renders storage objects independently per user (#14545)
* sigh * sigh * override * hah.. * kinda working * done
This commit is contained in:
@@ -85,21 +85,16 @@
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makeItemInactive()
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/obj/screen/storage/volumetric_box/proc/makeItemInactive()
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if(!our_item)
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return
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our_item.layer = VOLUMETRIC_STORAGE_ITEM_LAYER
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our_item.plane = VOLUMETRIC_STORAGE_ITEM_PLANE
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return
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/obj/screen/storage/volumetric_box/proc/makeItemActive()
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if(!our_item)
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return
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our_item.layer = VOLUMETRIC_STORAGE_ACTIVE_ITEM_LAYER //make sure we display infront of the others!
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our_item.plane = VOLUMETRIC_STORAGE_ACTIVE_ITEM_PLANE
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return
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/obj/screen/storage/volumetric_box/center
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icon_state = "stored_continue"
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var/obj/screen/storage/volumetric_edge/stored_left/left
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var/obj/screen/storage/volumetric_edge/stored_right/right
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var/obj/screen/storage/item_holder/holder
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var/pixel_size
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/obj/screen/storage/volumetric_box/center/Initialize(mapload, new_master, our_item)
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@@ -110,6 +105,9 @@
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/obj/screen/storage/volumetric_box/center/Destroy()
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QDEL_NULL(left)
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QDEL_NULL(right)
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vis_contents.Cut()
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if(holder)
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QDEL_NULL(holder)
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return ..()
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/obj/screen/storage/volumetric_box/center/proc/on_screen_objects()
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@@ -123,13 +121,36 @@
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return
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pixel_size = pixels
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cut_overlays()
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vis_contents.Cut()
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//our icon size is 32 pixels.
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transform = matrix((pixels - (VOLUMETRIC_STORAGE_BOX_BORDER_SIZE * 2)) / VOLUMETRIC_STORAGE_BOX_ICON_SIZE, 0, 0, 0, 1, 0)
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var/multiplier = (pixels - (VOLUMETRIC_STORAGE_BOX_BORDER_SIZE * 2)) / VOLUMETRIC_STORAGE_BOX_ICON_SIZE
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transform = matrix(multiplier, 0, 0, 0, 1, 0)
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if(our_item)
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if(holder)
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qdel(holder)
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holder = new(null, src, our_item)
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holder.transform = matrix(1 / multiplier, 0, 0, 0, 1, 0)
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holder.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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holder.appearance_flags &= ~RESET_TRANSFORM
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makeItemInactive()
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vis_contents += holder
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left.pixel_x = -((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) - VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
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right.pixel_x = ((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) + VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
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add_overlay(left)
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add_overlay(right)
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/obj/screen/storage/volumetric_box/center/makeItemInactive()
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if(!holder)
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return
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holder.layer = VOLUMETRIC_STORAGE_ITEM_LAYER
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holder.plane = VOLUMETRIC_STORAGE_ITEM_PLANE
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/obj/screen/storage/volumetric_box/center/makeItemActive()
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if(!holder)
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return
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holder.our_item.layer = VOLUMETRIC_STORAGE_ACTIVE_ITEM_LAYER //make sure we display infront of the others!
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holder.our_item.plane = VOLUMETRIC_STORAGE_ACTIVE_ITEM_PLANE
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/obj/screen/storage/volumetric_edge
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layer = VOLUMETRIC_STORAGE_BOX_LAYER
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plane = VOLUMETRIC_STORAGE_BOX_PLANE
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@@ -157,3 +178,20 @@
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/obj/screen/storage/volumetric_edge/stored_right
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icon_state = "stored_end"
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appearance_flags = APPEARANCE_UI | KEEP_APART | RESET_TRANSFORM
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/obj/screen/storage/item_holder
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var/obj/item/our_item
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vis_flags = NONE
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/obj/screen/storage/item_holder/Initialize(mapload, new_master, obj/item/I)
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. = ..()
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our_item = I
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vis_contents += I
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/obj/screen/storage/item_holder/Destroy()
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vis_contents.Cut()
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our_item = null
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return ..()
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/obj/screen/storage/item_holder/Click(location, control, params)
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return our_item.Click(location, control, params)
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