Merge remote-tracking branch 'citadel/master' into combat_rework
This commit is contained in:
@@ -78,6 +78,9 @@
|
||||
if(notransform)
|
||||
return
|
||||
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_CLICKON, A, params) & COMSIG_MOB_CANCEL_CLICKON)
|
||||
return
|
||||
|
||||
var/list/modifiers = params2list(params)
|
||||
if(modifiers["shift"] && modifiers["middle"])
|
||||
ShiftMiddleClickOn(A)
|
||||
|
||||
@@ -162,7 +162,7 @@
|
||||
#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
|
||||
#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
|
||||
#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
|
||||
#define ui_ghost_pai "SOUTH: 6, CENTER+2:24"
|
||||
#define ui_ghost_spawners "SOUTH: 6, CENTER+2:24"
|
||||
|
||||
|
||||
//UI position overrides for 1:1 screen layout. (default is 7:5)
|
||||
|
||||
@@ -334,7 +334,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
return
|
||||
|
||||
var/datum/antagonist/cult/antag = mob_viewer.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
|
||||
if(!antag)
|
||||
if(!antag?.cult_team)
|
||||
return
|
||||
var/datum/objective/sacrifice/sac_objective = locate() in antag.cult_team.objectives
|
||||
|
||||
|
||||
@@ -36,13 +36,13 @@
|
||||
var/mob/dead/observer/G = usr
|
||||
G.dead_tele()
|
||||
|
||||
/obj/screen/ghost/pai
|
||||
name = "pAI Candidate"
|
||||
icon_state = "pai"
|
||||
/obj/screen/ghost/spawners
|
||||
name = "Ghost role spawners"
|
||||
icon_state = "spawners"
|
||||
|
||||
/obj/screen/ghost/pai/Click()
|
||||
/obj/screen/ghost/spawners/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.register_pai()
|
||||
G.open_spawners_menu()
|
||||
|
||||
/datum/hud/ghost/New(mob/owner)
|
||||
..()
|
||||
@@ -68,8 +68,8 @@
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/pai()
|
||||
using.screen_loc = ui_ghost_pai
|
||||
using = new /obj/screen/ghost/spawners()
|
||||
using.screen_loc = ui_ghost_spawners
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
|
||||
@@ -367,7 +367,7 @@
|
||||
blood_display.hud = src
|
||||
infodisplay += blood_display
|
||||
|
||||
vamprank_display = new /obj/screen/bloodsucker/rank_counter // Vampire Rank
|
||||
vamprank_display = new /obj/screen/bloodsucker/rank_counter // Bloodsucker Rank
|
||||
vamprank_display.hud = src
|
||||
infodisplay += vamprank_display
|
||||
|
||||
|
||||
@@ -102,8 +102,8 @@
|
||||
add_overlay(standard_background)
|
||||
|
||||
/obj/screen/movable/pic_in_pic/proc/set_view_size(width, height, do_refresh = TRUE)
|
||||
width = CLAMP(width, 0, max_dimensions)
|
||||
height = CLAMP(height, 0, max_dimensions)
|
||||
width = clamp(width, 0, max_dimensions)
|
||||
height = clamp(height, 0, max_dimensions)
|
||||
src.width = width
|
||||
src.height = height
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
///Things rendered on "openspace"; holes in multi-z
|
||||
/obj/screen/plane_master/openspace
|
||||
name = "open space plane master"
|
||||
plane = FLOOR_OPENSPACE_PLANE
|
||||
plane = OPENSPACE_BACKDROP_PLANE
|
||||
appearance_flags = PLANE_MASTER
|
||||
blend_mode = BLEND_MULTIPLY
|
||||
alpha = 255
|
||||
@@ -106,8 +106,8 @@
|
||||
*
|
||||
* You really shouldn't be directly using this, use atom helpers instead
|
||||
*/
|
||||
/obj/screen/plane_master/emissive_unblockable
|
||||
name = "emissive mob plane master"
|
||||
/obj/screen/plane_master/emissive_blocker
|
||||
name = "emissive blocker plane master"
|
||||
plane = EMISSIVE_BLOCKER_PLANE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
render_target = EMISSIVE_BLOCKER_RENDER_TARGET
|
||||
|
||||
@@ -210,20 +210,6 @@
|
||||
user.swap_hand(held_index)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/close
|
||||
name = "close"
|
||||
layer = ABOVE_HUD_LAYER
|
||||
plane = ABOVE_HUD_PLANE
|
||||
icon_state = "backpack_close"
|
||||
|
||||
/obj/screen/close/Initialize(mapload, new_master)
|
||||
. = ..()
|
||||
master = new_master
|
||||
|
||||
/obj/screen/close/Click()
|
||||
var/datum/component/storage/S = master
|
||||
S.hide_from(usr)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/drop
|
||||
name = "drop"
|
||||
@@ -406,30 +392,6 @@
|
||||
else
|
||||
icon_state = "act_rest0"
|
||||
|
||||
/obj/screen/storage
|
||||
name = "storage"
|
||||
icon_state = "block"
|
||||
screen_loc = "7,7 to 10,8"
|
||||
layer = HUD_LAYER
|
||||
plane = HUD_PLANE
|
||||
|
||||
/obj/screen/storage/Initialize(mapload, new_master)
|
||||
. = ..()
|
||||
master = new_master
|
||||
|
||||
/obj/screen/storage/Click(location, control, params)
|
||||
if(world.time <= usr.next_move)
|
||||
return TRUE
|
||||
if(usr.incapacitated())
|
||||
return TRUE
|
||||
if (ismecha(usr.loc)) // stops inventory actions in a mech
|
||||
return TRUE
|
||||
if(master)
|
||||
var/obj/item/I = usr.get_active_held_item()
|
||||
if(I)
|
||||
master.attackby(null, I, usr, params)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/throw_catch
|
||||
name = "throw/catch"
|
||||
icon = 'icons/mob/screen_midnight.dmi'
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
/obj/screen/storage
|
||||
name = "storage"
|
||||
var/insertion_click = FALSE
|
||||
|
||||
/obj/screen/storage/Initialize(mapload, new_master)
|
||||
. = ..()
|
||||
master = new_master
|
||||
|
||||
/obj/screen/storage/Click(location, control, params)
|
||||
if(!insertion_click)
|
||||
return ..()
|
||||
if(world.time <= usr.next_move)
|
||||
return TRUE
|
||||
if(usr.incapacitated())
|
||||
return TRUE
|
||||
if (ismecha(usr.loc)) // stops inventory actions in a mech
|
||||
return TRUE
|
||||
if(master)
|
||||
var/obj/item/I = usr.get_active_held_item()
|
||||
if(I)
|
||||
master.attackby(null, I, usr, params)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/storage/boxes
|
||||
name = "storage"
|
||||
icon_state = "block"
|
||||
screen_loc = "7,7 to 10,8"
|
||||
layer = HUD_LAYER
|
||||
plane = HUD_PLANE
|
||||
insertion_click = TRUE
|
||||
|
||||
/obj/screen/storage/close
|
||||
name = "close"
|
||||
layer = ABOVE_HUD_LAYER
|
||||
plane = ABOVE_HUD_PLANE
|
||||
icon_state = "backpack_close"
|
||||
|
||||
/obj/screen/storage/close/Click()
|
||||
var/datum/component/storage/S = master
|
||||
S.close(usr)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/storage/left
|
||||
icon_state = "storage_start"
|
||||
insertion_click = TRUE
|
||||
|
||||
/obj/screen/storage/right
|
||||
icon_state = "storage_end"
|
||||
insertion_click = TRUE
|
||||
|
||||
/obj/screen/storage/continuous
|
||||
icon_state = "storage_continue"
|
||||
insertion_click = TRUE
|
||||
|
||||
/obj/screen/storage/volumetric_box
|
||||
icon_state = "stored_continue"
|
||||
var/obj/item/our_item
|
||||
|
||||
/obj/screen/storage/volumetric_box/Initialize(mapload, new_master, our_item)
|
||||
src.our_item = our_item
|
||||
return ..()
|
||||
|
||||
/obj/screen/storage/volumetric_box/Destroy()
|
||||
our_item = null
|
||||
return ..()
|
||||
|
||||
/obj/screen/storage/volumetric_box/Click(location, control, params)
|
||||
return our_item.Click(location, control, params)
|
||||
|
||||
/obj/screen/storage/volumetric_box/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
|
||||
return our_item.MouseDrop(over, src_location, over_location, src_control, over_control, params)
|
||||
|
||||
/obj/screen/storage/volumetric_box/center
|
||||
icon_state = "stored_continue"
|
||||
var/obj/screen/storage/stored_left/left
|
||||
var/obj/screen/storage/stored_right/right
|
||||
var/pixel_size
|
||||
|
||||
/obj/screen/storage/volumetric_box/center/Initialize(mapload, new_master, our_item)
|
||||
left = new(null, src, our_item)
|
||||
right = new(null, src, our_item)
|
||||
return ..()
|
||||
|
||||
/obj/screen/storage/volumetric_box/center/Destroy()
|
||||
QDEL_NULL(left)
|
||||
QDEL_NULL(right)
|
||||
return ..()
|
||||
|
||||
/obj/screen/storage/volumetric_box/center/proc/on_screen_objects()
|
||||
return list(src, left, right)
|
||||
|
||||
/**
|
||||
* Sets the size of this box screen object and regenerates its left/right borders. This includes the actual border's size!
|
||||
*/
|
||||
/obj/screen/storage/volumetric_box/center/proc/set_pixel_size(pixels)
|
||||
if(pixel_size == pixels)
|
||||
return
|
||||
pixel_size = pixels
|
||||
cut_overlays()
|
||||
//our icon size is 32 pixels.
|
||||
transform = matrix((pixels - (VOLUMETRIC_STORAGE_BOX_BORDER_SIZE * 2)) / VOLUMETRIC_STORAGE_BOX_ICON_SIZE, 0, 0, 0, 1, 0)
|
||||
left.pixel_x = -((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) - VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
|
||||
right.pixel_x = ((pixels - VOLUMETRIC_STORAGE_BOX_ICON_SIZE) * 0.5) + VOLUMETRIC_STORAGE_BOX_BORDER_SIZE
|
||||
add_overlay(left)
|
||||
add_overlay(right)
|
||||
|
||||
/obj/screen/storage/stored_left
|
||||
icon_state = "stored_start"
|
||||
appearance_flags = APPEARANCE_UI | KEEP_APART | RESET_TRANSFORM // Yes I know RESET_TRANSFORM is in APPEARANCE_UI but we're hard-asserting this incase someone changes it.
|
||||
|
||||
/obj/screen/storage/stored_right
|
||||
icon_state = "stored_end"
|
||||
appearance_flags = APPEARANCE_UI | KEEP_APART | RESET_TRANSFORM
|
||||
@@ -131,7 +131,7 @@
|
||||
I.do_stagger_action(src, user)
|
||||
if(I.force)
|
||||
apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage
|
||||
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
|
||||
if(I.damtype == BRUTE)
|
||||
if(prob(33))
|
||||
I.add_mob_blood(src)
|
||||
var/turf/location = get_turf(src)
|
||||
@@ -155,9 +155,9 @@
|
||||
/obj/item/proc/get_clamped_volume()
|
||||
if(w_class)
|
||||
if(force)
|
||||
return CLAMP((force + w_class) * 4, 30, 100)// Add the item's force to its weight class and multiply by 4, then clamp the value between 30 and 100
|
||||
return clamp((force + w_class) * 4, 30, 100)// Add the item's force to its weight class and multiply by 4, then clamp the value between 30 and 100
|
||||
else
|
||||
return CLAMP(w_class * 6, 10, 100) // Multiply the item's weight class by 6, then clamp the value between 10 and 100
|
||||
return clamp(w_class * 6, 10, 100) // Multiply the item's weight class by 6, then clamp the value between 10 and 100
|
||||
|
||||
/mob/living/proc/send_item_attack_message(obj/item/I, mob/living/user, hit_area)
|
||||
var/message_verb = "attacked"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
return // seems legit.
|
||||
|
||||
// Things you might plausibly want to follow
|
||||
if(ismovableatom(A))
|
||||
if(ismovable(A))
|
||||
ManualFollow(A)
|
||||
|
||||
// Otherwise jump
|
||||
|
||||
Reference in New Issue
Block a user