From ee638d81a5db198f977872c6593287b42902d2b2 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 28 May 2017 17:20:00 -0500 Subject: [PATCH] Fixes projectile dampening fields being on infinite cooldown (#1263) --- code/game/objects/items/robot/robot_items.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 5bca9cf535..eafd5fdba4 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -548,7 +548,7 @@ return ..() /obj/item/borg/projectile_dampen/attack_self(mob/user) - if(cycle_delay < world.time) + if(cycle_delay > world.time) to_chat(user, "\the [src] is still recycling its projectors!") return cycle_delay = world.time + PKBORG_DAMPEN_CYCLE_DELAY