Roundstart species pref fixes/removes redundant species config

This commit is contained in:
KorPhaeron
2017-10-26 11:59:57 -05:00
committed by CitadelStationBot
parent 630b332848
commit ef9c27ef0a
8 changed files with 63 additions and 64 deletions
@@ -110,6 +110,7 @@ CONFIG_DEF(number/shuttle_refuel_delay)
CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen
<<<<<<< HEAD
CONFIG_DEF(flag/join_with_mutant_race) //players can choose their mutant race before joining the game
CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go. If left undefined the game's roundstart var for species is used
@@ -133,6 +134,9 @@ CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the ge
value = old_val
else
first_edit = FALSE
=======
CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go.
>>>>>>> 360fbff... Fixes losing species preferences (#32093)
CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game