merge conflicts fixed finally

This commit is contained in:
Seris02
2020-02-05 18:42:16 +08:00
1239 changed files with 52279 additions and 12808 deletions
+21 -9
View File
@@ -1,4 +1,3 @@
//The advanced pea-green monochrome lcd of tomorrow.
GLOBAL_LIST_EMPTY(PDAs)
@@ -77,6 +76,7 @@ GLOBAL_LIST_EMPTY(PDAs)
var/hidden = FALSE // Is the PDA hidden from the PDA list?
var/emped = FALSE
var/equipped = FALSE //used here to determine if this is the first time its been picked up
var/allow_emojis = TRUE //if the pda can send emojis and actually have them parsed as such
var/obj/item/card/id/id = null //Making it possible to slot an ID card into the PDA so it can function as both.
var/ownjob = null //related to above
@@ -255,10 +255,14 @@ GLOBAL_LIST_EMPTY(PDAs)
var/datum/asset/spritesheet/assets = get_asset_datum(/datum/asset/spritesheet/simple/pda)
assets.send(user)
var/datum/asset/spritesheet/emoji_s = get_asset_datum(/datum/asset/spritesheet/goonchat)
emoji_s.send(user) //Already sent by chat but no harm doing this
user.set_machine(src)
var/dat = "<!DOCTYPE html><html><head><title>Personal Data Assistant</title><link href=\"https://fonts.googleapis.com/css?family=Orbitron|Share+Tech+Mono|VT323\" rel=\"stylesheet\"></head><body bgcolor=\"" + background_color + "\"><style>body{" + font_mode + "}ul,ol{list-style-type: none;}a, a:link, a:visited, a:active, a:hover { color: #000000;text-decoration:none; }img {border-style:none;}a img{padding-right: 9px;}</style>"
dat += assets.css_tag()
dat += emoji_s.css_tag()
dat += "<a href='byond://?src=[REF(src)];choice=Refresh'>[PDAIMG(refresh)]Refresh</a>"
@@ -288,7 +292,7 @@ GLOBAL_LIST_EMPTY(PDAs)
dat += text("ID: <a href='?src=[REF(src)];choice=Authenticate'>[id ? "[id.registered_name], [id.assignment]" : "----------"]")
dat += text("<br><a href='?src=[REF(src)];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss")]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer]"
dat += "<br><br>"
@@ -338,6 +342,8 @@ GLOBAL_LIST_EMPTY(PDAs)
dat += "<li><a href='byond://?src=[REF(src)];choice=54'>[PDAIMG(medbot)]Bots Access</a></li>"
if (cartridge.access & CART_JANITOR)
dat += "<li><a href='byond://?src=[REF(src)];choice=49'>[PDAIMG(bucket)]Custodial Locator</a></li>"
if(cartridge.access & CART_MIME)
dat += "<li><a href='byond://?src=[REF(src)];choice=55'>[PDAIMG(emoji)]Emoji Guidebook</a></li>"
if (istype(cartridge.radio))
dat += "<li><a href='byond://?src=[REF(src)];choice=40'>[PDAIMG(signaler)]Signaler System</a></li>"
if (cartridge.access & CART_NEWSCASTER)
@@ -635,13 +641,13 @@ GLOBAL_LIST_EMPTY(PDAs)
if("Clear")//Clears messages
tnote = null
if("Ringtone")
var/t = input(U, "Please enter new ringtone", name, ttone) as text
var/t = stripped_input(U, "Please enter new ringtone", name, ttone, 20)
if(in_range(src, U) && loc == U && t)
if(SEND_SIGNAL(src, COMSIG_PDA_CHANGE_RINGTONE, U, t) & COMPONENT_STOP_RINGTONE_CHANGE)
U << browse(null, "window=pda")
return
else
ttone = copytext(sanitize(t), 1, 20)
ttone = t
else
U << browse(null, "window=pda")
return
@@ -753,7 +759,6 @@ GLOBAL_LIST_EMPTY(PDAs)
return
if((last_text && world.time < last_text + 10) || (everyone && last_everyone && world.time < last_everyone + PDA_SPAM_DELAY))
return
var/emoji_message = emoji_parse(message)
if(prob(1))
message += "\nSent from my PDA"
// Send the signal
@@ -782,7 +787,7 @@ GLOBAL_LIST_EMPTY(PDAs)
"job" = "[ownjob]",
"message" = message,
"targets" = string_targets,
"emoji_message" = emoji_message
"emojis" = allow_emojis
))
if (picture)
signal.data["photo"] = picture
@@ -796,15 +801,18 @@ GLOBAL_LIST_EMPTY(PDAs)
playsound(src, 'sound/machines/terminal_error.ogg', 15, 1)
var/target_text = signal.format_target()
if(allow_emojis)
message = emoji_parse(message)//already sent- this just shows the sent emoji as one to the sender in the to_chat
signal.data["message"] = emoji_parse(signal.data["message"])
// Log it in our logs
tnote += "<i><b>&rarr; To [target_text]:</b></i><br>[signal.format_message()]<br>"
// Show it to ghosts
var/ghost_message = "<span class='name'>[owner] </span><span class='game say'>PDA Message</span> --> <span class='name'>[target_text]</span>: <span class='message'>[signal.format_message(TRUE)]</span>"
var/ghost_message = "<span class='name'>[owner] </span><span class='game say'>PDA Message</span> --> <span class='name'>[target_text]</span>: <span class='message'>[signal.format_message()]</span>"
for(var/i in GLOB.dead_mob_list)
var/mob/M = i
if(M?.client && M.client.prefs.chat_toggles & CHAT_GHOSTPDA)
to_chat(M, "[FOLLOW_LINK(M, user)] [ghost_message]")
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[emoji_message]\"</span>")
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
// Log in the talk log
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text] (BLOCKED:[string_blocked])")
if (!silent)
@@ -835,7 +843,11 @@ GLOBAL_LIST_EMPTY(PDAs)
hrefstart = "<a href='?src=[REF(L)];track=[html_encode(signal.data["name"])]'>"
hrefend = "</a>"
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message(TRUE)] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>) <a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>(BLOCK/UNBLOCK)</a>")
var/inbound_message = signal.format_message()
if(signal.data["emojis"] == TRUE)//so will not parse emojis as such from pdas that don't send emojis
inbound_message = emoji_parse(inbound_message)
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[inbound_message] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>) (<a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>BLOCK/UNBLOCK</a>)")
update_icon(TRUE)
@@ -19,6 +19,26 @@
if(istype(cart) && cart.charges < 5)
cart.charges++
//Mime PDA sends "silent" messages.
/obj/item/pda/mime
name = "mime PDA"
default_cartridge = /obj/item/cartridge/virus/mime
inserted_item = /obj/item/toy/crayon/mime
icon_state = "pda-mime"
desc = "A portable microcomputer by Thinktronic Systems, LTD. The hardware has been modified for compliance with the vows of silence."
silent = TRUE
ttone = "silence"
/obj/item/pda/mime/msg_input(mob/living/U = usr)
if(emped || toff)
return
var/emojis = emoji_sanitize(stripped_input(U, "Please enter emojis", name))
if(!emojis)
return
if(!U.canUseTopic(src, BE_CLOSE))
return
return emojis
// Special AI/pAI PDAs that cannot explode.
/obj/item/pda/ai
icon = null
@@ -79,14 +99,6 @@
icon_state = "pda-science"
ttone = "boom"
/obj/item/pda/mime
name = "mime PDA"
default_cartridge = /obj/item/cartridge/virus/mime
inserted_item = /obj/item/toy/crayon/mime
icon_state = "pda-mime"
silent = TRUE
ttone = "silence"
/obj/item/pda/heads
default_cartridge = /obj/item/cartridge/head
icon_state = "pda-hop"
+30 -4
View File
@@ -309,9 +309,14 @@ Code:
var/list/S = list(" Off","AOff"," On", " AOn")
var/list/chg = list("N","C","F")
//Neither copytext nor copytext_char is appropriate here; neither 30 UTF-8 code units nor 30 code points equates to 30 columns of output.
//Some glyphs are very tall or very wide while others are small or even take up no space at all.
//Emojis can take modifiers which are many characters but render as only one glyph.
//A proper solution here (as far as Unicode goes, maybe not ideal as far as markup goes, a table would be better)
//would be to use <span style="width: NNNpx; overflow: none;">[A.area.name]</span>
for(var/obj/machinery/power/apc/A in L)
menu += copytext(add_tspace(A.area.name, 30), 1, 30)
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(DisplayPower(A.lastused_total), 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"]<BR>"
menu += copytext_char(add_trailing(A.area.name, 30, " "), 1, 30)
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_leading(DisplayPower(A.lastused_total), 6, " ")] [A.cell ? "[add_leading(round(A.cell.percent()), 3, " ")]% [chg[A.charging+1]]" : " N/C"]<BR>"
menu += "</FONT></PRE>"
@@ -326,7 +331,7 @@ Code:
if(active1 in GLOB.data_core.general)
menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]<br>"
menu += "Sex: [active1.fields["sex"]]<br>"
menu += "Sex: [active1.fields["gender"]]<br>"
menu += "Age: [active1.fields["age"]]<br>"
menu += "Rank: [active1.fields["rank"]]<br>"
menu += "Fingerprint: [active1.fields["fingerprint"]]<br>"
@@ -370,7 +375,7 @@ Code:
if(active1 in GLOB.data_core.general)
menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]<br>"
menu += "Sex: [active1.fields["sex"]]<br>"
menu += "Sex: [active1.fields["gender"]]<br>"
menu += "Age: [active1.fields["age"]]<br>"
menu += "Rank: [active1.fields["rank"]]<br>"
menu += "Fingerprint: [active1.fields["fingerprint"]]<br>"
@@ -579,6 +584,22 @@ Code:
if (54) // Beepsky, Medibot, Floorbot, and Cleanbot access
menu = "<h4>[PDAIMG(medbot)] Bots Interlink</h4>"
bot_control()
if (55) // Emoji Guidebook for mimes
menu = "<h4>[PDAIMG(emoji)] Emoji Guidebook</h4>"
var/static/list/emoji_icon_states
var/static/emoji_table
if(!emoji_table)
var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/goonchat)
var/list/collate = list("<br><table>")
for(var/emoji in sortList(icon_states(icon('icons/emoji.dmi'))))
var/tag = sheet.icon_tag("emoji-[emoji]")
collate += "<tr><td>[emoji]</td><td>[tag]</td></tr>"
collate += "</table><br>"
emoji_table = collate.Join()
menu += "<br> To use an emoji in a pda message, refer to the guide and add \":\" around the emoji. Your PDA supports the following emoji:<br>"
menu += emoji_table
if (99) //Newscaster message permission error
menu = "<h5> ERROR : NOT AUTHORIZED [host_pda.id ? "" : "- ID SLOT EMPTY"] </h5>"
@@ -679,6 +700,11 @@ Code:
return
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
//emoji previews
if(href_list["emoji"])
var/parse = emoji_parse(":[href_list["emoji"]]:")
to_chat(usr, parse)
//Bot control section! Viciously ripped from radios for being laggy and terrible.
if(href_list["op"])
switch(href_list["op"])
@@ -46,7 +46,7 @@
var/list/organs = M.getorganszone("head") + M.getorganszone("eyes") + M.getorganszone("mouth")
for(var/internal_organ in organs)
var/obj/item/organ/I = internal_organ
I.Remove(M)
I.Remove()
I.forceMove(T)
head.drop_limb()
qdel(head)
@@ -14,6 +14,7 @@
var/last_use = 0
var/next_use = 0
var/obj/effect/abstract/sync_holder/sync_holder
var/resync_timer
/obj/item/desynchronizer/attack_self(mob/living/user)
if(world.time < next_use)
@@ -56,16 +57,20 @@
SEND_SIGNAL(AM, COMSIG_MOVABLE_SECLUDED_LOCATION)
last_use = world.time
icon_state = "desynchronizer-on"
addtimer(CALLBACK(src, .proc/resync), duration)
resync_timer = addtimer(CALLBACK(src, .proc/resync), duration , TIMER_STOPPABLE)
/obj/item/desynchronizer/proc/resync()
new /obj/effect/temp_visual/desynchronizer(sync_holder.drop_location())
QDEL_NULL(sync_holder)
if(resync_timer)
deltimer(resync_timer)
resync_timer = null
icon_state = initial(icon_state)
next_use = world.time + (world.time - last_use) // Could be 2*world.time-last_use but that would just be confusing
/obj/item/desynchronizer/Destroy()
resync()
if(sync_holder)
resync()
return ..()
/obj/effect/abstract/sync_holder
+7 -9
View File
@@ -73,8 +73,10 @@ GLOBAL_LIST_EMPTY(GPS_list)
return
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
var/gps_window_height = 300 + GLOB.GPS_list.len * 20 // Variable window height, depending on how many GPS units there are to show
ui = new(user, src, ui_key, "gps", "Global Positioning System", 600, gps_window_height, master_ui, state) //width, height
// Variable window height, depending on how many GPS units there are
// to show, clamped to relatively safe range.
var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700)
ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
ui.open()
ui.set_autoupdate(state = updating)
@@ -91,6 +93,8 @@ GLOBAL_LIST_EMPTY(GPS_list)
var/turf/curr = get_turf(src)
data["current"] = "[get_area_name(curr, TRUE)] ([curr.x], [curr.y], [curr.z])"
data["currentArea"] = "[get_area_name(curr, TRUE)]"
data["currentCoords"] = "[curr.x], [curr.y], [curr.z]"
var/list/signals = list()
data["signals"] = list()
@@ -104,16 +108,10 @@ GLOBAL_LIST_EMPTY(GPS_list)
continue
var/list/signal = list()
signal["entrytag"] = G.gpstag //Name or 'tag' of the GPS
signal["area"] = get_area_name(G, TRUE)
signal["coord"] = "[pos.x], [pos.y], [pos.z]"
signal["coords"] = "[pos.x], [pos.y], [pos.z]"
if(pos.z == curr.z) //Distance/Direction calculations for same z-level only
signal["dist"] = max(get_dist(curr, pos), 0) //Distance between the src and remote GPS turfs
signal["degrees"] = round(Get_Angle(curr, pos)) //0-360 degree directional bearing, for more precision.
var/direction = uppertext(dir2text(get_dir(curr, pos))) //Direction text (East, etc). Not as precise, but still helpful.
if(!direction)
direction = "CENTER"
signal["degrees"] = "N/A"
signal["direction"] = direction
signals += list(signal) //Add this signal to the list of signals
data["signals"] = signals
+1 -1
View File
@@ -101,7 +101,7 @@
if(href_list["reset_radio_short"])
pai.unshort_radio()
if(href_list["setlaws"])
var/newlaws = copytext(sanitize(input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", pai.laws.supplied[1]) as message),1,MAX_MESSAGE_LEN)
var/newlaws = stripped_multiline_input("Enter any additional directives you would like your pAI personality to follow. Note that these directives will not override the personality's allegiance to its imprinted master. Conflicting directives will be ignored.", "pAI Directive Configuration", MAX_MESSAGE_LEN)
if(newlaws && pai)
pai.add_supplied_law(0,newlaws)
if(href_list["toggle_holo"])
@@ -61,7 +61,7 @@
var/mob/living/carbon/C = usr
if(usr.stat || usr.restrained() || C.back == src)
return
if(!usr.canUseTopic(src, BE_CLOSE))
usr << browse(null, "window=radio")
onclose(usr, "radio")
@@ -127,7 +127,7 @@
/obj/item/electropack/ui_interact(mob/user)
if(!ishuman(user))
return
user.set_machine(src)
var/dat = {"
<TT>
@@ -200,14 +200,14 @@ Code:
/obj/item/electropack/shockcollar/attackby(obj/item/W, mob/user, params) //moves it here because on_click is being bad
if(istype(W, /obj/item/pen))
var/t = input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot") as null|text
var/t = stripped_input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot", MAX_NAME_LEN)
if(t)
tagname = copytext(sanitize(t), 1, MAX_NAME_LEN)
name = "[initial(name)] - [tagname]"
tagname = t
name = "[initial(name)] - [t]"
else
return ..()
/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this
/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this
var/dat = {"
<TT>
<B>Frequency/Code</B> for shock collar:<BR>
@@ -26,6 +26,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
slot_flags = ITEM_SLOT_EARS
var/obj/item/encryptionkey/keyslot2 = null
dog_fashion = null
var/bowman = FALSE
/obj/item/radio/headset/suicide_act(mob/living/carbon/user)
user.visible_message("<span class='suicide'>[user] begins putting \the [src]'s antenna up [user.p_their()] nose! It looks like [user.p_theyre()] trying to give [user.p_them()]self cancer!</span>")
@@ -52,6 +53,11 @@ GLOBAL_LIST_INIT(channel_tokens, list(
else
. += "<span class='notice'>A small screen on the headset flashes, it's too small to read without holding or wearing the headset.</span>"
/obj/item/radio/headset/ComponentInitialize()
. = ..()
if (bowman)
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
/obj/item/radio/headset/Initialize()
. = ..()
recalculateChannels()
@@ -81,10 +87,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
icon_state = "syndie_headset"
item_state = "syndie_headset"
/obj/item/radio/headset/syndicate/alt/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
bowman = TRUE
/obj/item/radio/headset/syndicate/alt/leader
name = "team leader headset"
@@ -112,10 +115,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
desc = "This is used by your elite security force. Protects ears from flashbangs."
icon_state = "sec_headset_alt"
item_state = "sec_headset_alt"
/obj/item/radio/headset/headset_sec/alt/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
bowman = TRUE
/obj/item/radio/headset/headset_eng
name = "engineering radio headset"
@@ -161,10 +161,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
desc = "The headset of the boss. Protects ears from flashbangs."
icon_state = "com_headset_alt"
item_state = "com_headset_alt"
/obj/item/radio/headset/heads/captain/alt/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
bowman = TRUE
/obj/item/radio/headset/heads/rd
name = "\proper the research director's headset"
@@ -183,10 +180,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs."
icon_state = "com_headset_alt"
item_state = "com_headset_alt"
/obj/item/radio/headset/heads/hos/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
bowman = TRUE
/obj/item/radio/headset/heads/ce
name = "\proper the chief engineer's headset"
@@ -258,10 +252,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
icon_state = "cent_headset_alt"
item_state = "cent_headset_alt"
keyslot = null
/obj/item/radio/headset/headset_cent/alt/ComponentInitialize()
. = ..()
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
bowman = TRUE
/obj/item/radio/headset/ai
name = "\proper Integrated Subspace Transceiver "
@@ -273,7 +264,11 @@ GLOBAL_LIST_INIT(channel_tokens, list(
/obj/item/radio/headset/attackby(obj/item/W, mob/user, params)
user.set_machine(src)
if (istype(W,/obj/item/headsetupgrader))
if (!bowman)
to_chat(user,"<span class='notice'>You upgrade [src].</span>")
bowmanize()
qdel(W)
if(istype(W, /obj/item/screwdriver))
if(keyslot || keyslot2)
for(var/ch_name in channels)
@@ -341,3 +336,24 @@ GLOBAL_LIST_INIT(channel_tokens, list(
use_command = !use_command
to_chat(user, "<span class='notice'>You toggle high-volume mode [use_command ? "on" : "off"].</span>")
return TRUE
/obj/item/radio/headset/proc/bowmanize()
cut_overlays()
var/icon/yeas = icon(icon,icon_state)
icon_state = "antenna_alt"
var/mutable_appearance/center = mutable_appearance(icon,"center_alt")
center.color = yeas.GetPixel(15,18)
var/mutable_appearance/centeralt = mutable_appearance(icon,"centeralt_alt")
centeralt.color = yeas.GetPixel(14,22)
var/mutable_appearance/centercenter = mutable_appearance(icon,"centercenter_alt")
centercenter.color = yeas.GetPixel(13,19)
var/mutable_appearance/centerpixel = mutable_appearance(icon,"centerpixel_alt")
centerpixel.color = yeas.GetPixel(13,21)
add_overlay(center)
add_overlay(centeralt)
add_overlay(centercenter)
add_overlay(centerpixel)
name = replacetext(name,"headset", "bowman headset")
desc = "[desc] Protects ears from flashbangs."
bowman = TRUE
AddComponent(/datum/component/wearertargeting/earprotection, list(SLOT_EARS))
@@ -112,7 +112,14 @@
. = ..()
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "radio", name, 370, 220 + channels.len * 22, master_ui, state)
var/ui_width = 360
var/ui_height = 106
if(subspace_transmission)
if(channels.len > 0)
ui_height += 6 + channels.len * 21
else
ui_height += 24
ui = new(user, src, ui_key, "radio", name, ui_width, ui_height, master_ui, state)
ui.open()
/obj/item/radio/ui_data(mob/user)
+5 -7
View File
@@ -28,7 +28,7 @@ SLIME SCANNER
/obj/item/t_scanner/attack_self(mob/user)
on = !on
icon_state = copytext(icon_state, 1, length(icon_state))+"[on]"
icon_state = copytext_char(icon_state, 1, -1) + "[on]"
if(on)
START_PROCESSING(SSobj, src)
@@ -410,19 +410,17 @@ SLIME SCANNER
// Blood Level
if(M.has_dna())
var/mob/living/carbon/C = M
var/blood_id = C.get_blood_id()
if(blood_id)
var/blood_typepath = C.get_blood_id()
if(blood_typepath)
if(ishuman(C))
if(H.bleed_rate)
msg += "<span class='danger'>Subject is bleeding!</span>\n"
var/blood_percent = round((C.scan_blood_volume() / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
var/blood_type = C.dna.blood_type
if(blood_id != ("blood" || "jellyblood"))//special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(!(blood_typepath in GLOB.blood_reagent_types))
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_typepath]
if(R)
blood_type = R.name
else
blood_type = blood_id
if(C.scan_blood_volume() <= (BLOOD_VOLUME_SAFE*C.blood_ratio) && C.scan_blood_volume() > (BLOOD_VOLUME_OKAY*C.blood_ratio))
msg += "<span class='danger'>LOW blood level [blood_percent] %, [C.scan_blood_volume()] cl,</span> <span class='info'>type: [blood_type]</span>\n"
else if(C.scan_blood_volume() <= (BLOOD_VOLUME_OKAY*C.blood_ratio))
@@ -251,3 +251,9 @@ effective or pretty fucking useless.
else
GLOB.active_jammers -= src
update_icon()
/obj/item/headsetupgrader
name = "headset upgrader"
desc = "A tool that can be used to upgrade a normal headset to be able to protect from flashbangs."
icon = 'icons/obj/device.dmi'
icon_state = "headset_upgrade"