This commit is contained in:
kevinz000
2020-01-14 16:45:22 -07:00
parent 8c50b578b4
commit eff86a449f
11 changed files with 65 additions and 64 deletions

View File

@@ -14,9 +14,9 @@
/client/verb/display_ping(time as num)
set instant = TRUE
set name = ".display_ping"
to_chat(src, "<span class='notice'>Round trip ping took [round(pingfromtime(time),1)]ms</span>")
to_chat(src, "<span class='notice'>Round trip ping took [round(pingfromtime(time),1)]ms (Avg: [round(avgping, 1)]ms])</span>")
/client/verb/ping()
set name = "Ping"
set category = "OOC"
winset(src, null, "command=.display_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
winset(src, null, "command=.display_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")

View File

@@ -15,4 +15,4 @@
movement_dir &= ~(NORTH|SOUTH)
if((movement_dir & EAST) && (movement_dir & WEST))
movement_dir &= ~(EAST|WEST)
user.Move(get_step(src, movement_dir), movement_dir)
user.Move(get_step(src, movement_dir), movement_dir)

View File

@@ -5,7 +5,7 @@
set hidden = TRUE
client_keysend_amount += 1
var/cache = client_keysend_amount
if(keysend_tripped && next_keysend_trip_reset <= world.time)
@@ -20,7 +20,7 @@
//don't want to kick people if a lag spike results in a huge flood of commands being sent
if(cache >= MAX_KEYPRESS_AUTOKICK)
if(!keysend_tripped)
keysend_tripped = TRUE
keysend_tripped = TRUE
next_keysend_trip_reset = world.time + (2 SECONDS)
else
log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
@@ -35,11 +35,7 @@
message_admins("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.")
QDEL_IN(src, 1)
return
//offset by 1 because the buffer address is 0 indexed because the math was simpler
keys_held[current_key_address + 1] = _key
//the time a key was pressed isn't actually used anywhere (as of 2019-9-10) but this allows easier access usage/checking
keys_held[_key] = world.time
current_key_address = ((current_key_address + 1) % HELD_KEY_BUFFER_LENGTH)
keys_held[_key] = TRUE
var/movement = SSinput.movement_keys[_key]
if(!(next_move_dir_sub & movement) && !keys_held["Ctrl"])
next_move_dir_add |= movement
@@ -70,11 +66,7 @@
set instant = TRUE
set hidden = TRUE
//Can't just do a remove because it would alter the length of the rolling buffer, instead search for the key then null it out if it exists
for(var/i in 1 to HELD_KEY_BUFFER_LENGTH)
if(keys_held[i] == _key)
keys_held[i] = null
break
keys_held -= _key
var/movement = SSinput.movement_keys[_key]
if(!(next_move_dir_add & movement))
next_move_dir_sub |= movement

View File

@@ -1,8 +1,6 @@
/client
/// A rolling buffer of any keys held currently
/// Keys currently held
var/list/keys_held = list()
///used to keep track of the current rolling buffer position
var/current_key_address = 0
/// These next two vars are to apply movement for keypresses and releases made while move delayed.
/// Because discarding that input makes the game less responsive.
/// On next move, add this dir to the move that would otherwise be done

View File

@@ -565,29 +565,23 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
M.show_inv(user)
/mob/proc/is_muzzled()
return 0
return FALSE
/mob/Stat()
..()
if(statpanel("Status"))
if (client)
stat(null, "Ping: [round(client.lastping, 1)]ms (Average: [round(client.avgping, 1)]ms)")
stat(null, "Map: [SSmapping.config?.map_name || "Loading..."]")
var/datum/map_config/cached = SSmapping.next_map_config
if(cached)
stat(null, "Next Map: [cached.map_name]")
stat(null, "Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]")
stat(null, "Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]")
stat(null, "Round Time: [WORLDTIME2TEXT("hh:mm:ss")]")
stat(null, "Station Time: [STATION_TIME_TIMESTAMP("hh:mm:ss")]")
stat(null, "Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)")
if(SSshuttle.emergency)
var/ETA = SSshuttle.emergency.getModeStr()
if(ETA)
stat(null, "[ETA] [SSshuttle.emergency.getTimerStr()]")
//This is only called from client/Stat(), let's assume client exists.
if(client && client.holder)
if(statpanel("Status"))
var/list/L = list()
L += "Ping: [round(client.lastping,1)]ms (Avg: [round(client.avgping,1)]ms)"
L += SSmapping.stat_map_name
L += "Round ID: [GLOB.round_id || "NULL"]")
L += SStime_track.stat_time_text
L += SSshuttle.emergency_shuttle_stat_text
stat(null, "[L.Join("\n")]")
if(client.holder)
if(statpanel("MC"))
var/turf/T = get_turf(client.eye)
stat("Location:", COORD(T))
@@ -637,8 +631,6 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
if(A.IsObscured())
continue
statpanel(listed_turf.name, null, A)
if(mind)
add_spells_to_statpanel(mind.spell_list)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)

View File

@@ -34,20 +34,19 @@
#define MOVEMENT_DELAY_BUFFER 0.75
#define MOVEMENT_DELAY_BUFFER_DELTA 1.25
/client/Move(n, direct)
/client/Move(n, direction)
if(world.time < move_delay) //do not move anything ahead of this check please
return FALSE
else
next_move_dir_add = 0
next_move_dir_sub = 0
next_move_dir_add = next_move_dir_sub = NONE
var/old_move_delay = move_delay
move_delay = world.time + world.tick_lag //this is here because Move() can now be called mutiple times per tick
if(!mob || !mob.loc)
return FALSE
if(!n || !direct)
if(!n || !direction || !mob?.loc)
return FALSE
//GET RID OF THIS SOON AS MOBILITY FLAGS IS DONE
if(mob.notransform)
return FALSE //This is sota the goto stop mobs from moving var
return FALSE
if(mob.control_object)
return Move_object(direct)
if(!isliving(mob))