Make Cit work on linux with and without TGS4
This commit is contained in:
@@ -72,6 +72,16 @@
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category = CAT_WEAPONRY
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subcategory = CAT_MELEE
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/datum/crafting_recipe/newsbaton
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name = "Newspaper Baton"
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result = /obj/item/melee/classic_baton/telescopic/newspaper
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reqs = list(/obj/item/melee/classic_baton/telescopic = 1,
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/obj/item/newspaper = 1,
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/obj/item/stack/sticky_tape = 2)
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time = 40
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category = CAT_WEAPONRY
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subcategory = CAT_MELEE
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/datum/crafting_recipe/bokken
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name = "Training Bokken"
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result = /obj/item/melee/bokken
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@@ -453,6 +453,18 @@
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playsound(src.loc, on_sound, 50, 1)
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add_fingerprint(user)
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/obj/item/melee/classic_baton/telescopic/newspaper
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name = "The Daily Whiplash"
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desc = "A newspaper wrapped around a telescopic baton in such a way that it looks like you're beating people with a rolled up newspaper."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "newspaper"
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lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi'
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on_sound = 'sound/weapons/batonextend.ogg'
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on_icon_state = "newspaper2"
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off_icon_state = "newspaper"
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on_item_state = "newspaper"
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/obj/item/melee/classic_baton/telescopic/contractor_baton
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name = "contractor baton"
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desc = "A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets."
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@@ -612,6 +612,12 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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icon_state = "kobold"
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item_state = "kobold"
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/obj/item/toy/plush/lizardplushie/kobold
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name = "spacelizard plushie"
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desc = "An adorable stuffed toy that resembles a lizard in a suit."
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icon_state = "plushie_spacelizard"
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item_state = "plushie_spacelizard"
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/obj/item/toy/plush/nukeplushie
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name = "operative plushie"
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desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
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@@ -643,17 +649,17 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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/obj/item/toy/plush/beeplushie
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name = "bee plushie"
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desc = "A cute toy that resembles an even cuter bee."
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icon_state = "plushie_h"
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item_state = "plushie_h"
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icon_state = "plushie_bee"
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item_state = "plushie_bee"
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attack_verb = list("stung")
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gender = FEMALE
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squeak_override = list('modular_citadel/sound/voice/scream_moth.ogg' = 1)
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/obj/item/toy/plush/mothplushie
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name = "insect plushie"
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name = "moth plushie"
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desc = "An adorable stuffed toy that resembles some kind of insect."
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icon_state = "bumble"
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item_state = "bumble"
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icon_state = "moff"
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item_state = "moff"
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squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
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can_random_spawn = FALSE
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@@ -665,6 +671,20 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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attack_verb = list("lit", "flickered", "flashed")
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squeak_override = list('sound/weapons/magout.ogg' = 1)
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/obj/item/toy/plush/drake
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name = "drake plushie"
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desc = "A large beast from lavaland turned into a marketable plushie!"
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icon_state = "drake"
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item_state = "drake"
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attack_verb = list("bit", "devoured", "burned")
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/obj/item/toy/plush/deer
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name = "deer plushie"
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desc = "Oh deer, a plushie!"
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icon_state = "deer"
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item_state = "deer"
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attack_verb = list("bleated", "rammed", "kicked")
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/obj/item/toy/plush/box
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name = "cardboard plushie"
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desc = "A toy box plushie, it holds cotten. Only a baddie would place a bomb through the postal system..."
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@@ -694,7 +714,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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attack_verb = list("scanned", "beeped", "stared")
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/obj/item/toy/plush/borgplushie
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name = "robot plushie"
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name = "K9 plushie"
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desc = "An adorable stuffed toy of a robot."
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icon_state = "securityk9"
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item_state = "securityk9"
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@@ -702,25 +722,28 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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squeak_override = list('sound/machines/beep.ogg' = 1)
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/obj/item/toy/plush/borgplushie/medihound
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name = "medihound plushie"
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icon_state = "medihound"
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item_state = "medihound"
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/obj/item/toy/plush/borgplushie/scrubpuppy
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name = "scrubpuppy plushie"
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icon_state = "scrubpuppy"
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item_state = "scrubpuppy"
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/obj/item/toy/plush/borgplushie/pupdozer
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name = "pupdozer plushie"
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icon_state = "pupdozer"
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item_state = "pupdozer"
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/obj/item/toy/plush/aiplush
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name = "AI plushie"
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desc = "A little stuffed toy AI core... it appears to be malfunctioning."
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icon_state = "exo"
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item_state = "exo"
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icon_state = "malfai"
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item_state = "malfai"
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attack_verb = list("hacked", "detonated", "overloaded")
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squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
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/obj/item/toy/plush/mammal/fox
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icon_state = "fox"
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item_state = "fox"
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/obj/item/toy/plush/snakeplushie
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name = "snake plushie"
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desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
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@@ -732,6 +755,72 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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/obj/item/toy/plush/mammal
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name = "mammal plushie"
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desc = "An adorable stuffed toy resembling some sort of crew member."
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icon_state = "ych"
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item_state = "ych"
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can_random_spawn = FALSE
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/obj/item/toy/plush/mammal/fox
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name = "fox plushie"
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desc = "An adorable stuffed toy resembling a fox."
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icon_state = "fox"
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item_state = "fox"
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attack_verb = list("yipped", "geckered", "yapped")
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/obj/item/toy/plush/mammal/dog
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name = "dog plushie"
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icon_state = "corgi"
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item_state = "corgi"
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desc = "An adorable stuffed toy that resembles a dog."
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attack_verb = list("barked", "boofed", "borked")
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squeak_override = list(
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'modular_citadel/sound/voice/bark1.ogg' = 1,
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'modular_citadel/sound/voice/bark2.ogg' = 1
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)
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/obj/item/toy/plush/mammal/dog/fcorgi
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name = "corgi plushie"
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icon_state = "girlycorgi"
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item_state = "girlycorgi"
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desc = "An adorable stuffed toy that resembles a dog. This one dons a pink ribbon."
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/obj/item/toy/plush/mammal/dog/borgi
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name = "borgi plushie"
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icon_state = "borgi"
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item_state = "borgi"
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desc = "An adorable stuffed toy that resembles a robot dog."
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/obj/item/toy/plush/xeno
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name = "xenohybrid plushie"
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desc = "An adorable stuffed toy that resembles a xenomorphic crewmember."
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icon_state = "xeno"
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item_state = "xeno"
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squeak_override = list('sound/voice/hiss2.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/bird
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name = "bird plushie"
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desc = "An adorable stuffed plushie that resembles an avian."
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icon_state = "bird"
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item_state = "bird"
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attack_verb = list("peeped", "beeped", "poofed")
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squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/sergal
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name = "sergal plushie"
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desc = "An adorable stuffed plushie that resembles a sagaru."
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icon_state = "sergal"
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item_state = "sergal"
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squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/catgirl
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name = "feline plushie"
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desc = "An adorable stuffed toy that resembles a feline."
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icon_state = "cat"
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item_state = "cat"
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attack_verb = list("headbutt", "scritched", "bit")
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squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/catgirl/fermis
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@@ -742,40 +831,25 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
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attack_verb = list("cuddled", "petpatted", "wigglepurred")
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squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
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/obj/item/toy/plush/xeno
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name = "xenohybrid plushie"
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desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
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squeak_override = list('sound/voice/hiss2.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/teddybear
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name = "teddy"
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desc = "It's a teddy bear!"
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icon_state = "teddy"
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item_state = "teddy"
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/obj/item/toy/plush/bird
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name = "bird plushie"
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desc = "An adorable stuffed plushie that resembles an avian."
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attack_verb = list("peeped", "beeped", "poofed")
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squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/sergal
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name = "sergal plushie"
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desc = "An adorable stuffed plushie that resembles a sagaru."
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squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/mammal/dog
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desc = "An adorable stuffed toy that resembles a canine."
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attack_verb = list("barked", "boofed", "borked")
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squeak_override = list(
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'modular_citadel/sound/voice/bark1.ogg' = 1,
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'modular_citadel/sound/voice/bark2.ogg' = 1
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)
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/obj/item/toy/plush/catgirl
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name = "feline plushie"
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desc = "An adorable stuffed toy that resembles a feline."
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attack_verb = list("headbutt", "scritched", "bit")
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squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
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can_random_spawn = FALSE
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/obj/item/toy/plush/crab
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name = "crab plushie"
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desc = "Fewer pinches than a real one, but it still clicks."
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icon_state = "crab"
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item_state = "crab"
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attack_verb = list("clicked", "clacked", "pinched")
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/obj/item/toy/plush/gondola
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name = "gondola plushie"
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desc = "Just looking at it seems to calm you down. Please do not eat it though."
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icon_state = "gondola"
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item_state = "gondola"
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attack_verb = list("calmed", "smiled", "peaced")
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/obj/item/toy/plush/hairball
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name = "Hairball"
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@@ -23,14 +23,14 @@
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ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
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ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
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ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
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ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
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ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
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ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_VAULT,
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ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY)
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minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
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ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
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ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
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ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
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ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
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ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
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ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_VAULT,
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ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY)
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paycheck = PAYCHECK_COMMAND
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paycheck_department = ACCOUNT_SRV
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@@ -25,7 +25,7 @@
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minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING,
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ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE,
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ACCESS_SEC_DOORS, ACCESS_HEADS)
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paycheck = PAYCHECK_HARD //They can already buy stuff using cargo budget, don't give em a command-level paycheck.
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paycheck = PAYCHECK_HARD //They can already buy stuff using cargo budget, don't give em a command-level paycheck. //alright i'll agree to that -qweq
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paycheck_department = ACCOUNT_CAR
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display_order = JOB_DISPLAY_ORDER_QUARTERMASTER
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@@ -89,6 +89,11 @@
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name = "large empty capsule"
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desc = "An extremly large capsule which requires power. Useful for projects all over."
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template_id = "shelter_delta"
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/obj/item/survivalcapsule/luxury/penthouse
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name = "penthouse bluespace sheler capsule"
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desc = "The absolute pinnacle of luxury in terms of survival capsules. While exuberantly expensive it has everything needed to make a small home in lavaland."
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template_id = "shelter_epsilon"
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//Pod objects
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//Window
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@@ -61,37 +61,32 @@
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new /obj/item/guardiancreator(src)
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/obj/structure/closet/crate/necropolis/tendril/weapon_armor/PopulateContents()
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var/loot = rand(1,11)
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var/loot = rand(1,10)
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switch(loot)
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if(1)
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new /obj/item/clothing/suit/space/hardsuit/cult(src)
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if(2)
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new /obj/item/katana/lavaland(src)
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if(3)
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if(prob(50))
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new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
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else
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new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
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if(4)
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new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/old(src)
|
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if(5)
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if(4)
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new /obj/item/nullrod/scythe/talking(src)
|
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if(6)
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if(5)
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new /obj/item/nullrod/armblade(src)
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if(7)
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if(6)
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new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
|
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new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor/old(src)
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if(8)
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if(7)
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new /obj/item/grenade/clusterbuster/inferno(src)
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if(9)
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if(8)
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new /obj/item/gun/magic/wand/book/shock(src)
|
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if(10)
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if(9)
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new /obj/item/gun/magic/wand/book/page(src)
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if(11)
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if(10)
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new /obj/item/gun/magic/wand/book/spark(src)
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||||
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/obj/structure/closet/crate/necropolis/tendril/misc/PopulateContents()
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var/loot = rand(1,14)
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var/loot = rand(1,12)
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switch(loot)
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if(1)
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new /obj/item/shared_storage/red(src)
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||||
@@ -106,31 +101,21 @@
|
||||
if(6)
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new /obj/item/jacobs_ladder(src)
|
||||
if(7)
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if(prob(50))
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new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
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||||
else
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new /obj/item/disk/design_disk/modkit_disc/bounty(src)
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||||
if(8)
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||||
new /obj/item/wisp_lantern(src)
|
||||
if(9)
|
||||
if(8)
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||||
new /obj/item/pickaxe/rosegold(src)
|
||||
if(10)
|
||||
if(9)
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||||
new /obj/item/bedsheet/cosmos(src)
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||||
new /obj/item/melee/skateboard/hoverboard(src)
|
||||
if(11)
|
||||
if(10)
|
||||
new /obj/item/disk/tech_disk/illegal(src)
|
||||
if(12)
|
||||
if(11)
|
||||
new /obj/item/clothing/suit/space/hardsuit/cult(src)
|
||||
if(13)
|
||||
if(12)
|
||||
new /obj/item/katana/lavaland(src)
|
||||
if(14)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
|
||||
|
||||
/obj/structure/closet/crate/necropolis/tendril/all/PopulateContents()
|
||||
var/loot = rand(1,29)
|
||||
var/loot = rand(1,28)
|
||||
switch(loot)
|
||||
if(1)
|
||||
new /obj/item/shared_storage/red(src)
|
||||
@@ -145,56 +130,51 @@
|
||||
if(6)
|
||||
new /obj/item/jacobs_ladder(src)
|
||||
if(7)
|
||||
if(prob(50))
|
||||
new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
|
||||
else
|
||||
new /obj/item/disk/design_disk/modkit_disc/bounty(src)
|
||||
if(8)
|
||||
new /obj/item/wisp_lantern(src)
|
||||
if(9)
|
||||
if(8)
|
||||
new /obj/item/pickaxe/rosegold(src)
|
||||
if(10)
|
||||
if(9)
|
||||
new /obj/item/bedsheet/cosmos(src)
|
||||
new /obj/item/melee/skateboard/hoverboard(src)
|
||||
if(11)
|
||||
if(10)
|
||||
new /obj/item/disk/tech_disk/illegal(src)
|
||||
if(12)
|
||||
if(11)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/old(src)
|
||||
if(13)
|
||||
if(12)
|
||||
new /obj/item/nullrod/scythe/talking(src)
|
||||
if(14)
|
||||
if(13)
|
||||
new /obj/item/nullrod/armblade(src)
|
||||
if(15)
|
||||
if(14)
|
||||
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor/old(src)
|
||||
if(16)
|
||||
if(15)
|
||||
new /obj/item/grenade/clusterbuster/inferno(src)
|
||||
if(17)
|
||||
if(16)
|
||||
new /obj/item/gun/magic/wand/book/shock(src)
|
||||
if(18)
|
||||
if(17)
|
||||
new /obj/item/gun/magic/wand/book/page(src)
|
||||
if(19)
|
||||
if(18)
|
||||
new /obj/item/gun/magic/wand/book/spark(src)
|
||||
if(20)
|
||||
if(19)
|
||||
new /obj/item/soulstone/anybody(src)
|
||||
if(21)
|
||||
if(20)
|
||||
new /obj/item/rod_of_asclepius(src)
|
||||
if(22)
|
||||
if(21)
|
||||
new /obj/item/organ/heart/cursed/wizard(src)
|
||||
if(23)
|
||||
if(22)
|
||||
new /obj/item/book/granter/spell/summonitem(src)
|
||||
if(24)
|
||||
if(23)
|
||||
new /obj/item/borg/upgrade/modkit/lifesteal(src)
|
||||
new /obj/item/bedsheet/cult(src)
|
||||
if(25)
|
||||
if(24)
|
||||
new /obj/item/clothing/neck/necklace/memento_mori(src)
|
||||
if(26)
|
||||
if(25)
|
||||
new /obj/item/warp_cube/red(src)
|
||||
if(27)
|
||||
if(26)
|
||||
new /obj/item/immortality_talisman(src)
|
||||
if(28)
|
||||
if(27)
|
||||
new /obj/item/gun/magic/wand/book/healing(src)
|
||||
if(29)
|
||||
if(28)
|
||||
new /obj/item/guardiancreator(src)
|
||||
|
||||
//KA modkit design discs
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
|
||||
new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxury/elitebar, 10000),
|
||||
new /datum/data/mining_equipment("Empty Capsule", /obj/item/survivalcapsule/luxury/empty, 5000),
|
||||
new /datum/data/mining_equipment("Penthouse Capsule", /obj/item/survivalcapsule/luxury/penthouse, 15000),
|
||||
new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800),
|
||||
new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
|
||||
new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400),
|
||||
|
||||
@@ -85,3 +85,14 @@
|
||||
. = ..()
|
||||
whitelisted_turfs = typecacheof(/turf/closed/mineral)
|
||||
banned_objects = typecacheof(/obj/structure/stone_tile)
|
||||
|
||||
/datum/map_template/shelter/epsilon
|
||||
name = "Shelter Epsilon"
|
||||
shelter_id = "shelter_epsilon"
|
||||
description = "A small apartment in the palm of your hand."
|
||||
mappath = "_maps/templates/shelter_5.dmm"
|
||||
|
||||
/datum/map_template/shelter/epsilon/New()
|
||||
. = ..()
|
||||
whitelisted_turfs = typecacheof(/turf/closed/mineral)
|
||||
banned_objects = typecacheof(/obj/structure/stone_tile)
|
||||
|
||||
@@ -40,8 +40,10 @@ Difficulty: Medium
|
||||
ranged = 1
|
||||
ranged_cooldown_time = 16
|
||||
pixel_x = -16
|
||||
crusher_loot = list(/obj/item/melee/transforming/cleaving_saw, /obj/item/gun/energy/kinetic_accelerator/premiumka, /obj/item/crusher_trophy/miner_eye)
|
||||
loot = list(/obj/item/melee/transforming/cleaving_saw, /obj/item/gun/energy/kinetic_accelerator/premiumka)
|
||||
crusher_loot = list(/obj/item/melee/transforming/cleaving_saw, /obj/item/gun/energy/kinetic_accelerator/premiumka, /obj/item/crusher_trophy/miner_eye, /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe,
|
||||
/obj/item/disk/design_disk/modkit_disc/bounty,/obj/item/disk/design_disk/modkit_disc/resonator_blast,/obj/item/disk/design_disk/modkit_disc/rapid_repeater)
|
||||
loot = list(/obj/item/melee/transforming/cleaving_saw, /obj/item/gun/energy/kinetic_accelerator/premiumka,/obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe,
|
||||
/obj/item/disk/design_disk/modkit_disc/bounty,/obj/item/disk/design_disk/modkit_disc/resonator_blast,/obj/item/disk/design_disk/modkit_disc/rapid_repeater)
|
||||
wander = FALSE
|
||||
del_on_death = TRUE
|
||||
blood_volume = BLOOD_VOLUME_NORMAL
|
||||
|
||||
@@ -26,8 +26,10 @@ Difficulty: Extremely Hard
|
||||
speed = 20
|
||||
move_to_delay = 20
|
||||
ranged = TRUE
|
||||
crusher_loot = list(/obj/effect/decal/remains/plasma, /obj/item/crusher_trophy/ice_block_talisman)
|
||||
loot = list(/obj/effect/decal/remains/plasma)
|
||||
crusher_loot = list(/obj/effect/decal/remains/plasma, /obj/item/crusher_trophy/ice_block_talisman, ,/obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe,
|
||||
/obj/item/disk/design_disk/modkit_disc/bounty,/obj/item/disk/design_disk/modkit_disc/resonator_blast,/obj/item/disk/design_disk/modkit_disc/rapid_repeater)
|
||||
loot = list(/obj/effect/decal/remains/plasma, ,/obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe,
|
||||
/obj/item/disk/design_disk/modkit_disc/bounty,/obj/item/disk/design_disk/modkit_disc/resonator_blast,/obj/item/disk/design_disk/modkit_disc/rapid_repeater)
|
||||
wander = FALSE
|
||||
del_on_death = TRUE
|
||||
blood_volume = BLOOD_VOLUME_NORMAL
|
||||
|
||||
Reference in New Issue
Block a user