diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 5133fd26a4..7642801a6a 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -440,7 +440,7 @@ off_station = NUKE_MISS_STATION if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE))) off_station = NUKE_MISS_STATION - else if(istype(A, /area/syndicate_mothership) || (istype(A, /area/shuttle/syndicate) && bomb_location.z == ZLEVEL_CENTCOM)) + else if((istype(A, /area/syndicate_mothership) || (istype(A, /area/shuttle/syndicate)) && bomb_location.z == ZLEVEL_CENTCOM)) off_station = NUKE_SYNDICATE_BASE else off_station = NUKE_NEAR_MISS