This commit is contained in:
Putnam
2021-03-02 01:44:58 -08:00
477 changed files with 6805 additions and 1201 deletions
+1 -1
View File
@@ -146,7 +146,7 @@
//No other icons for it atm
/obj/machinery/power/am_control_unit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
if(W.tool_behaviour == TOOL_WRENCH)
if(!anchored)
W.play_tool_sound(src, 75)
user.visible_message("[user.name] secures the [src.name] to the floor.", \
+1 -1
View File
@@ -247,7 +247,7 @@
custom_materials = list(/datum/material/iron=100)
/obj/item/am_shielding_container/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/multitool) && istype(src.loc, /turf))
if(I.tool_behaviour == TOOL_MULTITOOL && istype(src.loc, /turf))
new/obj/machinery/am_shielding(src.loc)
qdel(src)
else
+4 -4
View File
@@ -903,7 +903,7 @@
if(H && !H.stealthmode && H.toggled)
abilitiesavail = TRUE
var/list/data = list(
"locked" = locked && !(integration_cog && is_servant_of_ratvar(user)) && !area.hasSiliconAccessInArea(user, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE),
"locked" = locked && !(integration_cog && is_servant_of_ratvar(user)) && !area.hasSiliconAccessInArea(user, PRIVILEGES_SILICON|PRIVILEGES_DRONE),
"failTime" = failure_timer,
"isOperating" = operating,
"externalPower" = main_status,
@@ -994,7 +994,7 @@
return TRUE
if (user == hijacker || (area.hasSiliconAccessInArea(user) && !aidisabled))
return TRUE
if(user.silicon_privileges & PRIVILEDGES_SILICON)
if(user.silicon_privileges & PRIVILEGES_SILICON)
var/mob/living/silicon/ai/AI = user
var/mob/living/silicon/robot/robot = user
if (src.aidisabled || malfhack && istype(malfai) && ((istype(AI) && (malfai!=AI && malfai != AI.parent)) || (istype(robot) && (robot in malfai.connected_robots))))
@@ -1023,7 +1023,7 @@
if(action == "hijack" && can_use(usr, 1)) //don't need auth for hijack button
hijack(usr)
return
if(locked && !area.hasSiliconAccessInArea(usr, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE) && !failure_timer && action != "toggle_nightshift" && (!integration_cog || !(is_servant_of_ratvar(usr))))
if(locked && !area.hasSiliconAccessInArea(usr, PRIVILEGES_SILICON|PRIVILEGES_DRONE) && !failure_timer && action != "toggle_nightshift" && (!integration_cog || !(is_servant_of_ratvar(usr))))
return
switch(action)
if("lock")
@@ -1064,7 +1064,7 @@
update()
. = TRUE
if("overload")
if(area.hasSiliconAccessInArea(usr, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE)) //usr.has_unlimited_silicon_privilege)
if(area.hasSiliconAccessInArea(usr, PRIVILEGES_SILICON|PRIVILEGES_DRONE)) //usr.has_unlimited_silicon_privilege)
overload_lighting()
. = TRUE
if("hack")
+2 -2
View File
@@ -155,7 +155,7 @@ By design, d1 is the smallest direction and d2 is the highest
var/turf/T = get_turf(src)
if(T.intact)
return
if(istype(W, /obj/item/wirecutters))
if(W.tool_behaviour == TOOL_WIRECUTTER)
if (shock(user, 50))
return
user.visible_message("[user] cuts the cable.", "<span class='notice'>You cut the cable.</span>")
@@ -177,7 +177,7 @@ By design, d1 is the smallest direction and d2 is the highest
R.loaded.cable_join(src, user)
R.is_empty(user)
else if(istype(W, /obj/item/multitool))
else if(W.tool_behaviour == TOOL_MULTITOOL)
if(powernet && (powernet.avail > 0)) // is it powered?
to_chat(user, "<span class='danger'>[DisplayPower(powernet.avail)] in power network.</span>")
else
+3 -3
View File
@@ -9,7 +9,7 @@
var/state = FLOODLIGHT_NEEDS_WRENCHING
/obj/structure/floodlight_frame/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/wrench) && (state == FLOODLIGHT_NEEDS_WRENCHING))
if(O.tool_behaviour == TOOL_WRENCH && (state == FLOODLIGHT_NEEDS_WRENCHING))
to_chat(user, "<span class='notice'>You secure [src].</span>")
anchored = TRUE
state = FLOODLIGHT_NEEDS_WIRES
@@ -26,7 +26,7 @@
to_chat(user, "<span class='notice'>You put lights in [src].</span>")
new /obj/machinery/power/floodlight(src.loc)
qdel(src)
else if(istype(O, /obj/item/screwdriver) && (state == FLOODLIGHT_NEEDS_SECURING))
else if(O.tool_behaviour == TOOL_SCREWDRIVER && (state == FLOODLIGHT_NEEDS_SECURING))
to_chat(user, "<span class='notice'>You fasten the wiring and electronics in [src].</span>")
name = "secured [name]"
desc = "A bare metal frame that looks like a floodlight. Requires light tubes."
@@ -82,7 +82,7 @@
to_chat(user, "You set [src] to [setting_text].")
/obj/machinery/power/floodlight/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/wrench))
if(O.tool_behaviour == TOOL_WRENCH)
default_unfasten_wrench(user, O, time = 20)
change_setting(1)
if(anchored)
+6 -6
View File
@@ -107,7 +107,7 @@
return
switch(stage)
if(1)
if(istype(W, /obj/item/wrench))
if(W.tool_behaviour == TOOL_WRENCH)
to_chat(usr, "<span class='notice'>You begin deconstructing [src]...</span>")
if (W.use_tool(src, user, 30, volume=50))
new /obj/item/stack/sheet/metal(drop_location(), sheets_refunded)
@@ -127,11 +127,11 @@
to_chat(user, "<span class='warning'>You need one length of cable to wire [src]!</span>")
return
if(2)
if(istype(W, /obj/item/wrench))
if(W.tool_behaviour == TOOL_WRENCH)
to_chat(usr, "<span class='warning'>You have to remove the wires first!</span>")
return
if(istype(W, /obj/item/wirecutters))
if(W.tool_behaviour == TOOL_WIRECUTTER)
stage = 1
icon_state = "[fixture_type]-construct-stage1"
new /obj/item/stack/cable_coil(drop_location(), 1, "red")
@@ -140,7 +140,7 @@
W.play_tool_sound(src, 100)
return
if(istype(W, /obj/item/screwdriver))
if(W.tool_behaviour == TOOL_SCREWDRIVER)
user.visible_message("[user.name] closes [src]'s casing.", \
"<span class='notice'>You close [src]'s casing.</span>", "<span class='italics'>You hear screwing.</span>")
W.play_tool_sound(src, 75)
@@ -462,7 +462,7 @@
// attempt to stick weapon into light socket
else if(status == LIGHT_EMPTY)
if(istype(W, /obj/item/screwdriver)) //If it's a screwdriver open it.
if(W.tool_behaviour == TOOL_SCREWDRIVER) //If it acts like a screwdriver, open it.
W.play_tool_sound(src, 75)
user.visible_message("[user.name] opens [src]'s casing.", \
"<span class='notice'>You open [src]'s casing.</span>", "<span class='italics'>You hear a noise.</span>")
@@ -621,7 +621,7 @@
else
to_chat(H, "<span class='warning'>You can't receive charge from the [fitting]!</span>")
return
if(H.gloves)
var/obj/item/clothing/gloves/G = H.gloves
if(G.max_heat_protection_temperature)
+1 -1
View File
@@ -18,7 +18,7 @@
var/creation_type = /obj/singularity
/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
if(W.tool_behaviour == TOOL_WRENCH)
default_unfasten_wrench(user, W, 0)
else
return ..()
@@ -63,7 +63,7 @@
switch(construction_state)
if(PA_CONSTRUCTION_UNSECURED)
if(istype(W, /obj/item/wrench) && !isinspace())
if(W.tool_behaviour == TOOL_WRENCH && !isinspace())
W.play_tool_sound(src, 75)
anchored = TRUE
user.visible_message("[user.name] secures the [name] to the floor.", \
@@ -71,7 +71,7 @@
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
if(PA_CONSTRUCTION_UNWIRED)
if(istype(W, /obj/item/wrench))
if(W.tool_behaviour == TOOL_WRENCH)
W.play_tool_sound(src, 75)
anchored = FALSE
user.visible_message("[user.name] detaches the [name] from the floor.", \
@@ -85,18 +85,18 @@
construction_state = PA_CONSTRUCTION_PANEL_OPEN
did_something = TRUE
if(PA_CONSTRUCTION_PANEL_OPEN)
if(istype(W, /obj/item/wirecutters))//TODO:Shock user if its on?
if(W.tool_behaviour == TOOL_WIRECUTTER)//TODO:Shock user if its on?
user.visible_message("[user.name] removes some wires from the [name].", \
"You remove some wires.")
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
else if(istype(W, /obj/item/screwdriver))
else if(W.tool_behaviour == TOOL_SCREWDRIVER)
user.visible_message("[user.name] closes the [name]'s access panel.", \
"You close the access panel.")
construction_state = PA_CONSTRUCTION_COMPLETE
did_something = TRUE
if(PA_CONSTRUCTION_COMPLETE)
if(istype(W, /obj/item/screwdriver))
if(W.tool_behaviour == TOOL_SCREWDRIVER)
user.visible_message("[user.name] opens the [name]'s access panel.", \
"You open the access panel.")
construction_state = PA_CONSTRUCTION_PANEL_OPEN
+2 -2
View File
@@ -162,8 +162,8 @@
return TRUE
/obj/machinery/power/smes/default_deconstruction_crowbar(obj/item/crowbar/C)
if(istype(C) && terminal)
/obj/machinery/power/smes/default_deconstruction_crowbar(obj/item/C)
if(C.tool_behaviour == TOOL_CROWBAR && terminal)
to_chat(usr, "<span class='warning'>You must first remove the power terminal!</span>")
return FALSE
+2 -2
View File
@@ -227,7 +227,7 @@
/obj/item/solar_assembly/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench) && isturf(loc))
if(W.tool_behaviour == TOOL_WRENCH && isturf(loc))
if(isinspace())
to_chat(user, "<span class='warning'>You can't secure [src] here.</span>")
return
@@ -269,7 +269,7 @@
user.visible_message("[user] inserts the electronics into the solar assembly.", "<span class='notice'>You insert the electronics into the solar assembly.</span>")
return 1
else
if(istype(W, /obj/item/crowbar))
if(W.tool_behaviour == TOOL_CROWBAR)
new /obj/item/electronics/tracker(src.loc)
tracker = 0
user.visible_message("[user] takes out the electronics from the solar assembly.", "<span class='notice'>You take out the electronics from the solar assembly.</span>")
+3 -1
View File
@@ -131,8 +131,10 @@
else
. = ..()
/obj/machinery/power/tesla_coil/research/default_unfasten_wrench(mob/user, obj/item/wrench/W, time = 20)
/obj/machinery/power/tesla_coil/research/default_unfasten_wrench(mob/user, obj/item/W, time = 20)
. = ..()
if(!W.tool_behaviour == TOOL_WRENCH)
return
if(. == SUCCESSFUL_UNFASTEN)
if(panel_open)
icon_state = "rpcoil_open[anchored]"