merge conflicts fixed finally
This commit is contained in:
@@ -33,7 +33,7 @@
|
||||
bleed_rate = 0
|
||||
return
|
||||
|
||||
if(bleed_rate <= 0)
|
||||
if(bleed_rate < 0)
|
||||
bleed_rate = 0
|
||||
|
||||
if(HAS_TRAIT(src, TRAIT_NOMARROW)) //Bloodsuckers don't need to be here.
|
||||
@@ -94,12 +94,12 @@
|
||||
|
||||
//We want an accurate reading of .len
|
||||
listclearnulls(BP.embedded_objects)
|
||||
temp_bleed += 0.5*BP.embedded_objects.len
|
||||
temp_bleed += 0.5 * BP.embedded_objects.len
|
||||
|
||||
if(brutedamage >= 20)
|
||||
temp_bleed += (brutedamage * 0.013)
|
||||
|
||||
bleed_rate = max(bleed_rate - 0.50, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
|
||||
bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
|
||||
|
||||
if(bleed_rate && !bleedsuppress && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
|
||||
bleed(bleed_rate)
|
||||
@@ -185,7 +185,7 @@
|
||||
var/datum/disease/D = thing
|
||||
blood_data["viruses"] += D.Copy()
|
||||
|
||||
blood_data["blood_DNA"] = copytext(dna.unique_enzymes,1,0)
|
||||
blood_data["blood_DNA"] = dna.unique_enzymes
|
||||
blood_data["bloodcolor"] = bloodtype_to_color(dna.blood_type)
|
||||
if(disease_resistances && disease_resistances.len)
|
||||
blood_data["resistances"] = disease_resistances.Copy()
|
||||
@@ -204,7 +204,7 @@
|
||||
|
||||
if(!suiciding)
|
||||
blood_data["cloneable"] = 1
|
||||
blood_data["blood_type"] = copytext(dna.blood_type,1,0)
|
||||
blood_data["blood_type"] = dna.blood_type
|
||||
blood_data["gender"] = gender
|
||||
blood_data["real_name"] = real_name
|
||||
blood_data["features"] = dna.features
|
||||
@@ -289,8 +289,7 @@
|
||||
drop.update_icon()
|
||||
return
|
||||
else
|
||||
temp_blood_DNA = list()
|
||||
temp_blood_DNA |= drop.blood_DNA.Copy() //we transfer the dna from the drip to the splatter
|
||||
temp_blood_DNA = drop.blood_DNA.Copy() //transfer dna from drip to splatter.
|
||||
qdel(drop)//the drip is replaced by a bigger splatter
|
||||
else
|
||||
drop = new(T, get_static_viruses())
|
||||
|
||||
@@ -55,16 +55,18 @@
|
||||
//Update the body's icon so it doesnt appear debrained anymore
|
||||
C.update_hair()
|
||||
|
||||
/obj/item/organ/brain/Remove(mob/living/carbon/C, special = 0, no_id_transfer = FALSE)
|
||||
..()
|
||||
/obj/item/organ/brain/Remove(special = FALSE, no_id_transfer = FALSE)
|
||||
. = ..()
|
||||
var/mob/living/carbon/C = .
|
||||
for(var/X in traumas)
|
||||
var/datum/brain_trauma/BT = X
|
||||
BT.on_lose(TRUE)
|
||||
BT.owner = null
|
||||
|
||||
if((!gc_destroyed || (owner && !owner.gc_destroyed)) && !no_id_transfer)
|
||||
if((!QDELETED(src) || C) && !no_id_transfer)
|
||||
transfer_identity(C)
|
||||
C.update_hair()
|
||||
if(C)
|
||||
C.update_hair()
|
||||
|
||||
/obj/item/organ/brain/prepare_eat()
|
||||
return // Too important to eat.
|
||||
@@ -389,6 +391,7 @@
|
||||
if(resilience)
|
||||
actual_trauma.resilience = resilience
|
||||
SSblackbox.record_feedback("tally", "traumas", 1, actual_trauma.type)
|
||||
return actual_trauma
|
||||
|
||||
//Add a random trauma of a certain subtype
|
||||
/obj/item/organ/brain/proc/gain_trauma_type(brain_trauma_type = /datum/brain_trauma, resilience)
|
||||
|
||||
@@ -120,7 +120,8 @@ Des: Removes all infected images from the alien.
|
||||
/mob/living/carbon/alien/proc/RemoveInfectionImages()
|
||||
if (client)
|
||||
for(var/image/I in client.images)
|
||||
if(dd_hasprefix_case(I.icon_state, "infected"))
|
||||
var/searchfor = "infected"
|
||||
if(findtext(I.icon_state, searchfor, 1, length(searchfor) + 1))
|
||||
qdel(I)
|
||||
return
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
var/alt_inhands_file = 'icons/mob/alienqueen.dmi'
|
||||
|
||||
/mob/living/carbon/alien/humanoid/royal/can_inject()
|
||||
/mob/living/carbon/alien/humanoid/royal/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
|
||||
return 0
|
||||
|
||||
/mob/living/carbon/alien/humanoid/royal/queen
|
||||
|
||||
@@ -20,9 +20,10 @@
|
||||
M.AddAbility(P)
|
||||
|
||||
|
||||
/obj/item/organ/alien/Remove(mob/living/carbon/M, special = 0)
|
||||
for(var/obj/effect/proc_holder/alien/P in alien_powers)
|
||||
M.RemoveAbility(P)
|
||||
/obj/item/organ/alien/Remove(special = FALSE)
|
||||
if(owner)
|
||||
for(var/obj/effect/proc_holder/alien/P in alien_powers)
|
||||
owner.RemoveAbility(P)
|
||||
..()
|
||||
|
||||
/obj/item/organ/alien/prepare_eat()
|
||||
@@ -100,11 +101,11 @@
|
||||
var/mob/living/carbon/alien/A = M
|
||||
A.updatePlasmaDisplay()
|
||||
|
||||
/obj/item/organ/alien/plasmavessel/Remove(mob/living/carbon/M, special = 0)
|
||||
..()
|
||||
if(isalien(M))
|
||||
var/mob/living/carbon/alien/A = M
|
||||
/obj/item/organ/alien/plasmavessel/Remove(special = FALSE)
|
||||
if(owner && isalien(owner))
|
||||
var/mob/living/carbon/alien/A = owner
|
||||
A.updatePlasmaDisplay()
|
||||
return ..()
|
||||
|
||||
#define QUEEN_DEATH_DEBUFF_DURATION 2400
|
||||
|
||||
@@ -121,9 +122,10 @@
|
||||
..()
|
||||
M.faction |= ROLE_ALIEN
|
||||
|
||||
/obj/item/organ/alien/hivenode/Remove(mob/living/carbon/M, special = 0)
|
||||
M.faction -= ROLE_ALIEN
|
||||
..()
|
||||
/obj/item/organ/alien/hivenode/Remove(special = FALSE)
|
||||
if(owner)
|
||||
owner.faction -= ROLE_ALIEN
|
||||
return ..()
|
||||
|
||||
//When the alien queen dies, all aliens suffer a penalty as punishment for failing to protect her.
|
||||
/obj/item/organ/alien/hivenode/proc/queen_death()
|
||||
|
||||
@@ -135,5 +135,6 @@ Des: Removes all images from the mob infected by this embryo
|
||||
for(var/mob/living/carbon/alien/alien in GLOB.player_list)
|
||||
if(alien.client)
|
||||
for(var/image/I in alien.client.images)
|
||||
if(dd_hasprefix_case(I.icon_state, "infected") && I.loc == C)
|
||||
var/searchfor = "infected"
|
||||
if(I.loc == owner && findtext(I.icon_state, searchfor, 1, length(searchfor) + 1))
|
||||
qdel(I)
|
||||
|
||||
@@ -252,7 +252,9 @@
|
||||
return 0
|
||||
if(M.getorgan(/obj/item/organ/alien/hivenode))
|
||||
return 0
|
||||
|
||||
if(isvamp(M))
|
||||
return 0
|
||||
|
||||
if(ismonkey(M))
|
||||
return 1
|
||||
|
||||
|
||||
@@ -230,7 +230,7 @@
|
||||
|
||||
dat += "<BR><B>Back:</B> <A href='?src=[REF(src)];item=[SLOT_BACK]'>[back ? back : "Nothing"]</A>"
|
||||
|
||||
if(istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/tank))
|
||||
if(!HAS_TRAIT(src, TRAIT_NO_INTERNALS) && istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/tank))
|
||||
dat += "<BR><A href='?src=[REF(src)];internal=1'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
|
||||
if(handcuffed)
|
||||
@@ -249,7 +249,7 @@
|
||||
..()
|
||||
//strip panel
|
||||
if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
||||
if(href_list["internal"])
|
||||
if(href_list["internal"] && !HAS_TRAIT(src, TRAIT_NO_INTERNALS))
|
||||
var/slot = text2num(href_list["internal"])
|
||||
var/obj/item/ITEM = get_item_by_slot(slot)
|
||||
if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS))
|
||||
@@ -533,7 +533,7 @@
|
||||
break //Guess we're out of organs!
|
||||
var/obj/item/organ/guts = pick(internal_organs)
|
||||
var/turf/T = get_turf(src)
|
||||
guts.Remove(src)
|
||||
guts.Remove()
|
||||
guts.forceMove(T)
|
||||
var/atom/throw_target = get_edge_target_turf(guts, dir)
|
||||
guts.throw_at(throw_target, power, 4, src)
|
||||
@@ -879,7 +879,7 @@
|
||||
var/obj/item/organ/O = X
|
||||
if(prob(50))
|
||||
organs_amt++
|
||||
O.Remove(src)
|
||||
O.Remove()
|
||||
O.forceMove(drop_location())
|
||||
if(organs_amt)
|
||||
to_chat(user, "<span class='notice'>You retrieve some of [src]\'s internal organs!</span>")
|
||||
|
||||
@@ -49,7 +49,6 @@
|
||||
//Gets filled up in create_bodyparts()
|
||||
|
||||
var/list/hand_bodyparts = list() //a collection of arms (or actually whatever the fug /bodyparts you monsters use to wreck my systems)
|
||||
var/list/leg_bodyparts = list()
|
||||
|
||||
var/icon_render_key = ""
|
||||
var/static/list/limb_icon_cache = list()
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
. += SOFTCRIT_ADD_SLOWDOWN
|
||||
|
||||
/mob/living/carbon/slip(knockdown_amount, obj/O, lube)
|
||||
if(movement_type & FLYING)
|
||||
return 0
|
||||
if(movement_type & FLYING && !(lube & FLYING_DOESNT_HELP))
|
||||
return FALSE
|
||||
if(!(lube&SLIDE_ICE))
|
||||
log_combat(src, (O ? O : get_turf(src)), "slipped on the", null, ((lube & SLIDE) ? "(LUBE)" : null))
|
||||
return loc.handle_slip(src, knockdown_amount, O, lube)
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
if(!forced && HAS_TRAIT(src, TRAIT_TOXINLOVER)) //damage becomes healing and healing becomes damage
|
||||
amount = -amount
|
||||
if(amount > 0)
|
||||
blood_volume -= 3*amount // x5 is too much, x3 should be still penalizing enough.
|
||||
blood_volume -= 3 * amount //5x was too much, this is punishing enough.
|
||||
else
|
||||
blood_volume -= amount
|
||||
return ..()
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
continue
|
||||
var/org_zone = check_zone(O.zone) //both groin and chest organs.
|
||||
if(org_zone == BODY_ZONE_CHEST)
|
||||
O.Remove(src)
|
||||
O.Remove()
|
||||
O.forceMove(Tsec)
|
||||
O.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5)
|
||||
else
|
||||
@@ -55,7 +55,7 @@
|
||||
if(no_organs && !istype(I, /obj/item/organ/brain))
|
||||
qdel(I)
|
||||
continue
|
||||
I.Remove(src)
|
||||
I.Remove()
|
||||
I.forceMove(Tsec)
|
||||
I.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5)
|
||||
|
||||
|
||||
@@ -44,7 +44,8 @@
|
||||
if(M.occupant == src)
|
||||
M.go_out()
|
||||
|
||||
dna.species.spec_death(gibbed, src)
|
||||
if(!QDELETED(dna)) //The gibbed param is bit redundant here since dna won't exist at this point if they got deleted.
|
||||
dna.species.spec_death(gibbed, src)
|
||||
|
||||
if(SSticker.HasRoundStarted())
|
||||
SSblackbox.ReportDeath(src)
|
||||
|
||||
@@ -385,20 +385,17 @@
|
||||
else if(isobserver(user) && traitstring)
|
||||
. += "<span class='info'><b>Traits:</b> [traitstring]</span>"
|
||||
|
||||
if(print_flavor_text())
|
||||
if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
|
||||
. += "...?"
|
||||
else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
|
||||
. += "...?"
|
||||
else
|
||||
. += "[print_flavor_text()]"
|
||||
if(print_flavor_text_2())
|
||||
if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
|
||||
. += "...?"
|
||||
else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
|
||||
. += "...?"
|
||||
else
|
||||
. += "[print_flavor_text_2()]"
|
||||
//No flavor text unless the face can be seen. Prevents certain metagaming with impersonation.
|
||||
var/invisible_man = skipface || get_visible_name() == "Unknown"
|
||||
if(invisible_man)
|
||||
. += "...?"
|
||||
else
|
||||
var/flavor = print_flavor_text()
|
||||
if(flavor)
|
||||
. += flavor
|
||||
var/temp_flavor = print_flavor_text_2()
|
||||
if(temp_flavor)
|
||||
. += temp_flavor
|
||||
. += "*---------*</span>"
|
||||
|
||||
/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
|
||||
|
||||
@@ -25,8 +25,7 @@
|
||||
create_internal_organs() //most of it is done in set_species now, this is only for parent call
|
||||
physiology = new()
|
||||
|
||||
handcrafting = new()
|
||||
|
||||
AddComponent(/datum/component/personal_crafting)
|
||||
. = ..()
|
||||
|
||||
if(CONFIG_GET(flag/disable_stambuffer))
|
||||
@@ -45,10 +44,6 @@
|
||||
QDEL_NULL_LIST(vore_organs) // CITADEL EDIT belly stuff
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/carbon/human/OpenCraftingMenu()
|
||||
handcrafting.ui_interact(src)
|
||||
|
||||
/mob/living/carbon/human/prepare_data_huds()
|
||||
//Update med hud images...
|
||||
..()
|
||||
@@ -85,7 +80,7 @@
|
||||
var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
|
||||
if(statpanel("SpiderOS"))
|
||||
stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
|
||||
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
|
||||
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]")
|
||||
if(SN.s_initialized)
|
||||
//Suit gear
|
||||
stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
|
||||
@@ -439,7 +434,7 @@
|
||||
return
|
||||
else if(!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
|
||||
return
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss", world.time))
|
||||
GLOB.data_core.addMinorCrime(R.fields["id"], crime)
|
||||
investigate_log("New Minor Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
|
||||
to_chat(usr, "<span class='notice'>Successfully added a minor crime.</span>")
|
||||
@@ -455,7 +450,7 @@
|
||||
return
|
||||
else if (!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
|
||||
return
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss", world.time))
|
||||
GLOB.data_core.addMajorCrime(R.fields["id"], crime)
|
||||
investigate_log("New Major Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
|
||||
to_chat(usr, "<span class='notice'>Successfully added a major crime.</span>")
|
||||
@@ -488,7 +483,7 @@
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
R.fields[text("com_[]", counter)] = text("Made by [] on [] [], []<BR>[]", allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
|
||||
R.fields["com_[counter]"] = "Made by [allowed_access] on [STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)] [time2text(world.realtime, "MMM DD")], [GLOB.year_integer]<BR>[t1]"
|
||||
to_chat(usr, "<span class='notice'>Successfully added comment.</span>")
|
||||
return
|
||||
to_chat(usr, "<span class='warning'>Unable to locate a data core entry for this person.</span>")
|
||||
|
||||
@@ -336,7 +336,8 @@
|
||||
if(bomb_armor < EXPLODE_GIB_THRESHOLD) //gibs the mob if their bomb armor is lower than EXPLODE_GIB_THRESHOLD
|
||||
for(var/I in contents)
|
||||
var/atom/A = I
|
||||
A.ex_act(severity)
|
||||
if(!QDELETED(A))
|
||||
A.ex_act(severity)
|
||||
gib()
|
||||
return
|
||||
else
|
||||
|
||||
@@ -59,7 +59,6 @@
|
||||
|
||||
var/custom_species = null
|
||||
|
||||
var/datum/personal_crafting/handcrafting
|
||||
var/datum/physiology/physiology
|
||||
|
||||
var/list/datum/bioware = list()
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
var/obj/effect/decal/cleanable/blood/footprints/oldFP = locate(/obj/effect/decal/cleanable/blood/footprints) in T
|
||||
if(oldFP && (oldFP.blood_state == S.blood_state && oldFP.color == bloodtype_to_color(S.last_bloodtype)))
|
||||
return
|
||||
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state]-BLOOD_LOSS_PER_STEP)
|
||||
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state] - BLOOD_LOSS_PER_STEP)
|
||||
var/obj/effect/decal/cleanable/blood/footprints/FP = new /obj/effect/decal/cleanable/blood/footprints(T)
|
||||
FP.blood_state = S.blood_state
|
||||
FP.entered_dirs |= dir
|
||||
|
||||
@@ -87,30 +87,22 @@
|
||||
/mob/living/carbon/human/proc/forcesay(list/append) //this proc is at the bottom of the file because quote fuckery makes notepad++ cri
|
||||
if(stat == CONSCIOUS)
|
||||
if(client)
|
||||
var/virgin = 1 //has the text been modified yet?
|
||||
var/temp = winget(client, "input", "text")
|
||||
if(findtextEx(temp, "Say \"", 1, 7) && length(temp) > 5) //"case sensitive means
|
||||
var/say_starter = "Say \"" //"
|
||||
if(findtextEx(temp, say_starter, 1, length(say_starter) + 1) && length(temp) > length(say_starter)) //case sensitive means
|
||||
|
||||
temp = replacetext(temp, ";", "") //general radio
|
||||
temp = trim_left(copytext(temp, length(say_starter + 1)))
|
||||
temp = replacetext(temp, ";", "", 1, 2) //general radio
|
||||
while(trim_left(temp)[1] == ":") //dept radio again (necessary)
|
||||
temp = copytext_char(trim_left(temp), 3)
|
||||
|
||||
if(findtext(trim_left(temp), ":", 6, 7)) //dept radio
|
||||
temp = copytext(trim_left(temp), 8)
|
||||
virgin = 0
|
||||
|
||||
if(virgin)
|
||||
temp = copytext(trim_left(temp), 6) //normal speech
|
||||
virgin = 0
|
||||
|
||||
while(findtext(trim_left(temp), ":", 1, 2)) //dept radio again (necessary)
|
||||
temp = copytext(trim_left(temp), 3)
|
||||
|
||||
if(findtext(temp, "*", 1, 2)) //emotes
|
||||
if(temp[1] == "*") //emotes
|
||||
return
|
||||
|
||||
var/trimmed = trim_left(temp)
|
||||
if(length(trimmed))
|
||||
if(append)
|
||||
temp += pick(append)
|
||||
trimmed += pick(append)
|
||||
|
||||
say(temp)
|
||||
say(trimmed)
|
||||
winset(client, "input", "text=[null]")
|
||||
|
||||
@@ -190,21 +190,21 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
if(brain && (replace_current || !should_have_brain))
|
||||
if(!brain.decoy_override)//Just keep it if it's fake
|
||||
brain.Remove(C,TRUE,TRUE)
|
||||
brain.Remove(TRUE,TRUE)
|
||||
QDEL_NULL(brain)
|
||||
if(should_have_brain && !brain)
|
||||
brain = new mutant_brain()
|
||||
brain.Insert(C, TRUE, TRUE)
|
||||
|
||||
if(heart && (!should_have_heart || replace_current))
|
||||
heart.Remove(C,1)
|
||||
heart.Remove(TRUE)
|
||||
QDEL_NULL(heart)
|
||||
if(should_have_heart && !heart)
|
||||
heart = new mutant_heart()
|
||||
heart.Insert(C)
|
||||
|
||||
if(lungs && (!should_have_lungs || replace_current))
|
||||
lungs.Remove(C,1)
|
||||
lungs.Remove(TRUE)
|
||||
QDEL_NULL(lungs)
|
||||
if(should_have_lungs && !lungs)
|
||||
if(mutantlungs)
|
||||
@@ -214,7 +214,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
lungs.Insert(C)
|
||||
|
||||
if(liver && (!should_have_liver || replace_current))
|
||||
liver.Remove(C,1)
|
||||
liver.Remove(TRUE)
|
||||
QDEL_NULL(liver)
|
||||
if(should_have_liver && !liver)
|
||||
if(mutantliver)
|
||||
@@ -224,7 +224,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
liver.Insert(C)
|
||||
|
||||
if(stomach && (!should_have_stomach || replace_current))
|
||||
stomach.Remove(C,1)
|
||||
stomach.Remove(TRUE)
|
||||
QDEL_NULL(stomach)
|
||||
if(should_have_stomach && !stomach)
|
||||
if(mutantstomach)
|
||||
@@ -234,14 +234,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
stomach.Insert(C)
|
||||
|
||||
if(appendix && (!should_have_appendix || replace_current))
|
||||
appendix.Remove(C,1)
|
||||
appendix.Remove(TRUE)
|
||||
QDEL_NULL(appendix)
|
||||
if(should_have_appendix && !appendix)
|
||||
appendix = new()
|
||||
appendix.Insert(C)
|
||||
|
||||
if(tail && (!should_have_tail || replace_current))
|
||||
tail.Remove(C,1)
|
||||
tail.Remove(TRUE)
|
||||
QDEL_NULL(tail)
|
||||
if(should_have_tail && !tail)
|
||||
tail = new mutanttail()
|
||||
@@ -249,21 +249,21 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
if(C.get_bodypart(BODY_ZONE_HEAD))
|
||||
if(eyes && (replace_current || !should_have_eyes))
|
||||
eyes.Remove(C,1)
|
||||
eyes.Remove(TRUE)
|
||||
QDEL_NULL(eyes)
|
||||
if(should_have_eyes && !eyes)
|
||||
eyes = new mutanteyes
|
||||
eyes.Insert(C, TRUE)
|
||||
|
||||
if(ears && (replace_current || !should_have_ears))
|
||||
ears.Remove(C,1)
|
||||
ears.Remove(TRUE)
|
||||
QDEL_NULL(ears)
|
||||
if(should_have_ears && !ears)
|
||||
ears = new mutantears
|
||||
ears.Insert(C)
|
||||
|
||||
if(tongue && (replace_current || !should_have_tongue))
|
||||
tongue.Remove(C,1)
|
||||
tongue.Remove(TRUE)
|
||||
QDEL_NULL(tongue)
|
||||
if(should_have_tongue && !tongue)
|
||||
tongue = new mutanttongue
|
||||
@@ -273,7 +273,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
for(var/mutantorgan in old_species.mutant_organs)
|
||||
var/obj/item/organ/I = C.getorgan(mutantorgan)
|
||||
if(I)
|
||||
I.Remove(C)
|
||||
I.Remove()
|
||||
QDEL_NULL(I)
|
||||
|
||||
for(var/path in mutant_organs)
|
||||
@@ -1594,7 +1594,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if (!HAS_TRAIT(target, TRAIT_PERMABONER))
|
||||
stop_wagging_tail(target)
|
||||
return FALSE
|
||||
else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
else if(!(user.client?.prefs.cit_toggles & NO_ASS_SLAP) && aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
if(target.client?.prefs.cit_toggles & NO_ASS_SLAP)
|
||||
to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!")
|
||||
return FALSE
|
||||
@@ -1610,7 +1610,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
"<span class='danger'>\The [user] slaps \the [target]'s ass!</span>",\
|
||||
"<span class='notice'>You slap [user == target ? "your" : "\the [target]'s"] ass!</span>",\
|
||||
"You hear a slap."
|
||||
)
|
||||
)
|
||||
return FALSE
|
||||
else if(attacker_style && attacker_style.disarm_act(user,target))
|
||||
return 1
|
||||
@@ -1893,6 +1893,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(get_turf(target) == target_oldturf)
|
||||
shove_blocked = TRUE
|
||||
|
||||
var/append_message = ""
|
||||
if(shove_blocked && !target.buckled)
|
||||
var/directional_blocked = !target.Adjacent(target_shove_turf)
|
||||
var/targetatrest = target.resting
|
||||
@@ -1906,33 +1907,30 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL)
|
||||
user.visible_message("<span class='danger'>[user.name] shoves [target.name] into [target_collateral_human.name]!</span>",
|
||||
"<span class='danger'>You shove [target.name] into [target_collateral_human.name]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
log_combat(user, target, "shoved", "into [target_collateral_human.name]")
|
||||
append_message += ", into [target_collateral_human.name]"
|
||||
|
||||
else
|
||||
user.visible_message("<span class='danger'>[user.name] shoves [target.name]!</span>",
|
||||
"<span class='danger'>You shove [target.name]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
var/target_held_item = target.get_active_held_item()
|
||||
var/knocked_item = FALSE
|
||||
if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
|
||||
target_held_item = null
|
||||
if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
|
||||
target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
|
||||
if(target_held_item)
|
||||
var/obj/item/target_held_item = target.get_active_held_item()
|
||||
if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
|
||||
target_held_item = null
|
||||
if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
|
||||
target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
|
||||
if(target_held_item)
|
||||
if(!HAS_TRAIT(target_held_item, TRAIT_NODROP))
|
||||
target.visible_message("<span class='danger'>[target.name]'s grip on \the [target_held_item] loosens!</span>",
|
||||
"<span class='danger'>Your grip on \the [target_held_item] loosens!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
|
||||
else if(target_held_item)
|
||||
target.dropItemToGround(target_held_item)
|
||||
knocked_item = TRUE
|
||||
append_message += ", loosening their grip on [target_held_item]"
|
||||
else
|
||||
append_message += ", but couldn't loose their grip on [target_held_item]"
|
||||
addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
|
||||
else if(target_held_item)
|
||||
if(target.dropItemToGround(target_held_item))
|
||||
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
|
||||
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
var/append_message = ""
|
||||
if(target_held_item)
|
||||
if(knocked_item)
|
||||
append_message = "causing them to drop [target_held_item]"
|
||||
else
|
||||
append_message = "loosening their grip on [target_held_item]"
|
||||
log_combat(user, target, "shoved", append_message)
|
||||
append_message += ", causing them to drop [target_held_item]"
|
||||
log_combat(user, target, "shoved", append_message)
|
||||
|
||||
/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H, forced = FALSE)
|
||||
var/hit_percent = (100-(blocked+armor))/100
|
||||
|
||||
@@ -31,6 +31,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
. = ..()
|
||||
var/dwarf_hair = pick("Beard (Dwarf)", "Beard (Very Long)", "Beard (Long)") //beard roullette
|
||||
var/mob/living/carbon/human/H = C
|
||||
H.grant_language(/datum/language/dwarf)
|
||||
H.facial_hair_style = dwarf_hair
|
||||
H.update_hair()
|
||||
H.transform = H.transform.Scale(1, 0.8) //We use scale, and yeah. Dwarves can become gnomes with DWARFISM.
|
||||
@@ -41,6 +42,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
. = ..()
|
||||
H.transform = H.transform.Scale(1, 1.25) //And we undo it.
|
||||
UnregisterSignal(H, COMSIG_MOB_SAY) //We register handle_speech is not being used.
|
||||
H.remove_language(/datum/language/dwarf)
|
||||
|
||||
//Dwarf Name stuff
|
||||
/proc/dwarf_name() //hello caller: my name is urist mcuristurister
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
if(NT)
|
||||
NT.Insert(H, drop_if_replaced = FALSE)
|
||||
else
|
||||
tail.Remove(H)
|
||||
tail.Remove()
|
||||
|
||||
/proc/mass_purrbation()
|
||||
for(var/M in GLOB.mob_list)
|
||||
|
||||
@@ -849,6 +849,8 @@
|
||||
linked_mobs.Add(M)
|
||||
if(!selflink)
|
||||
to_chat(M, "<span class='notice'>You are now connected to [slimelink_owner.real_name]'s Slime Link.</span>")
|
||||
RegisterSignal(M, COMSIG_MOB_DEATH , .proc/unlink_mob)
|
||||
RegisterSignal(M, COMSIG_PARENT_QDELETING, .proc/unlink_mob)
|
||||
var/datum/action/innate/linked_speech/action = new(src)
|
||||
linked_actions.Add(action)
|
||||
action.Grant(M)
|
||||
@@ -858,6 +860,7 @@
|
||||
var/link_id = linked_mobs.Find(M)
|
||||
if(!(link_id))
|
||||
return
|
||||
UnregisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING))
|
||||
var/datum/action/innate/linked_speech/action = linked_actions[link_id]
|
||||
action.Remove(M)
|
||||
to_chat(M, "<span class='notice'>You are no longer connected to [slimelink_owner.real_name]'s Slime Link.</span>")
|
||||
@@ -890,18 +893,11 @@
|
||||
Remove(H)
|
||||
return
|
||||
|
||||
if(QDELETED(H) || H.stat == DEAD)
|
||||
species.unlink_mob(H)
|
||||
return
|
||||
|
||||
if(message)
|
||||
var/msg = "<i><font color=#008CA2>\[[species.slimelink_owner.real_name]'s Slime Link\] <b>[H]:</b> [message]</font></i>"
|
||||
log_directed_talk(H, species.slimelink_owner, msg, LOG_SAY, "slime link")
|
||||
for(var/X in species.linked_mobs)
|
||||
var/mob/living/M = X
|
||||
if(QDELETED(M) || M.stat == DEAD)
|
||||
species.unlink_mob(M)
|
||||
continue
|
||||
to_chat(M, msg)
|
||||
|
||||
for(var/X in GLOB.dead_mob_list)
|
||||
|
||||
@@ -31,14 +31,15 @@
|
||||
|
||||
/datum/species/mush/on_species_gain(mob/living/carbon/C, datum/species/old_species)
|
||||
. = ..()
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!H.dna.features["caps"])
|
||||
H.dna.features["caps"] = "Round"
|
||||
handle_mutant_bodyparts(H)
|
||||
H.faction |= "mushroom"
|
||||
mush = new()
|
||||
mush.teach(H, TRUE)
|
||||
if(!ishuman(C))
|
||||
return
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(!H.dna.features["caps"])
|
||||
H.dna.features["caps"] = "Round"
|
||||
handle_mutant_bodyparts(H)
|
||||
H.faction |= "mushroom"
|
||||
mush = new()
|
||||
mush.teach(H, TRUE)
|
||||
RegisterSignal(C, COMSIG_MOB_ON_NEW_MIND, .proc/on_new_mind)
|
||||
|
||||
/datum/species/mush/proc/on_new_mind(mob/owner)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
..()
|
||||
|
||||
/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
var/current_job = J.title
|
||||
var/current_job = J?.title
|
||||
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
|
||||
switch(current_job)
|
||||
if("Chaplain")
|
||||
|
||||
@@ -84,10 +84,10 @@
|
||||
shadowwalk = SW
|
||||
|
||||
|
||||
/obj/item/organ/brain/nightmare/Remove(mob/living/carbon/M, special = 0)
|
||||
if(shadowwalk)
|
||||
M.RemoveSpell(shadowwalk)
|
||||
..()
|
||||
/obj/item/organ/brain/nightmare/Remove(special = FALSE)
|
||||
if(shadowwalk && owner)
|
||||
owner.RemoveSpell(shadowwalk)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/organ/heart/nightmare
|
||||
@@ -120,12 +120,12 @@
|
||||
blade = new/obj/item/light_eater
|
||||
M.put_in_hands(blade)
|
||||
|
||||
/obj/item/organ/heart/nightmare/Remove(mob/living/carbon/M, special = 0)
|
||||
/obj/item/organ/heart/nightmare/Remove(special = FALSE)
|
||||
respawn_progress = 0
|
||||
if(blade && special != HEART_SPECIAL_SHADOWIFY)
|
||||
M.visible_message("<span class='warning'>\The [blade] disintegrates!</span>")
|
||||
if(!QDELETED(owner) && blade && special != HEART_SPECIAL_SHADOWIFY)
|
||||
owner.visible_message("<span class='warning'>\The [blade] disintegrates!</span>")
|
||||
QDEL_NULL(blade)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/heart/nightmare/Stop()
|
||||
return 0
|
||||
@@ -146,7 +146,7 @@
|
||||
owner.revive(full_heal = TRUE)
|
||||
if(!(owner.dna.species.id == "shadow" || owner.dna.species.id == "nightmare"))
|
||||
var/mob/living/carbon/old_owner = owner
|
||||
Remove(owner, HEART_SPECIAL_SHADOWIFY)
|
||||
Remove(HEART_SPECIAL_SHADOWIFY)
|
||||
old_owner.set_species(/datum/species/shadow)
|
||||
Insert(old_owner, HEART_SPECIAL_SHADOWIFY)
|
||||
to_chat(owner, "<span class='userdanger'>You feel the shadows invade your skin, leaping into the center of your chest! You're alive!</span>")
|
||||
|
||||
@@ -382,9 +382,6 @@ There are several things that need to be remembered:
|
||||
|
||||
if(wear_suit)
|
||||
var/obj/item/clothing/suit/S = wear_suit
|
||||
var/item_level_support = FALSE // LISTEN! If you must degrade the code with further snowflake checks, at least keep it compatible with worn non-clothing items!
|
||||
if(!istype(S))
|
||||
item_level_support = TRUE
|
||||
wear_suit.screen_loc = ui_oclothing
|
||||
if(client && hud_used && hud_used.hud_shown)
|
||||
if(hud_used.inventory_shown)
|
||||
@@ -400,7 +397,7 @@ There are several things that need to be remembered:
|
||||
if("taur" in dna.species.mutant_bodyparts)
|
||||
T = GLOB.taur_list[dna.features["taur"]]
|
||||
|
||||
if(!item_level_support && S.mutantrace_variation)
|
||||
if(S.mutantrace_variation)
|
||||
if(T?.taur_mode)
|
||||
var/init_worn_icon = worn_icon
|
||||
variation_flag |= S.mutantrace_variation & T.taur_mode || S.mutantrace_variation & T.alt_taur_mode
|
||||
@@ -464,6 +461,8 @@ There are several things that need to be remembered:
|
||||
var/alt_icon = M.alternate_worn_icon || 'icons/mob/mask.dmi'
|
||||
var/muzzled = FALSE
|
||||
var/variation_flag = NONE
|
||||
if(head && (head.flags_inv & HIDEMASK))
|
||||
return
|
||||
if(("mam_snouts" in dna.species.default_features) && dna.features["mam_snouts"] != "None")
|
||||
muzzled = TRUE
|
||||
if(!muzzled && ("snout" in dna.species.default_features) && dna.features["snout"] != "None")
|
||||
|
||||
@@ -334,9 +334,10 @@
|
||||
var/obj/item/clothing/check
|
||||
var/internals = FALSE
|
||||
|
||||
for(check in GET_INTERNAL_SLOTS(src))
|
||||
if(CHECK_BITFIELD(check.clothing_flags, ALLOWINTERNALS))
|
||||
internals = TRUE
|
||||
if(!HAS_TRAIT(src, TRAIT_NO_INTERNALS))
|
||||
for(check in GET_INTERNAL_SLOTS(src))
|
||||
if(CHECK_BITFIELD(check.clothing_flags, ALLOWINTERNALS))
|
||||
internals = TRUE
|
||||
if(internal)
|
||||
if(internal.loc != src)
|
||||
internal = null
|
||||
|
||||
@@ -30,6 +30,9 @@
|
||||
|
||||
/mob/living/carbon/monkey/handle_mutations_and_radiation()
|
||||
if(radiation)
|
||||
if(radiation > RAD_MOB_MUTATE && prob((radiation - RAD_MOB_MUTATE) / 25))
|
||||
gorillize()
|
||||
return
|
||||
if(radiation > RAD_MOB_KNOCKDOWN && prob(RAD_MOB_KNOCKDOWN_PROB))
|
||||
if(!IsKnockdown())
|
||||
emote("collapse")
|
||||
@@ -41,10 +44,6 @@
|
||||
easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
emote("gasp")
|
||||
domutcheck()
|
||||
|
||||
if(radiation > RAD_MOB_MUTATE * 2 && prob(50))
|
||||
gorillize()
|
||||
return
|
||||
if(radiation > RAD_MOB_VOMIT && prob(RAD_MOB_VOMIT_PROB))
|
||||
vomit(10, TRUE)
|
||||
return ..()
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
stat = DEAD
|
||||
unset_machine()
|
||||
timeofdeath = world.time
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)
|
||||
for(var/obj/item/I in contents)
|
||||
I.on_mob_death(src, gibbed)
|
||||
if(mind)
|
||||
|
||||
@@ -200,25 +200,25 @@
|
||||
message_param = "blows a kiss to %t."
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/laugh
|
||||
/datum/emote/living/audio_emote
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/audio_emote/can_run_emote(mob/living/user, status_check = TRUE)
|
||||
. = ..()
|
||||
if(. && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
return !C.silent && (!C.mind || !C.mind.miming)
|
||||
|
||||
/datum/emote/living/audio_emote/laugh
|
||||
key = "laugh"
|
||||
key_third_person = "laughs"
|
||||
message = "laughs."
|
||||
message_mime = "laughs silently!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
|
||||
/datum/emote/living/laugh/can_run_emote(mob/living/user, status_check = TRUE)
|
||||
. = ..()
|
||||
if(. && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
return !C.silent
|
||||
|
||||
/datum/emote/living/laugh/run_emote(mob/user, params)
|
||||
/datum/emote/living/audio_emote/laugh/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(. && iscarbon(user)) //Citadel Edit because this is hilarious
|
||||
var/mob/living/carbon/C = user
|
||||
if(!C.mind || C.mind.miming)
|
||||
return
|
||||
if(iscatperson(C)) //we ask for is cat first because they're a subtype that tests true for ishumanbasic because HERESY
|
||||
playsound(C, pick('sound/voice/catpeople/nyahaha1.ogg',
|
||||
'sound/voice/catpeople/nyahaha2.ogg',
|
||||
@@ -226,12 +226,27 @@
|
||||
'sound/voice/catpeople/nyahehe.ogg'),
|
||||
50, 1)
|
||||
return
|
||||
if(ishumanbasic(C))
|
||||
else if(ismoth(C))
|
||||
playsound(C, 'sound/voice/moth/mothlaugh.ogg', 50, 1)
|
||||
else if(ishumanbasic(C))
|
||||
if(user.gender == FEMALE)
|
||||
playsound(C, 'sound/voice/human/womanlaugh.ogg', 50, 1)
|
||||
else
|
||||
playsound(C, pick('sound/voice/human/manlaugh1.ogg', 'sound/voice/human/manlaugh2.ogg'), 50, 1)
|
||||
|
||||
/datum/emote/living/audio_emote/chitter
|
||||
key = "chitter"
|
||||
key_third_person = "chitters"
|
||||
message = "chitters."
|
||||
message_mime = "chitters silently!"
|
||||
|
||||
/datum/emote/living/audio_emote/chitter/run_emote(mob/user, params)
|
||||
. = ..()
|
||||
if(. && iscarbon(user)) //Citadel Edit because this is hilarious
|
||||
var/mob/living/carbon/C = user
|
||||
if(ismoth(C))
|
||||
playsound(C, 'sound/voice/moth/mothchitter.ogg', 50, 1)
|
||||
|
||||
/datum/emote/living/look
|
||||
key = "look"
|
||||
key_third_person = "looks"
|
||||
@@ -411,17 +426,10 @@
|
||||
message = null
|
||||
|
||||
/datum/emote/living/custom/proc/check_invalid(mob/user, input)
|
||||
. = TRUE
|
||||
if(copytext(input,1,5) == "says")
|
||||
if(stop_bad_mime.Find(input, 1, 1))
|
||||
to_chat(user, "<span class='danger'>Invalid emote.</span>")
|
||||
else if(copytext(input,1,9) == "exclaims")
|
||||
to_chat(user, "<span class='danger'>Invalid emote.</span>")
|
||||
else if(copytext(input,1,6) == "yells")
|
||||
to_chat(user, "<span class='danger'>Invalid emote.</span>")
|
||||
else if(copytext(input,1,5) == "asks")
|
||||
to_chat(user, "<span class='danger'>Invalid emote.</span>")
|
||||
else
|
||||
. = FALSE
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/emote/living/custom/run_emote(mob/user, params, type_override = null)
|
||||
if(jobban_isbanned(user, "emote"))
|
||||
@@ -433,7 +441,7 @@
|
||||
to_chat(user, "You cannot send IC messages (muted).")
|
||||
return FALSE
|
||||
else if(!params)
|
||||
var/custom_emote = copytext(sanitize(input("Choose an emote to display.") as message|null), 1, MAX_MESSAGE_LEN) //CIT CHANGE - expands emote textbox
|
||||
var/custom_emote = stripped_multiline_input("Choose an emote to display.", "Custom Emote", null, MAX_MESSAGE_LEN)
|
||||
if(custom_emote && !check_invalid(user, custom_emote))
|
||||
var/type = input("Is this a visible or hearable emote?") as null|anything in list("Visible", "Hearable")
|
||||
switch(type)
|
||||
|
||||
@@ -90,8 +90,10 @@
|
||||
if(now_pushing)
|
||||
return TRUE
|
||||
|
||||
var/they_can_move = TRUE
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
they_can_move = L.canmove //L.mobility_flags & MOBILITY_MOVE
|
||||
//Also spread diseases
|
||||
for(var/thing in diseases)
|
||||
var/datum/disease/D = thing
|
||||
@@ -144,13 +146,17 @@
|
||||
return 1
|
||||
|
||||
if(!M.buckled && !M.has_buckled_mobs())
|
||||
var/mob_swap
|
||||
//the puller can always swap with its victim if on grab intent
|
||||
if(M.pulledby == src && a_intent == INTENT_GRAB)
|
||||
mob_swap = 1
|
||||
//restrained people act if they were on 'help' intent to prevent a person being pulled from being separated from their puller
|
||||
else if((M.restrained() || M.a_intent == INTENT_HELP) && (restrained() || a_intent == INTENT_HELP))
|
||||
mob_swap = 1
|
||||
var/mob_swap = FALSE
|
||||
var/too_strong = (M.move_resist > move_force) //can't swap with immovable objects unless they help us
|
||||
if(!they_can_move) //we have to physically move them
|
||||
if(!too_strong)
|
||||
mob_swap = TRUE
|
||||
else
|
||||
if(M.pulledby == src && a_intent == INTENT_GRAB)
|
||||
mob_swap = TRUE
|
||||
//restrained people act if they were on 'help' intent to prevent a person being pulled from being separated from their puller
|
||||
else if((M.restrained() || M.a_intent == INTENT_HELP) && (restrained() || a_intent == INTENT_HELP))
|
||||
mob_swap = TRUE
|
||||
if(mob_swap)
|
||||
//switch our position with M
|
||||
if(loc && !loc.Adjacent(M.loc))
|
||||
@@ -453,7 +459,7 @@
|
||||
return ret
|
||||
|
||||
// Living mobs use can_inject() to make sure that the mob is not syringe-proof in general.
|
||||
/mob/living/proc/can_inject()
|
||||
/mob/living/proc/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
|
||||
return TRUE
|
||||
|
||||
/mob/living/is_injectable(allowmobs = TRUE)
|
||||
|
||||
@@ -89,7 +89,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
var/static/list/one_character_prefix = list(MODE_HEADSET = TRUE, MODE_ROBOT = TRUE, MODE_WHISPER = TRUE)
|
||||
|
||||
if(sanitize)
|
||||
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
|
||||
message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
|
||||
if(!message || message == "")
|
||||
return
|
||||
|
||||
@@ -99,11 +99,10 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
var/in_critical = InCritical()
|
||||
|
||||
if(one_character_prefix[message_mode])
|
||||
message = copytext(message, 2)
|
||||
message = copytext_char(message, 2)
|
||||
else if(message_mode || saymode)
|
||||
message = copytext(message, 3)
|
||||
if(findtext(message, " ", 1, 2))
|
||||
message = copytext(message, 2)
|
||||
message = copytext_char(message, 3)
|
||||
message = trim_left(message)
|
||||
|
||||
if(message_mode == MODE_ADMIN)
|
||||
if(client)
|
||||
@@ -135,11 +134,10 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
// No, you cannot speak in xenocommon just because you know the key
|
||||
if(can_speak_in_language(message_language))
|
||||
language = message_language
|
||||
message = copytext(message, 3)
|
||||
message = copytext_char(message, 3)
|
||||
|
||||
// Trim the space if they said ",0 I LOVE LANGUAGES"
|
||||
if(findtext(message, " ", 1, 2))
|
||||
message = copytext(message, 2)
|
||||
message = trim_left(message)
|
||||
|
||||
if(!language)
|
||||
language = get_default_language()
|
||||
@@ -167,8 +165,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
if(fullcrit)
|
||||
var/health_diff = round(-HEALTH_THRESHOLD_DEAD + health)
|
||||
// If we cut our message short, abruptly end it with a-..
|
||||
var/message_len = length(message)
|
||||
message = copytext(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]"
|
||||
var/message_len = length_char(message)
|
||||
message = copytext_char(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]"
|
||||
message = Ellipsis(message, 10, 1)
|
||||
message_mode = MODE_WHISPER_CRIT
|
||||
succumbed = TRUE
|
||||
@@ -326,13 +324,13 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
return 1
|
||||
|
||||
/mob/living/proc/get_key(message)
|
||||
var/key = copytext(message, 1, 2)
|
||||
var/key = message[1]
|
||||
if(key in GLOB.department_radio_prefixes)
|
||||
return lowertext(copytext(message, 2, 3))
|
||||
return lowertext(message[1 + length(key)])
|
||||
|
||||
/mob/living/proc/get_message_language(message)
|
||||
if(copytext(message, 1, 2) == ",")
|
||||
var/key = copytext(message, 2, 3)
|
||||
if(message[1] == ",")
|
||||
var/key = message[1 + length(message[1])]
|
||||
for(var/ld in GLOB.all_languages)
|
||||
var/datum/language/LD = ld
|
||||
if(initial(LD.key) == key)
|
||||
|
||||
@@ -53,11 +53,11 @@
|
||||
if(NONE)
|
||||
return FALSE
|
||||
if(POWER_REQ_ALL)
|
||||
return !T || !A || ((!A.power_equip || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
|
||||
return !T || !A || ((!A.powered(EQUIP) || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
|
||||
if(POWER_REQ_CLOCKCULT)
|
||||
for(var/obj/effect/clockwork/sigil/transmission/ST in range(src, SIGIL_ACCESS_RANGE))
|
||||
return FALSE
|
||||
return !T || !A || (!istype(T, /turf/open/floor/clockwork) && (!A.power_equip || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
|
||||
return !T || !A || (!istype(T, /turf/open/floor/clockwork) && (!A.powered(EQUIP) || isspaceturf(T)) && !is_type_in_list(loc, list(/obj/item, /obj/mecha)))
|
||||
|
||||
/mob/living/silicon/ai/updatehealth()
|
||||
if(status_flags & GODMODE)
|
||||
@@ -100,7 +100,7 @@
|
||||
sleep(50)
|
||||
var/turf/T = get_turf(src)
|
||||
var/area/AIarea = get_area(src)
|
||||
if(AIarea && AIarea.power_equip)
|
||||
if(AIarea && AIarea.powered(EQUIP))
|
||||
if(!isspaceturf(T))
|
||||
ai_restore_power()
|
||||
return
|
||||
@@ -120,7 +120,7 @@
|
||||
var/PRP //like ERP with the code, at least this stuff is no more 4x sametext
|
||||
for (PRP=1, PRP<=4, PRP++)
|
||||
T = get_turf(src)
|
||||
AIarea = get_area(src)
|
||||
AIarea = get_base_area(src)
|
||||
if(AIarea)
|
||||
for (var/obj/machinery/power/apc/APC in AIarea)
|
||||
if (!(APC.stat & BROKEN))
|
||||
@@ -134,7 +134,7 @@
|
||||
to_chat(src, "Lost connection with the APC!")
|
||||
aiRestorePowerRoutine = POWER_RESTORATION_SEARCH_APC
|
||||
return
|
||||
if(AIarea.power_equip)
|
||||
if(AIarea.powered(EQUIP))
|
||||
if(!isspaceturf(T))
|
||||
ai_restore_power()
|
||||
return
|
||||
|
||||
@@ -26,7 +26,8 @@
|
||||
..()
|
||||
|
||||
/mob/living/silicon/ai/get_message_mode(message)
|
||||
if(copytext(message, 1, 3) in list(":h", ":H", ".h", ".H", "#h", "#H"))
|
||||
var/static/regex/holopad_finder = regex(@"[:.#][hH]")
|
||||
if(holopad_finder.Find(message, 1, 1))
|
||||
return MODE_HOLOPAD
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
*/
|
||||
|
||||
/datum/paiCandidate/proc/savefile_path(mob/user)
|
||||
return "data/player_saves/[copytext(user.ckey, 1, 2)]/[user.ckey]/pai.sav"
|
||||
return "data/player_saves/[user.ckey[1]]/[user.ckey]/pai.sav"
|
||||
|
||||
/datum/paiCandidate/proc/savefile_save(mob/user)
|
||||
if(IsGuestKey(user.key))
|
||||
|
||||
@@ -438,7 +438,7 @@
|
||||
if(1)
|
||||
. += "<CENTER><B>Medical Record</B></CENTER><BR>"
|
||||
if(medicalActive1 in GLOB.data_core.general)
|
||||
. += "Name: [medicalActive1.fields["name"]] ID: [medicalActive1.fields["id"]]<BR>\nSex: [medicalActive1.fields["sex"]]<BR>\nAge: [medicalActive1.fields["age"]]<BR>\nFingerprint: [medicalActive1.fields["fingerprint"]]<BR>\nPhysical Status: [medicalActive1.fields["p_stat"]]<BR>\nMental Status: [medicalActive1.fields["m_stat"]]<BR>"
|
||||
. += "Name: [medicalActive1.fields["name"]] ID: [medicalActive1.fields["id"]]<BR>\nGender: [medicalActive1.fields["gender"]]<BR>\nAge: [medicalActive1.fields["age"]]<BR>\nFingerprint: [medicalActive1.fields["fingerprint"]]<BR>\nPhysical Status: [medicalActive1.fields["p_stat"]]<BR>\nMental Status: [medicalActive1.fields["m_stat"]]<BR>"
|
||||
else
|
||||
. += "<pre>Requested medical record not found.</pre><BR>"
|
||||
if(medicalActive2 in GLOB.data_core.medical)
|
||||
@@ -460,7 +460,7 @@
|
||||
if(1)
|
||||
. += "<h3>Security Record</h3>"
|
||||
if(securityActive1 in GLOB.data_core.general)
|
||||
. += "Name: <A href='?src=[REF(src)];field=name'>[securityActive1.fields["name"]]</A> ID: <A href='?src=[REF(src)];field=id'>[securityActive1.fields["id"]]</A><BR>\nSex: <A href='?src=[REF(src)];field=sex'>[securityActive1.fields["sex"]]</A><BR>\nAge: <A href='?src=[REF(src)];field=age'>[securityActive1.fields["age"]]</A><BR>\nRank: <A href='?src=[REF(src)];field=rank'>[securityActive1.fields["rank"]]</A><BR>\nFingerprint: <A href='?src=[REF(src)];field=fingerprint'>[securityActive1.fields["fingerprint"]]</A><BR>\nPhysical Status: [securityActive1.fields["p_stat"]]<BR>\nMental Status: [securityActive1.fields["m_stat"]]<BR>"
|
||||
. += "Name: <A href='?src=[REF(src)];field=name'>[securityActive1.fields["name"]]</A> ID: <A href='?src=[REF(src)];field=id'>[securityActive1.fields["id"]]</A><BR>\nGender: <A href='?src=[REF(src)];field=sex'>[securityActive1.fields["gender"]]</A><BR>\nAge: <A href='?src=[REF(src)];field=age'>[securityActive1.fields["age"]]</A><BR>\nRank: <A href='?src=[REF(src)];field=rank'>[securityActive1.fields["rank"]]</A><BR>\nFingerprint: <A href='?src=[REF(src)];field=fingerprint'>[securityActive1.fields["fingerprint"]]</A><BR>\nPhysical Status: [securityActive1.fields["p_stat"]]<BR>\nMental Status: [securityActive1.fields["m_stat"]]<BR>"
|
||||
else
|
||||
. += "<pre>Requested security record not found,</pre><BR>"
|
||||
if(securityActive2 in GLOB.data_core.security)
|
||||
|
||||
@@ -151,7 +151,7 @@
|
||||
for(var/key in alarm_types_clear)
|
||||
alarm_types_clear[key] = 0
|
||||
|
||||
/mob/living/silicon/can_inject(mob/user, error_msg)
|
||||
/mob/living/silicon/can_inject(mob/user, error_msg, target_zone, penetrate_thick = FALSE, bypass_immunity = FALSE)
|
||||
if(error_msg)
|
||||
to_chat(user, "<span class='alert'>[p_their(TRUE)] outer shell is too tough.</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
icon_state = "mulebot0"
|
||||
density = TRUE
|
||||
move_resist = MOVE_FORCE_STRONG
|
||||
animate_movement = 1
|
||||
animate_movement = FORWARD_STEPS
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
damage_coeff = list(BRUTE = 0.5, BURN = 0.7, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
|
||||
@@ -29,10 +29,14 @@
|
||||
model = "MULE"
|
||||
bot_core_type = /obj/machinery/bot_core/mulebot
|
||||
|
||||
var/ui_x = 350
|
||||
var/ui_y = 425
|
||||
|
||||
var/id
|
||||
|
||||
path_image_color = "#7F5200"
|
||||
|
||||
var/base_icon = "mulebot"
|
||||
var/atom/movable/load = null
|
||||
var/mob/living/passenger = null
|
||||
var/turf/target // this is turf to navigate to (location of beacon)
|
||||
@@ -74,16 +78,16 @@
|
||||
/mob/living/simple_animal/bot/mulebot/proc/set_id(new_id)
|
||||
id = new_id
|
||||
if(paicard)
|
||||
bot_name = "\improper MULEbot ([new_id])"
|
||||
bot_name = "[initial(name)] ([new_id])"
|
||||
else
|
||||
name = "\improper MULEbot ([new_id])"
|
||||
name = "[initial(name)] ([new_id])"
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/bot_reset()
|
||||
..()
|
||||
reached_target = 0
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
if(I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
..()
|
||||
if(open)
|
||||
on = FALSE
|
||||
@@ -91,13 +95,13 @@
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
cell = I
|
||||
visible_message("[user] inserts a cell into [src].",
|
||||
visible_message("<span class='notice'>[user] inserts a cell into [src].</span>",
|
||||
"<span class='notice'>You insert the new cell into [src].</span>")
|
||||
else if(istype(I, /obj/item/crowbar) && open && cell)
|
||||
else if(I.tool_behaviour == TOOL_CROWBAR && open && cell)
|
||||
cell.add_fingerprint(usr)
|
||||
cell.forceMove(loc)
|
||||
cell = null
|
||||
visible_message("[user] crowbars out the power cell from [src].",
|
||||
visible_message("<span class='notice'>[user] crowbars out the power cell from [src].</span>",
|
||||
"<span class='notice'>You pry the powercell out of [src].</span>")
|
||||
else if(is_wire_tool(I) && open)
|
||||
return attack_hand(user)
|
||||
@@ -115,21 +119,19 @@
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/emag_act(mob/user)
|
||||
. = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
|
||||
if(emagged < 1)
|
||||
emagged = TRUE
|
||||
if(!open)
|
||||
locked = !locked
|
||||
to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] [src]'s controls!</span>")
|
||||
flick("mulebot-emagged", src)
|
||||
playsound(src, "sparks", 100, 0)
|
||||
return TRUE
|
||||
playsound(src, "sparks", 100, FALSE)
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/update_icon()
|
||||
if(open)
|
||||
icon_state="mulebot-hatch"
|
||||
icon_state="[base_icon]-hatch"
|
||||
else
|
||||
icon_state = "mulebot[wires.is_cut(WIRE_AVOIDANCE)]"
|
||||
icon_state = "[base_icon][wires.is_cut(WIRE_AVOIDANCE)]"
|
||||
cut_overlays()
|
||||
if(load && !ismob(load))//buckling handles the mob offsets
|
||||
load.pixel_y = initial(load.pixel_y) + 9
|
||||
@@ -152,7 +154,7 @@
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/bullet_act(obj/item/projectile/Proj)
|
||||
. = ..()
|
||||
if(. == BULLET_ACT_HIT && !QDELETED(src)) //Got hit and not blown up yet.)
|
||||
if(. && !QDELETED(src)) //Got hit and not blown up yet.
|
||||
if(prob(50) && !isnull(load))
|
||||
unload(0)
|
||||
if(prob(25))
|
||||
@@ -171,7 +173,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "mulebot", name, 600, 375, master_ui, state)
|
||||
ui = new(user, src, ui_key, "mulebot", name, ui_x, ui_y, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/ui_data(mob/user)
|
||||
@@ -191,12 +193,15 @@
|
||||
else
|
||||
data["load"] = load ? load.name : null
|
||||
data["destination"] = destination ? destination : null
|
||||
data["home"] = home_destination
|
||||
data["destinations"] = GLOB.deliverybeacontags
|
||||
data["cell"] = cell ? TRUE : FALSE
|
||||
data["cellPercent"] = cell ? cell.percent() : null
|
||||
data["autoReturn"] = auto_return
|
||||
data["autoPickup"] = auto_pickup
|
||||
data["reportDelivery"] = report_delivery
|
||||
data["haspai"] = paicard ? TRUE : FALSE
|
||||
data["id"] = id
|
||||
return data
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/ui_act(action, params)
|
||||
@@ -216,10 +221,10 @@
|
||||
return
|
||||
. = TRUE
|
||||
else
|
||||
bot_control(action, usr) // Kill this later.
|
||||
bot_control(action, usr, params) // Kill this later.
|
||||
. = TRUE
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/bot_control(command, mob/user, pda = FALSE)
|
||||
/mob/living/simple_animal/bot/mulebot/bot_control(command, mob/user, list/params = list(), pda = FALSE)
|
||||
if(pda && wires.is_cut(WIRE_RX)) // MULE wireless is controlled by wires.
|
||||
return
|
||||
|
||||
@@ -234,15 +239,27 @@
|
||||
if(mode == BOT_IDLE || mode == BOT_DELIVER)
|
||||
start_home()
|
||||
if("destination")
|
||||
var/new_dest = input(user, "Enter Destination:", name, destination) as null|anything in GLOB.deliverybeacontags
|
||||
var/new_dest
|
||||
if(pda)
|
||||
new_dest = input(user, "Enter Destination:", name, destination) as null|anything in GLOB.deliverybeacontags
|
||||
else
|
||||
new_dest = params["value"]
|
||||
if(new_dest)
|
||||
set_destination(new_dest)
|
||||
if("setid")
|
||||
var/new_id = stripped_input(user, "Enter ID:", name, id, MAX_NAME_LEN)
|
||||
var/new_id
|
||||
if(pda)
|
||||
new_id = stripped_input(user, "Enter ID:", name, id, MAX_NAME_LEN)
|
||||
else
|
||||
new_id = params["value"]
|
||||
if(new_id)
|
||||
set_id(new_id)
|
||||
if("sethome")
|
||||
var/new_home = input(user, "Enter Home:", name, home_destination) as null|anything in GLOB.deliverybeacontags
|
||||
var/new_home
|
||||
if(pda)
|
||||
new_home = input(user, "Enter Home:", name, home_destination) as null|anything in GLOB.deliverybeacontags
|
||||
else
|
||||
new_home = params["value"]
|
||||
if(new_home)
|
||||
home_destination = new_home
|
||||
if("unload")
|
||||
@@ -317,26 +334,28 @@
|
||||
/mob/living/simple_animal/bot/mulebot/proc/buzz(type)
|
||||
switch(type)
|
||||
if(SIGH)
|
||||
audible_message("[src] makes a sighing buzz.", "<span class='italics'>You hear an electronic buzzing sound.</span>")
|
||||
playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
audible_message("<span class='hear'>[src] makes a sighing buzz.</span>")
|
||||
playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, FALSE)
|
||||
if(ANNOYED)
|
||||
audible_message("[src] makes an annoyed buzzing sound.", "<span class='italics'>You hear an electronic buzzing sound.</span>")
|
||||
playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0)
|
||||
audible_message("<span class='hear'>[src] makes an annoyed buzzing sound.</span>")
|
||||
playsound(loc, 'sound/machines/buzz-two.ogg', 50, FALSE)
|
||||
if(DELIGHT)
|
||||
audible_message("[src] makes a delighted ping!", "<span class='italics'>You hear a ping.</span>")
|
||||
playsound(loc, 'sound/machines/ping.ogg', 50, 0)
|
||||
audible_message("<span class='hear'>[src] makes a delighted ping!</span>")
|
||||
playsound(loc, 'sound/machines/ping.ogg', 50, FALSE)
|
||||
|
||||
|
||||
// mousedrop a crate to load the bot
|
||||
// can load anything if hacked
|
||||
/mob/living/simple_animal/bot/mulebot/MouseDrop_T(atom/movable/AM, mob/user)
|
||||
|
||||
if(user.incapacitated() || user.lying)
|
||||
return
|
||||
|
||||
if(!istype(AM))
|
||||
return
|
||||
|
||||
if(!istype(AM) || isdead(AM) || iscameramob(AM) || istype(AM, /obj/effect/dummy/phased_mob))
|
||||
return
|
||||
|
||||
load(AM)
|
||||
|
||||
// called to load a crate
|
||||
@@ -449,10 +468,8 @@
|
||||
process_bot()
|
||||
num_steps--
|
||||
if(mode != BOT_IDLE)
|
||||
spawn(0)
|
||||
for(var/i=num_steps,i>0,i--)
|
||||
sleep(2)
|
||||
process_bot()
|
||||
var/process_timer = addtimer(CALLBACK(src, .proc/process_bot), 2, TIMER_LOOP|TIMER_STOPPABLE)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/deltimer, process_timer), (num_steps*2) + 1)
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/proc/process_bot()
|
||||
if(!on || client)
|
||||
@@ -477,7 +494,7 @@
|
||||
if(isturf(next))
|
||||
if(bloodiness)
|
||||
var/obj/effect/decal/cleanable/blood/tracks/B = new(loc)
|
||||
if(blood_DNA && blood_DNA.len)
|
||||
if(length(blood_DNA))
|
||||
B.blood_DNA |= blood_DNA.Copy()
|
||||
var/newdir = get_dir(next, loc)
|
||||
if(newdir == dir)
|
||||
@@ -491,6 +508,7 @@
|
||||
B.setDir(newdir)
|
||||
bloodiness--
|
||||
|
||||
|
||||
var/oldloc = loc
|
||||
var/moved = step_towards(src, next) // attempt to move
|
||||
if(cell)
|
||||
@@ -516,11 +534,7 @@
|
||||
buzz(SIGH)
|
||||
mode = BOT_WAIT_FOR_NAV
|
||||
blockcount = 0
|
||||
spawn(20)
|
||||
calc_path(avoid=next)
|
||||
if(path.len > 0)
|
||||
buzz(DELIGHT)
|
||||
mode = BOT_BLOCKED
|
||||
addtimer(CALLBACK(src, .proc/process_blocked, next), 2 SECONDS)
|
||||
return
|
||||
return
|
||||
else
|
||||
@@ -533,18 +547,26 @@
|
||||
|
||||
if(BOT_NAV) // calculate new path
|
||||
mode = BOT_WAIT_FOR_NAV
|
||||
spawn(0)
|
||||
calc_path()
|
||||
INVOKE_ASYNC(src, .proc/process_nav)
|
||||
|
||||
if(path.len > 0)
|
||||
blockcount = 0
|
||||
mode = BOT_BLOCKED
|
||||
buzz(DELIGHT)
|
||||
/mob/living/simple_animal/bot/mulebot/proc/process_blocked(turf/next)
|
||||
calc_path(avoid=next)
|
||||
if(path.len > 0)
|
||||
buzz(DELIGHT)
|
||||
mode = BOT_BLOCKED
|
||||
|
||||
else
|
||||
buzz(SIGH)
|
||||
/mob/living/simple_animal/bot/mulebot/proc/process_nav()
|
||||
calc_path()
|
||||
|
||||
mode = BOT_NO_ROUTE
|
||||
if(path.len > 0)
|
||||
blockcount = 0
|
||||
mode = BOT_BLOCKED
|
||||
buzz(DELIGHT)
|
||||
|
||||
else
|
||||
buzz(SIGH)
|
||||
|
||||
mode = BOT_NO_ROUTE
|
||||
|
||||
// calculates a path to the current destination
|
||||
// given an optional turf to avoid
|
||||
@@ -574,26 +596,28 @@
|
||||
/mob/living/simple_animal/bot/mulebot/proc/start_home()
|
||||
if(!on)
|
||||
return
|
||||
spawn(0)
|
||||
set_destination(home_destination)
|
||||
mode = BOT_BLOCKED
|
||||
INVOKE_ASYNC(src, .proc/do_start_home)
|
||||
update_icon()
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/proc/do_start_home()
|
||||
set_destination(home_destination)
|
||||
mode = BOT_BLOCKED
|
||||
|
||||
// called when bot reaches current target
|
||||
/mob/living/simple_animal/bot/mulebot/proc/at_target()
|
||||
if(!reached_target)
|
||||
radio_channel = "Supply" //Supply channel
|
||||
audible_message("[src] makes a chiming sound!", "<span class='italics'>You hear a chime.</span>")
|
||||
playsound(loc, 'sound/machines/chime.ogg', 50, 0)
|
||||
radio_channel = RADIO_CHANNEL_SUPPLY //Supply channel
|
||||
audible_message("<span class='hear'>[src] makes a chiming sound!</span>")
|
||||
playsound(loc, 'sound/machines/chime.ogg', 50, FALSE)
|
||||
reached_target = 1
|
||||
|
||||
if(pathset) //The AI called us here, so notify it of our arrival.
|
||||
loaddir = dir //The MULE will attempt to load a crate in whatever direction the MULE is "facing".
|
||||
if(calling_ai)
|
||||
to_chat(calling_ai, "<span class='notice'>[icon2html(src, calling_ai)] [src] wirelessly plays a chiming sound!</span>")
|
||||
playsound(calling_ai, 'sound/machines/chime.ogg',40, 0)
|
||||
playsound(calling_ai, 'sound/machines/chime.ogg',40, FALSE)
|
||||
calling_ai = null
|
||||
radio_channel = "AI Private" //Report on AI Private instead if the AI is controlling us.
|
||||
radio_channel = RADIO_CHANNEL_AI_PRIVATE //Report on AI Private instead if the AI is controlling us.
|
||||
|
||||
if(load) // if loaded, unload at target
|
||||
if(report_delivery)
|
||||
@@ -645,7 +669,7 @@
|
||||
log_combat(src, H, "run over", null, "(DAMTYPE: [uppertext(BRUTE)])")
|
||||
H.visible_message("<span class='danger'>[src] drives over [H]!</span>", \
|
||||
"<span class='userdanger'>[src] drives over you!</span>")
|
||||
playsound(loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
playsound(loc, 'sound/effects/splat.ogg', 50, TRUE)
|
||||
|
||||
var/damage = rand(5,15)
|
||||
H.apply_damage(2*damage, BRUTE, BODY_ZONE_HEAD, run_armor_check(BODY_ZONE_HEAD, "melee"))
|
||||
@@ -734,7 +758,7 @@
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/insertpai(mob/user, obj/item/paicard/card)
|
||||
if(..())
|
||||
visible_message("[src] safeties are locked on.")
|
||||
visible_message("<span class='notice'>[src] safeties are locked on.</span>")
|
||||
|
||||
#undef SIGH
|
||||
#undef ANNOYED
|
||||
@@ -742,3 +766,4 @@
|
||||
|
||||
/obj/machinery/bot_core/mulebot
|
||||
req_access = list(ACCESS_CARGO)
|
||||
|
||||
@@ -207,7 +207,11 @@
|
||||
|
||||
switch(add_to)
|
||||
if("collar")
|
||||
add_collar(usr.get_active_held_item(), usr)
|
||||
var/obj/item/clothing/neck/petcollar/P = usr.get_active_held_item()
|
||||
if(!istype(P))
|
||||
to_chat(usr,"<span class='warning'>That's not a collar.</span>")
|
||||
return
|
||||
add_collar(P, usr)
|
||||
update_corgi_fluff()
|
||||
|
||||
if(BODY_ZONE_HEAD)
|
||||
|
||||
@@ -130,10 +130,6 @@
|
||||
hacked = TRUE
|
||||
visualAppearence = CLOCKDRONE
|
||||
can_be_held = FALSE
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
flavortext = "<b><span class='nezbere'>You are a cogscarab,</span> a tiny building construct of Ratvar. While you're weak and can't recite scripture, \
|
||||
you have a set of quick tools, as well as a replica fabricator that can create brass and convert objects.<br><br>Work with the servants of Ratvar \
|
||||
to construct and maintain defenses at the City of Cogs. If there are no servants, use this time to experiment with base designs!"
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/ratvar //a subtype for spawning when ratvar is alive, has a slab that it can use and a normal fabricator
|
||||
default_storage = /obj/item/storage/toolbox/brass/prefilled/ratvar
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
var/obj/item/organ/tail/cat/tail = L.getorgan(/obj/item/organ/tail/cat)
|
||||
if(!QDELETED(tail))
|
||||
visible_message("[src] severs [L]'s tail in one swift swipe!", "<span class='notice'>You sever [L]'s tail in one swift swipe.</span>")
|
||||
tail.Remove(L)
|
||||
tail.Remove()
|
||||
var/obj/item/organ/tail/cat/dropped_tail = new(target.drop_location())
|
||||
dropped_tail.color = L.hair_color
|
||||
return 1
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
time++
|
||||
if(time >= EGG_INCUBATION_TIME)
|
||||
Pop()
|
||||
Remove(owner)
|
||||
Remove()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/organ/body_egg/changeling_egg/proc/Pop()
|
||||
|
||||
@@ -479,31 +479,33 @@ Difficulty: Very Hard
|
||||
NewTerrainTables = /obj/structure/table/abductor
|
||||
|
||||
/obj/machinery/anomalous_crystal/theme_warp/ActivationReaction(mob/user, method)
|
||||
if(..())
|
||||
var/area/A = get_area(src)
|
||||
if(!A.outdoors && !(A in affected_targets))
|
||||
for(var/atom/Stuff in A)
|
||||
if(isturf(Stuff))
|
||||
var/turf/T = Stuff
|
||||
if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors)
|
||||
var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(prob(florachance) && NewFlora.len && !is_blocked_turf(O, TRUE))
|
||||
var/atom/Picked = pick(NewFlora)
|
||||
new Picked(O)
|
||||
continue
|
||||
if(iswallturf(T) && NewTerrainWalls)
|
||||
T.ChangeTurf(NewTerrainWalls)
|
||||
continue
|
||||
if(istype(Stuff, /obj/structure/chair) && NewTerrainChairs)
|
||||
var/obj/structure/chair/Original = Stuff
|
||||
var/obj/structure/chair/C = new NewTerrainChairs(Original.loc)
|
||||
C.setDir(Original.dir)
|
||||
qdel(Stuff)
|
||||
continue
|
||||
if(istype(Stuff, /obj/structure/table) && NewTerrainTables)
|
||||
new NewTerrainTables(Stuff.loc)
|
||||
continue
|
||||
affected_targets += A
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
for(var/i in get_sub_areas(src))
|
||||
var/area/A = i
|
||||
if(A.outdoors || (A in affected_targets))
|
||||
continue
|
||||
affected_targets += A
|
||||
for(var/stuff in A)
|
||||
var/atom/target = stuff
|
||||
if(isturf(target))
|
||||
var/turf/T = target
|
||||
if((isspaceturf(T) || isfloorturf(T)) && NewTerrainFloors)
|
||||
var/turf/open/O = T.ChangeTurf(NewTerrainFloors, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(NewFlora.len && prob(florachance) && !is_blocked_turf(O, TRUE))
|
||||
var/atom/Picked = pick(NewFlora)
|
||||
new Picked(O)
|
||||
else if(iswallturf(T) && NewTerrainWalls)
|
||||
T.ChangeTurf(NewTerrainWalls)
|
||||
else if(NewTerrainChairs && istype(target, /obj/structure/chair))
|
||||
var/obj/structure/chair/Original = target
|
||||
var/obj/structure/chair/C = new NewTerrainChairs(Original.loc)
|
||||
C.setDir(Original.dir)
|
||||
qdel(target)
|
||||
else if(NewTerrainTables && istype(target, /obj/structure/table))
|
||||
new NewTerrainTables(target.loc)
|
||||
qdel(target)
|
||||
|
||||
/obj/machinery/anomalous_crystal/emitter //Generates a projectile when interacted with
|
||||
observer_desc = "This crystal generates a projectile when activated."
|
||||
|
||||
@@ -170,7 +170,7 @@ Difficulty: Medium
|
||||
to_chat(user, "<span class='warning'>The staff is still recharging!</span>")
|
||||
return
|
||||
|
||||
var/area/user_area = get_area(user)
|
||||
var/area/user_area = get_base_area(user)
|
||||
var/turf/user_turf = get_turf(user)
|
||||
if(!user_area || !user_turf || (user_area.type in excluded_areas))
|
||||
to_chat(user, "<span class='warning'>Something is preventing you from using the staff here.</span>")
|
||||
|
||||
@@ -208,8 +208,8 @@
|
||||
ears.forceMove(drop_location())
|
||||
ears = null
|
||||
for(var/possible_phrase in speak)
|
||||
if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys)
|
||||
possible_phrase = copytext(possible_phrase,3)
|
||||
if(copytext_char(possible_phrase, 2, 3) in GLOB.department_radio_keys)
|
||||
possible_phrase = copytext_char(possible_phrase, 3)
|
||||
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
@@ -332,8 +332,8 @@
|
||||
speak_chance *= 1.27 // 20 crackers to go from 1% to 100%
|
||||
speech_shuffle_rate += 10
|
||||
to_chat(user, "<span class='notice'>[src] eagerly devours the cracker.</span>")
|
||||
..()
|
||||
return
|
||||
return // the cracker was deleted
|
||||
return ..()
|
||||
|
||||
//Bullets
|
||||
/mob/living/simple_animal/parrot/bullet_act(obj/item/projectile/Proj)
|
||||
@@ -419,8 +419,8 @@
|
||||
if(prob(50))
|
||||
useradio = 1
|
||||
|
||||
if((copytext(possible_phrase,1,2) in GLOB.department_radio_prefixes) && (copytext(possible_phrase,2,3) in GLOB.department_radio_keys))
|
||||
possible_phrase = "[useradio?pick(available_channels):""][copytext(possible_phrase,3)]" //crop out the channel prefix
|
||||
if((possible_phrase[1] in GLOB.department_radio_prefixes) && (copytext_char(possible_phrase, 2, 3) in GLOB.department_radio_keys))
|
||||
possible_phrase = "[useradio?pick(available_channels):""][copytext_char(possible_phrase, 3)]" //crop out the channel prefix
|
||||
else
|
||||
possible_phrase = "[useradio?pick(available_channels):""][possible_phrase]"
|
||||
|
||||
@@ -428,8 +428,8 @@
|
||||
|
||||
else //If we have no headset or channels to use, dont try to use any!
|
||||
for(var/possible_phrase in speak)
|
||||
if((copytext(possible_phrase,1,2) in GLOB.department_radio_prefixes) && (copytext(possible_phrase,2,3) in GLOB.department_radio_keys))
|
||||
possible_phrase = copytext(possible_phrase,3) //crop out the channel prefix
|
||||
if((possible_phrase[1] in GLOB.department_radio_prefixes) && (copytext_char(possible_phrase, 2, 3) in GLOB.department_radio_keys))
|
||||
possible_phrase = copytext_char(possible_phrase, 3) //crop out the channel prefix
|
||||
newspeak.Add(possible_phrase)
|
||||
speak = newspeak
|
||||
|
||||
|
||||
@@ -81,9 +81,9 @@
|
||||
|
||||
var/dextrous = FALSE //If the creature has, and can use, hands
|
||||
var/dextrous_hud_type = /datum/hud/dextrous
|
||||
var/datum/personal_crafting/handcrafting
|
||||
|
||||
var/AIStatus = AI_ON //The Status of our AI, can be set to AI_ON (On, usual processing), AI_IDLE (Will not process, but will return to AI_ON if an enemy comes near), AI_OFF (Off, Not processing ever), AI_Z_OFF (Temporarily off due to nonpresence of players)
|
||||
var/can_have_ai = TRUE //once we have become sentient, we can never go back
|
||||
|
||||
var/shouldwakeup = FALSE //convenience var for forcibly waking up an idling AI on next check.
|
||||
|
||||
@@ -97,7 +97,6 @@
|
||||
/mob/living/simple_animal/Initialize()
|
||||
. = ..()
|
||||
GLOB.simple_animals[AIStatus] += src
|
||||
handcrafting = new()
|
||||
if(gender == PLURAL)
|
||||
gender = pick(MALE,FEMALE)
|
||||
if(!real_name)
|
||||
@@ -105,6 +104,8 @@
|
||||
if(!loc)
|
||||
stack_trace("Simple animal being instantiated in nullspace")
|
||||
update_simplemob_varspeed()
|
||||
if(dextrous)
|
||||
AddComponent(/datum/component/personal_crafting)
|
||||
|
||||
/mob/living/simple_animal/Destroy()
|
||||
GLOB.simple_animals[AIStatus] -= src
|
||||
@@ -425,6 +426,9 @@
|
||||
canmove = FALSE
|
||||
else
|
||||
canmove = value_otherwise
|
||||
if(!canmove) // !(mobility_flags & MOBILITY_MOVE)
|
||||
walk(src, 0) //stop mid walk
|
||||
|
||||
update_transform()
|
||||
update_action_buttons_icon()
|
||||
return canmove
|
||||
@@ -443,6 +447,7 @@
|
||||
|
||||
/mob/living/simple_animal/proc/sentience_act() //Called when a simple animal gains sentience via gold slime potion
|
||||
toggle_ai(AI_OFF) // To prevent any weirdness.
|
||||
can_have_ai = FALSE
|
||||
|
||||
/mob/living/simple_animal/update_sight()
|
||||
if(!client)
|
||||
@@ -466,10 +471,6 @@
|
||||
/mob/living/simple_animal/get_idcard(hand_first = TRUE)
|
||||
return ..() || access_card
|
||||
|
||||
/mob/living/simple_animal/OpenCraftingMenu()
|
||||
if(dextrous)
|
||||
handcrafting.ui_interact(src)
|
||||
|
||||
/mob/living/simple_animal/can_hold_items()
|
||||
return dextrous
|
||||
|
||||
@@ -557,6 +558,8 @@
|
||||
LoadComponent(/datum/component/riding)
|
||||
|
||||
/mob/living/simple_animal/proc/toggle_ai(togglestatus)
|
||||
if(!can_have_ai && (togglestatus != AI_OFF))
|
||||
return
|
||||
if (AIStatus != togglestatus)
|
||||
if (togglestatus > 0 && togglestatus < 5)
|
||||
if (togglestatus == AI_Z_OFF || AIStatus == AI_Z_OFF)
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
AIproc = 1
|
||||
|
||||
while(AIproc && stat != DEAD && (attacked || hungry || rabid || buckled))
|
||||
if(buckled) // can't eat AND have this little process at the same time
|
||||
if(!canmove) // !(mobility_flags & MOBILITY_MOVE) //also covers buckling. Not sure why buckled is in the while condition if we're going to immediately break, honestly
|
||||
break
|
||||
|
||||
if(!Target || client)
|
||||
|
||||
@@ -212,7 +212,7 @@
|
||||
emote("deathgasp")
|
||||
ADD_TRAIT(src, TRAIT_FAKEDEATH, source)
|
||||
ADD_TRAIT(src, TRAIT_DEATHCOMA, source)
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)
|
||||
update_stat()
|
||||
|
||||
/mob/living/proc/unignore_slowdown(list/sources)
|
||||
|
||||
Reference in New Issue
Block a user