Merge pull request #9026 from BurgerLUA/Alert-Level-Indicator
Alert Level is now displayed at the job selection screen.
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@@ -429,7 +429,19 @@
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/mob/dead/new_player/proc/LateChoices()
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var/dat = "<div class='notice'>Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]</div>"
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var/level = "green"
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switch(GLOB.security_level)
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if(SEC_LEVEL_BLUE)
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level = "blue"
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if(SEC_LEVEL_AMBER)
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level = "amber"
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if(SEC_LEVEL_RED)
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level = "red"
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if(SEC_LEVEL_DELTA)
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level = "delta"
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var/dat = "<div class='notice'>Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]<br>Alert Level: [capitalize(level)]</div>"
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if(SSshuttle.emergency)
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switch(SSshuttle.emergency.mode)
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