Area Refactor + Var-edit Cleanup
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@@ -105,7 +105,7 @@ SUBSYSTEM_DEF(events)
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//These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up.
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var/list/danger_areas = list(
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/area/engine/break_room,
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/area/engine/chiefs_office)
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/area/crew_quarters/heads/chief)
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//Need to locate() as it's just a list of paths.
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return locate(pick((GLOB.the_station_areas - safe_areas) + danger_areas))
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