diff --git a/code/__DEFINES/movement.dm b/code/__DEFINES/movement.dm index 718e8bed28..5bf7de8647 100644 --- a/code/__DEFINES/movement.dm +++ b/code/__DEFINES/movement.dm @@ -16,12 +16,10 @@ GLOBAL_VAR_INIT(glide_size_multiplier, 1.0) #define DELAY_TO_GLIDE_SIZE(delay) (clamp(((32 / max((delay) / world.tick_lag, 1)) * GLOB.glide_size_multiplier), MIN_GLIDE_SIZE, MAX_GLIDE_SIZE)) /// Enables smooth movement -#ifndef SMOOTH_MOVEMENT - #define SMOOTH_MOVEMENT FALSE -#endif +// #define SMOOTH_MOVEMENT /// Set appearance flags in vars -#if (SMOOTH_MOVEMENT == TRUE) +#ifdef SMOOTH_MOVEMENT #define SET_APPEARANCE_FLAGS(_flags) appearance_flags = (_flags | LONG_GLIDE) #else #define SET_APPEARANCE_FLAGS(_flags) appearance_flags = _flags diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index febf791728..a6fedd6199 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -303,7 +303,7 @@ pulledby.stop_pulling() /atom/movable/proc/set_glide_size(target = 8, recursive = TRUE) -#if (SMOOTH_MOVEMENT == TRUE) +#ifdef SMOOTH_MOVEMENT // SEND_SIGNAL(src, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, target) glide_size = target