Merge pull request #5503 from Citadel-Station-13/upstream-merge-35655
[MIRROR] fixes firedoor layer for the last god damn time
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@@ -34,15 +34,17 @@
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#define HIGH_SIGIL_LAYER 2.56
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#define BELOW_OPEN_DOOR_LAYER 2.6
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#define SHUTTER_LAYER 2.65 //Prevents shutters from being placed above doors. It's overridden by /obj/machinery/door/Initialize() & poddoor/shutters/Initialize()
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#define BLASTDOOR_LAYER 2.65
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#define OPEN_DOOR_LAYER 2.7
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#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
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#define TABLE_LAYER 2.8
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#define BELOW_OBJ_LAYER 2.9
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#define LOW_ITEM_LAYER 2.95
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//#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define
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#define CLOSED_BLASTDOOR_LAYER 3.05
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#define CLOSED_DOOR_LAYER 3.1
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#define CLOSED_FIREDOOR_LAYER 3.11
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#define SHUTTER_LAYER 3.12 // HERE BE DRAGONS
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#define ABOVE_OBJ_LAYER 3.2
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#define ABOVE_WINDOW_LAYER 3.3
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#define SIGN_LAYER 3.4
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