "pine_c"
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w_class = WEIGHT_CLASS_SMALL
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w_class = WEIGHT_CLASS_SMALL
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@@ -107,10 +114,10 @@
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/obj/item/clothing/neck/cloak/festive
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/obj/item/clothing/neck/cloak/festive
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name = "Celebratory Cloak of Morozko"
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name = "Celebratory Cloak of Morozko"
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desc = " It probably will protect from snow, charcoal or elves."
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desc = " It probably will protect from snow, charcoal or elves."
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icon = 'icons/obj/clothing/cloaks.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_override = 'icons/mob/citadel/suit.dmi'
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icon_state = "festive-i"
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icon_state = "festivecloak"
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item_state = "festive-w"
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item_state = "festiveloak"
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icon_override = 'icons/obj/custom.dmi'
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w_class = WEIGHT_CLASS_SMALL
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w_class = WEIGHT_CLASS_SMALL
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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@@ -119,9 +126,10 @@
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/obj/item/clothing/mask/luchador/zigfie
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/obj/item/clothing/mask/luchador/zigfie
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name = "Alboroto Rosa mask"
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name = "Alboroto Rosa mask"
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icon = 'icons/mob/mask.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_state = "lucharzigfie"
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icon_state = "lucharzigfie-i"
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item_state = "lucharzigfie"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "lucharzigfie-w"
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/*PLACEHOLDER*/
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/*PLACEHOLDER*/
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@@ -159,8 +167,10 @@
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/obj/item/clothing/suit/trenchcoat/green
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/obj/item/clothing/suit/trenchcoat/green
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name = "Reece's Great Coat"
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name = "Reece's Great Coat"
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desc = "You would swear this was in your nightmares after eating too many veggies."
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desc = "You would swear this was in your nightmares after eating too many veggies."
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icon_state = "hos-g"
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icon = 'icons/obj/custom.dmi'
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item_state = "hos-g"
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icon_state = "hos-g-i"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "hos-g-w"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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@@ -170,14 +180,15 @@
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desc = "Every good russian spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
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desc = "Every good russian spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
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icon = 'icons/obj/custom.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_state = "russianflask"
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icon_state = "russianflask"
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item_state = "russianflask"
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volume = 60
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volume = 60
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/obj/item/clothing/mask/gas/stalker
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/obj/item/clothing/mask/gas/stalker
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name = "S.T.A.L.K.E.R. mask"
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name = "S.T.A.L.K.E.R. mask"
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desc = "Smells like reactor four."
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desc = "Smells like reactor four."
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item_state = "stalker"
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icon = 'icons/obj/custom.dmi'
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icon_state = "stalker"
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item_state = "stalker-w"
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icon_override = 'icons/obj/custom.dmi'
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icon_state = "stalker-i"
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/*Sylas*/
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/*Sylas*/
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@@ -185,8 +196,9 @@
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name = "collar"
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name = "collar"
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desc = "It's a collar..."
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desc = "It's a collar..."
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icon = 'icons/obj/custom.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_state = "petcollar-stripe"
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icon_state = "petcollar-stripe-i"
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item_color = "petcollar-stripe"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "petcollar-stripe-w"
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tagname = null
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tagname = null
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@@ -194,17 +206,21 @@
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/obj/item/clothing/under/singery/custom
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/obj/item/clothing/under/singery/custom
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name = "bluish performer's outfit"
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name = "bluish performer's outfit"
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desc = "Just looking at this makes you want to sing."
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desc = "Just looking at this makes you want to sing."
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icon_state = "ssing"
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icon = 'icons/obj/custom.dmi'
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item_state = "ssing"
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icon_state = "singer-i"
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item_color = "ssing"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "singer-w"
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item_color = "singer-i"
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fitted = NO_FEMALE_UNIFORM
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fitted = NO_FEMALE_UNIFORM
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alternate_worn_layer = ABOVE_SHOES_LAYER
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alternate_worn_layer = ABOVE_SHOES_LAYER
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can_adjust = 0
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can_adjust = 0
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/obj/item/clothing/shoes/sneakers/pink
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/obj/item/clothing/shoes/sneakers/pink
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icon_state = "pink"
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icon = 'icons/obj/custom.dmi'
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item_state = "pink"
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icon_state = "pink-i"
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icon_override = 'icons/obj/custom.dmi'
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item_state = "pink-w"
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/*Fractious*/
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/*Fractious*/
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@@ -212,10 +228,8 @@
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/obj/item/clothing/suit/vermillion
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/obj/item/clothing/suit/vermillion
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name = "vermillion clothing"
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name = "vermillion clothing"
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desc = "Some clothing."
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desc = "Some clothing."
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icon_state = "vermillion-w"
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icon_state = "vermillion-i"
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item_state = "vermillion-i"
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item_state = "vermillion-w"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
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body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
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icon = 'icons/obj/custom.dmi'
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icon = 'icons/obj/custom.dmi'
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icon_override = 'icons/obj/custom.dmi'
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@@ -897,6 +897,9 @@
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to_chat(user,"<span class='warning'>[src] suddenly vanishes!</span>")
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to_chat(user,"<span class='warning'>[src] suddenly vanishes!</span>")
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qdel(src)
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qdel(src)
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/obj/item/spellbook/oneuse/random
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icon_state = "random_book"
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/obj/item/spellbook/oneuse/random/Initialize()
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/obj/item/spellbook/oneuse/random/Initialize()
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..()
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..()
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var/static/banned_spells = list(/obj/item/spellbook/oneuse/mimery_blockade, /obj/item/spellbook/oneuse/mimery_guns)
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var/static/banned_spells = list(/obj/item/spellbook/oneuse/mimery_blockade, /obj/item/spellbook/oneuse/mimery_guns)
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@@ -678,6 +678,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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/obj/machinery/vending/snack/random
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/obj/machinery/vending/snack/random
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name = "\improper Random Snackies"
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name = "\improper Random Snackies"
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icon_state = "random_snack"
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desc = "Uh oh!"
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desc = "Uh oh!"
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/obj/machinery/vending/snack/random/Initialize()
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/obj/machinery/vending/snack/random/Initialize()
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@@ -730,6 +731,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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/obj/machinery/vending/cola/random
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/obj/machinery/vending/cola/random
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name = "\improper Random Drinkies"
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name = "\improper Random Drinkies"
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icon_state = "random_cola"
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desc = "Uh oh!"
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desc = "Uh oh!"
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/obj/machinery/vending/cola/random/Initialize()
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/obj/machinery/vending/cola/random/Initialize()
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@@ -25,9 +25,11 @@
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/obj/item/lipstick/random
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/obj/item/lipstick/random
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name = "lipstick"
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name = "lipstick"
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icon_state = "random_lipstick"
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/obj/item/lipstick/random/New()
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/obj/item/lipstick/random/New()
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..()
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..()
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icon_state = "lipstick"
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colour = pick("red","purple","lime","black","green","blue","white")
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colour = pick("red","purple","lime","black","green","blue","white")
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name = "[colour] lipstick"
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name = "[colour] lipstick"
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@@ -488,16 +488,14 @@
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/obj/item/device/flashlight/glowstick/random
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/obj/item/device/flashlight/glowstick/random
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name = "random colored glowstick"
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name = "random colored glowstick"
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icon_state = "random_glowstick"
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color = null
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/obj/item/device/flashlight/glowstick/random/Initialize()
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/obj/item/device/flashlight/glowstick/random/Initialize()
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var/list/glowtypes = typesof(/obj/item/device/flashlight/glowstick)
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|
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glowtypes -= /obj/item/device/flashlight/glowstick/random
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|
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var/obj/item/device/flashlight/glowstick/glowtype = pick(glowtypes)
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|
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name = initial(glowtype.name)
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color = initial(glowtype.color)
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. = ..()
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. = ..()
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var/T = pick(typesof(/obj/item/device/flashlight/glowstick) - /obj/item/device/flashlight/glowstick/random)
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new T(loc)
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return INITIALIZE_HINT_QDEL
|
||||||
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|
||||||
/obj/item/device/flashlight/spotlight //invisible lighting source
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/obj/item/device/flashlight/spotlight //invisible lighting source
|
||||||
name = "disco light"
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name = "disco light"
|
||||||
|
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@@ -289,6 +289,9 @@
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fix()
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fix()
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||||||
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|
||||||
//Random colour tapes
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//Random colour tapes
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||||||
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/obj/item/device/tape/random
|
||||||
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icon_state = "random_tape"
|
||||||
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|
||||||
/obj/item/device/tape/random/New()
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/obj/item/device/tape/random/New()
|
||||||
icon_state = "tape_[pick("white", "blue", "red", "yellow", "purple")]"
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icon_state = "tape_[pick("white", "blue", "red", "yellow", "purple")]"
|
||||||
..()
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..()
|
||||||
|
|||||||
@@ -129,6 +129,9 @@
|
|||||||
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|
||||||
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|
||||||
//random clusterbuster spawner
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//random clusterbuster spawner
|
||||||
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/obj/item/grenade/clusterbuster/random
|
||||||
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icon_state = "random_clusterbang"
|
||||||
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|
||||||
/obj/item/grenade/clusterbuster/random/New()
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/obj/item/grenade/clusterbuster/random/New()
|
||||||
var/real_type = pick(subtypesof(/obj/item/grenade/clusterbuster))
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var/real_type = pick(subtypesof(/obj/item/grenade/clusterbuster))
|
||||||
new real_type(loc)
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new real_type(loc)
|
||||||
|
|||||||
@@ -72,6 +72,9 @@
|
|||||||
else
|
else
|
||||||
return ..()
|
return ..()
|
||||||
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|
||||||
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/obj/item/storage/wallet/random
|
||||||
|
icon_state = "random_wallet"
|
||||||
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|
||||||
/obj/item/storage/wallet/random/PopulateContents()
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/obj/item/storage/wallet/random/PopulateContents()
|
||||||
var/item1_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500)
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var/item1_type = pick( /obj/item/stack/spacecash/c10, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c1000, /obj/item/stack/spacecash/c20, /obj/item/stack/spacecash/c200, /obj/item/stack/spacecash/c50, /obj/item/stack/spacecash/c500)
|
||||||
var/item2_type
|
var/item2_type
|
||||||
@@ -86,3 +89,4 @@
|
|||||||
new item2_type(src)
|
new item2_type(src)
|
||||||
if(item3_type)
|
if(item3_type)
|
||||||
new item3_type(src)
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new item3_type(src)
|
||||||
|
update_icon()
|
||||||
|
|||||||
@@ -225,7 +225,7 @@ LINEN BINS
|
|||||||
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|
||||||
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|
||||||
/obj/item/bedsheet/random
|
/obj/item/bedsheet/random
|
||||||
icon_state = "sheetrainbow"
|
icon_state = "random_bedsheet"
|
||||||
item_color = "rainbow"
|
item_color = "rainbow"
|
||||||
name = "random bedsheet"
|
name = "random bedsheet"
|
||||||
desc = "If you're reading this description ingame, something has gone wrong! Honk!"
|
desc = "If you're reading this description ingame, something has gone wrong! Honk!"
|
||||||
|
|||||||
@@ -285,10 +285,13 @@
|
|||||||
user.remove_alt_appearance("sneaking_mission")
|
user.remove_alt_appearance("sneaking_mission")
|
||||||
|
|
||||||
/obj/item/twohanded/required/kirbyplants/random
|
/obj/item/twohanded/required/kirbyplants/random
|
||||||
|
icon = 'icons/obj/flora/_flora.dmi'
|
||||||
|
icon_state = "random_plant"
|
||||||
var/list/static/states
|
var/list/static/states
|
||||||
|
|
||||||
/obj/item/twohanded/required/kirbyplants/random/Initialize()
|
/obj/item/twohanded/required/kirbyplants/random/Initialize()
|
||||||
. = ..()
|
. = ..()
|
||||||
|
icon = 'icons/obj/flora/plants.dmi'
|
||||||
if(!states)
|
if(!states)
|
||||||
generate_states()
|
generate_states()
|
||||||
icon_state = pick(states)
|
icon_state = pick(states)
|
||||||
|
|||||||
@@ -8,7 +8,8 @@
|
|||||||
/obj/item/clothing/glasses/meson/engine
|
/obj/item/clothing/glasses/meson/engine
|
||||||
name = "engineering scanner goggles"
|
name = "engineering scanner goggles"
|
||||||
desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, the T-ray Scanner mode lets you see underfloor objects such as cables and pipes, and the Radiation Scanner mode let's you see objects contaminated by radiation."
|
desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, the T-ray Scanner mode lets you see underfloor objects such as cables and pipes, and the Radiation Scanner mode let's you see objects contaminated by radiation."
|
||||||
icon_state = "trayson"
|
icon_state = "trayson-meson"
|
||||||
|
item_state = "trayson-meson"
|
||||||
actions_types = list(/datum/action/item_action/toggle_mode)
|
actions_types = list(/datum/action/item_action/toggle_mode)
|
||||||
origin_tech = "materials=3;magnets=3;engineering=3;plasmatech=3"
|
origin_tech = "materials=3;magnets=3;engineering=3;plasmatech=3"
|
||||||
|
|
||||||
@@ -117,14 +118,22 @@
|
|||||||
flick_overlay(pic, list(user.client), 8)
|
flick_overlay(pic, list(user.client), 8)
|
||||||
|
|
||||||
/obj/item/clothing/glasses/meson/engine/update_icon()
|
/obj/item/clothing/glasses/meson/engine/update_icon()
|
||||||
icon_state = "[initial(icon_state)]-[mode]"
|
icon_state = "trayson-[mode]"
|
||||||
if(istype(loc, /mob/living/carbon/human/))
|
update_mob()
|
||||||
var/mob/living/carbon/human/user = loc
|
|
||||||
if(user.glasses == src)
|
/obj/item/clothing/glasses/meson/engine/proc/update_mob()
|
||||||
|
item_state = icon_state
|
||||||
|
if(isliving(loc))
|
||||||
|
var/mob/living/user = loc
|
||||||
|
if(user.get_item_by_slot(slot_glasses) == src)
|
||||||
user.update_inv_glasses()
|
user.update_inv_glasses()
|
||||||
|
else
|
||||||
|
user.update_inv_hands()
|
||||||
|
|
||||||
/obj/item/clothing/glasses/meson/engine/tray //atmos techs have lived far too long without tray goggles while those damned engineers get their dual-purpose gogles all to themselves
|
/obj/item/clothing/glasses/meson/engine/tray //atmos techs have lived far too long without tray goggles while those damned engineers get their dual-purpose gogles all to themselves
|
||||||
name = "optical t-ray scanner"
|
name = "optical t-ray scanner"
|
||||||
|
icon_state = "trayson-t-ray"
|
||||||
|
item_state = "trayson-t-ray"
|
||||||
desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
|
desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
|
||||||
origin_tech = "materials=3;magnets=2;engineering=2"
|
origin_tech = "materials=3;magnets=2;engineering=2"
|
||||||
|
|
||||||
|
|||||||
@@ -188,7 +188,7 @@
|
|||||||
/obj/item/clothing/gloves/color/random
|
/obj/item/clothing/gloves/color/random
|
||||||
name = "random gloves"
|
name = "random gloves"
|
||||||
desc = "These gloves are supposed to be a random color..."
|
desc = "These gloves are supposed to be a random color..."
|
||||||
icon_state = "white"
|
icon_state = "random_gloves"
|
||||||
item_state = "wgloves"
|
item_state = "wgloves"
|
||||||
item_color = "mime"
|
item_color = "mime"
|
||||||
|
|
||||||
|
|||||||
@@ -58,6 +58,7 @@
|
|||||||
/obj/structure/beebox/premade/New()
|
/obj/structure/beebox/premade/New()
|
||||||
..()
|
..()
|
||||||
|
|
||||||
|
icon_state = "beebox"
|
||||||
var/datum/reagent/R = null
|
var/datum/reagent/R = null
|
||||||
if(random_reagent)
|
if(random_reagent)
|
||||||
R = pick(subtypesof(/datum/reagent))
|
R = pick(subtypesof(/datum/reagent))
|
||||||
@@ -80,6 +81,7 @@
|
|||||||
|
|
||||||
|
|
||||||
/obj/structure/beebox/premade/random
|
/obj/structure/beebox/premade/random
|
||||||
|
icon_state = "random_beebox"
|
||||||
random_reagent = TRUE
|
random_reagent = TRUE
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
/obj/item/book/manual/random
|
||||||
|
icon_state = "random_book"
|
||||||
|
|
||||||
/obj/item/book/manual/random/Initialize()
|
/obj/item/book/manual/random/Initialize()
|
||||||
..()
|
..()
|
||||||
var/static/banned_books = list(/obj/item/book/manual/random, /obj/item/book/manual/nuclear, /obj/item/book/manual/wiki)
|
var/static/banned_books = list(/obj/item/book/manual/random, /obj/item/book/manual/nuclear, /obj/item/book/manual/wiki)
|
||||||
@@ -6,6 +9,7 @@
|
|||||||
return INITIALIZE_HINT_QDEL
|
return INITIALIZE_HINT_QDEL
|
||||||
|
|
||||||
/obj/item/book/random
|
/obj/item/book/random
|
||||||
|
icon_state = "random_book"
|
||||||
var/amount = 1
|
var/amount = 1
|
||||||
var/category = null
|
var/category = null
|
||||||
|
|
||||||
@@ -20,6 +24,7 @@
|
|||||||
/obj/structure/bookcase/random
|
/obj/structure/bookcase/random
|
||||||
var/category = null
|
var/category = null
|
||||||
var/book_count = 2
|
var/book_count = 2
|
||||||
|
icon_state = "random_bookcase"
|
||||||
anchored = TRUE
|
anchored = TRUE
|
||||||
state = 2
|
state = 2
|
||||||
|
|
||||||
|
|||||||
@@ -40,6 +40,9 @@
|
|||||||
if(51 to INFINITY)
|
if(51 to INFINITY)
|
||||||
icon_state = "full"
|
icon_state = "full"
|
||||||
|
|
||||||
|
/obj/item/reagent_containers/blood/random
|
||||||
|
icon_state = "random_bloodpack"
|
||||||
|
|
||||||
/obj/item/reagent_containers/blood/random/Initialize()
|
/obj/item/reagent_containers/blood/random/Initialize()
|
||||||
blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-", "L")
|
blood_type = pick("A+", "A-", "B+", "B-", "O+", "O-", "L")
|
||||||
. = ..()
|
. = ..()
|
||||||
|
|||||||
|
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