merge conflicts fixed finally
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@@ -152,15 +152,18 @@
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#define ORGAN_SLOT_TESTICLES "testicles"
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#define ORGAN_SLOT_BREASTS "breasts"
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////organ defines
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#define STANDARD_ORGAN_THRESHOLD 100
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#define STANDARD_ORGAN_HEALING 0.001
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#define STANDARD_ORGAN_DECAY 0.00222 //designed to fail organs when left to decay for ~15 minutes
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//used for the can_chromosome var on mutations
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#define CHROMOSOME_NEVER 0
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#define CHROMOSOME_NONE 1
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#define CHROMOSOME_USED 2
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#define CHROMOSOME_USED 2
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#define G_MALE 1
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#define G_FEMALE 2
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#define G_PLURAL 3
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#define G_NEUTER 4
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@@ -73,6 +73,7 @@
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#define ADMIN_PUNISHMENT_SUPPLYPOD "Supply Pod"
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#define ADMIN_PUNISHMENT_MAZING "Puzzle"
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#define ADMIN_PUNISHMENT_PIE "Cream Pie"
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#define ADMIN_PUNISHMENT_CUSTOM_PIE "Custom Cream Pie"
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#define AHELP_ACTIVE 1
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#define AHELP_CLOSED 2
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@@ -87,5 +88,5 @@
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#define MAX_KEYPRESS_COMMANDLENGTH 16
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///Max amount of keypress messages per second over two seconds before client is autokicked
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#define MAX_KEYPRESS_AUTOKICK 100
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///Length of held key rolling buffer
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#define HELD_KEY_BUFFER_LENGTH 15
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///Length of max held keys
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#define MAX_HELD_KEYS 15
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@@ -149,9 +149,9 @@
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//OPEN TURF ATMOS
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#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15degC telecommunications. also used for xenobiology slime killrooms
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#define AIRLESS_ATMOS "TEMP=2.7" //space
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15degC snow and ice turfs
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#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
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//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
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@@ -184,7 +184,7 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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#define BODY_ZONE_PRECISE_R_FOOT "r_foot"
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//We will round to this value in damage calculations.
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#define DAMAGE_PRECISION 0.1
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#define DAMAGE_PRECISION 0.01
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//items total mass, used to calculate their attacks' stamina costs. If not defined, the cost will be (w_class * 1.25)
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#define TOTAL_MASS_TINY_ITEM 1.25
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@@ -202,4 +202,4 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
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#define BULLET_ACT_HIT "HIT" //It's a successful hit, whatever that means in the context of the thing it's hitting.
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#define BULLET_ACT_BLOCK "BLOCK" //It's a blocked hit, whatever that means in the context of the thing it's hitting.
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#define BULLET_ACT_FORCE_PIERCE "PIERCE" //It pierces through the object regardless of the bullet being piercing by default.
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#define BULLET_ACT_TURF "TURF" //It hit us but it should hit something on the same turf too. Usually used for turfs.
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#define BULLET_ACT_TURF "TURF" //It hit us but it should hit something on the same turf too. Usually used for turfs.
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@@ -123,6 +123,7 @@
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#define COMSIG_TURF_MULTIZ_NEW "turf_multiz_new" //from base of turf/New(): (turf/source, direction)
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// /atom/movable signals
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#define COMSIG_MOVABLE_PRE_MOVE "movable_pre_move" //from base of atom/movable/Moved(): (/atom)
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#define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (/atom, dir)
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#define COMSIG_MOVABLE_CROSS "movable_cross" //from base of atom/movable/Cross(): (/atom/movable)
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#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (/atom/movable)
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@@ -197,6 +198,7 @@
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#define COMSIG_LIVING_EXTINGUISHED "living_extinguished" //from base of mob/living/ExtinguishMob() (/mob/living)
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#define COMSIG_LIVING_ELECTROCUTE_ACT "living_electrocute_act" //from base of mob/living/electrocute_act(): (shock_damage)
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#define COMSIG_LIVING_MINOR_SHOCK "living_minor_shock" //sent by stuff like stunbatons and tasers: ()
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#define COMSIG_MOB_CLIENT_LOGIN "comsig_mob_client_login" //sent when a mob/login() finishes: (client)
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#define COMSIG_LIVING_GUN_PROCESS_FIRE "living_gun_process_fire" //from base of /obj/item/gun/proc/process_fire(): (atom/target, params, zone_override)
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// /mob/living/carbon signals
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@@ -274,8 +276,6 @@
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#define COMSIG_TURF_MAKE_DRY "make_turf_try" //(max_strength, immediate, duration_decrease = INFINITY): Returns bool.
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#define COMSIG_COMPONENT_CLEAN_ACT "clean_act" //called on an object to clean it of cleanables. Usualy with soap: (num/strength)
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//Blood color
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#define COMSIG_BLOOD_COLOR "blood_DNA_to_color" //RGB blood stuff
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//Food
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#define COMSIG_FOOD_EATEN "food_eaten" //from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
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@@ -1,6 +1,7 @@
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//config files
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#define CONFIG_GET(X) global.config.Get(/datum/config_entry/##X)
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#define CONFIG_SET(X, Y) global.config.Set(/datum/config_entry/##X, ##Y)
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#define CONFIG_GET_ENTRY(X) global.config.GetEntryDatum(/datum/config_entry/##X)
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#define CONFIG_MAPS_FILE "maps.txt"
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+13
-12
@@ -24,18 +24,19 @@
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#define LOG_SAY (1 << 1)
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#define LOG_WHISPER (1 << 2)
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#define LOG_EMOTE (1 << 3)
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#define LOG_DSAY (1 << 4)
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#define LOG_PDA (1 << 5)
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#define LOG_CHAT (1 << 6)
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#define LOG_COMMENT (1 << 7)
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#define LOG_TELECOMMS (1 << 8)
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#define LOG_OOC (1 << 9)
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#define LOG_ADMIN (1 << 10)
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#define LOG_OWNERSHIP (1 << 11)
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#define LOG_GAME (1 << 12)
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#define LOG_ADMIN_PRIVATE (1 << 13)
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#define LOG_ASAY (1 << 14)
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#define LOG_VIRUS (1 << 15)
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#define LOG_SUBTLER (1 << 4)
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#define LOG_DSAY (1 << 5)
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#define LOG_PDA (1 << 6)
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#define LOG_CHAT (1 << 7)
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#define LOG_COMMENT (1 << 8)
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#define LOG_TELECOMMS (1 << 9)
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#define LOG_OOC (1 << 10)
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#define LOG_ADMIN (1 << 11)
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#define LOG_OWNERSHIP (1 << 12)
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#define LOG_GAME (1 << 13)
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#define LOG_ADMIN_PRIVATE (1 << 14)
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#define LOG_ASAY (1 << 15)
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#define LOG_VIRUS (1 << 16)
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//Individual logging panel pages
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#define INDIVIDUAL_ATTACK_LOG (LOG_ATTACK)
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@@ -96,12 +96,22 @@
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#define NUKESTATE_CORE_EXPOSED 1
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#define NUKESTATE_CORE_REMOVED 0
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#define NUKEUI_AWAIT_DISK 0
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#define NUKEUI_AWAIT_CODE 1
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#define NUKEUI_AWAIT_TIMER 2
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#define NUKEUI_AWAIT_ARM 3
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#define NUKEUI_TIMING 4
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#define NUKEUI_EXPLODED 5
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#define NUKE_OFF_LOCKED 0
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#define NUKE_OFF_UNLOCKED 1
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#define NUKE_ON_TIMING 2
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#define NUKE_ON_EXPLODING 3
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#define MACHINE_NOT_ELECTRIFIED 0
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#define MACHINE_ELECTRIFIED_PERMANENT -1
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#define MACHINE_DEFAULT_ELECTRIFY_TIME 30
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//these flags are used to tell the DNA modifier if a plant gene cannot be extracted or modified.
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#define PLANT_GENE_REMOVABLE (1<<0)
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#define PLANT_GENE_EXTRACTABLE (1<<1)
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#define PLANT_GENE_EXTRACTABLE (1<<1)
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@@ -200,9 +200,11 @@
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#define NO_SLIP_WHEN_WALKING (1<<0)
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#define SLIDE (1<<1)
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#define GALOSHES_DONT_HELP (1<<2)
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#define SLIDE_ICE (1<<3)
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#define SLIP_WHEN_CRAWLING (1<<4) //clown planet ruin
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#define SLIP_WHEN_JOGGING (1<<5) //slips prevented by walking are also dodged if the mob is not sprinting or fatigued... unless this flag is on.
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#define FLYING_DOESNT_HELP (1<<3)
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#define SLIDE_ICE (1<<4)
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#define SLIP_WHEN_CRAWLING (1<<5) //clown planet ruin amongst others
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#define SLIP_WHEN_JOGGING (1<<6) //slips prevented by walking are also dodged if the mob is nor sprinting or fatigued... unless this flag is on.
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#define MAX_CHICKENS 50
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@@ -8,7 +8,7 @@
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#define REAGENT_PURITY_ACCURACY 0.001
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#define DEFAULT_SPECIFIC_HEAT 200
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// container_type defines
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//reagents_holder_flags defines
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#define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes.
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#define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes.
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@@ -29,6 +29,11 @@
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#define PATCH 4 // patches
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#define INJECT 5 // injection
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//container_flags
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#define PH_WEAK (1 << 0)
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#define TEMP_WEAK (1 << 1)
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#define APTFT_VERB (1 << 2) //APTFT stands for "amount per transfer from this"
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#define APTFT_ALTCLICK (1 << 3)
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//defines passed through to the on_reagent_change proc
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#define DEL_REAGENT 1 // reagent deleted (fully cleared)
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@@ -37,7 +37,7 @@
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#define ROLE_GANG "gangster"
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#define ROLE_BLOODSUCKER "bloodsucker"
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//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
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#define ROLE_GHOSTCAFE "ghostcafe"
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//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
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//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
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//(in game days played) to play that role
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@@ -54,5 +54,5 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using
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#define WORLDTIME2TEXT(format) GAMETIMESTAMP(format, world.time)
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#define WORLDTIMEOFDAY2TEXT(format) GAMETIMESTAMP(format, world.timeofday)
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#define TIME_STAMP(format, showds) showds ? "[WORLDTIMEOFDAY2TEXT(format)]:[world.timeofday % 10]" : WORLDTIMEOFDAY2TEXT(format)
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#define STATION_TIME(display_only) ((((world.time - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
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#define STATION_TIME_TIMESTAMP(format) time2text(STATION_TIME(TRUE), format)
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#define STATION_TIME(display_only, wtime) ((((wtime - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
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#define STATION_TIME_TIMESTAMP(format, wtime) time2text(STATION_TIME(TRUE, wtime), format)
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@@ -14,7 +14,9 @@
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#define TOOL_DRILL "drill"
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#define TOOL_SCALPEL "scalpel"
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#define TOOL_SAW "saw"
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//Glasswork Tools
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#define TOOL_BLOW "blowing_rod"
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#define TOOL_GLASS_CUT "glasskit"
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// If delay between the start and the end of tool operation is less than MIN_TOOL_SOUND_DELAY,
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// tool sound is only played when op is started. If not, it's played twice.
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@@ -176,6 +176,7 @@
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#define TRAIT_XRAY_VISION "xray_vision"
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#define TRAIT_THERMAL_VISION "thermal_vision"
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#define TRAIT_NO_TELEPORT "no-teleport" //you just can't
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#define TRAIT_NO_INTERNALS "no-internals"
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#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
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// common trait sources
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@@ -236,6 +237,7 @@
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#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
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#define NUKEOP_ANTAGONIST "nukeop-antagonist"
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#define MADE_UNCLONEABLE "made-uncloneable"
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#define TIMESTOP_TRAIT "timestop"
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#define NUKEOP_TRAIT "nuke-op"
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#define MEGAFAUNA_TRAIT "megafauna"
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#define DEATHSQUAD_TRAIT "deathsquad"
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@@ -2,7 +2,7 @@
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#define TYPEID_NULL "0"
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#define TYPEID_NORMAL_LIST "f"
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//helper macros
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#define GET_TYPEID(ref) ( ( (length(ref) <= 10) ? "TYPEID_NULL" : copytext(ref, 4, length(ref)-6) ) )
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#define GET_TYPEID(ref) ( ( (length(ref) <= 10) ? "TYPEID_NULL" : copytext(ref, 4, -7) ) )
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#define IS_NORMAL_LIST(L) (GET_TYPEID("\ref[L]") == TYPEID_NORMAL_LIST)
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