diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index fc419375d9..ca2fdbaeff 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -203,10 +203,11 @@ . = ..() if(.) switch(current_skin) - if("Sword") - icon_state = "sword[active ? sword_color : "0"]" if("Saber") icon_state = "esaber[active ? sword_color : "0"]" + // No skin + else + icon_state = "sword[active ? sword_color : "0"]" /obj/item/melee/transforming/energy/sword/saber/reskin_obj(mob/M) . = ..()