diff --git a/code/game/objects/effects/decals/cleanable/misc.dm b/code/game/objects/effects/decals/cleanable/misc.dm
index cc69b88cc4..9f072c48b6 100644
--- a/code/game/objects/effects/decals/cleanable/misc.dm
+++ b/code/game/objects/effects/decals/cleanable/misc.dm
@@ -42,6 +42,9 @@
/obj/effect/decal/cleanable/glass/ex_act()
qdel(src)
+/obj/effect/decal/cleanable/glass/plasma
+ icon_state = "plasmatiny"
+
/obj/effect/decal/cleanable/dirt
name = "dirt"
desc = "Someone should clean that up."
diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm
index cf967e25ba..eedf5f85c1 100644
--- a/code/game/objects/items/stacks/sheets/glass.dm
+++ b/code/game/objects/items/stacks/sheets/glass.dm
@@ -19,11 +19,11 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
singular_name = "glass sheet"
icon_state = "sheet-glass"
item_state = "sheet-glass"
- materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/glass
- grind_results = list("silicon" = 20)
+ grind_results = list(/datum/reagent/silicon = 20)
point_value = 1
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
@@ -83,11 +83,11 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
singular_name = "plasma glass sheet"
icon_state = "sheet-pglass"
item_state = "sheet-pglass"
- materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmaglass
- grind_results = list("silicon" = 20, "plasma" = 10)
+ grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
/obj/item/stack/sheet/plasmaglass/fifty
amount = 50
@@ -134,11 +134,11 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
singular_name = "reinforced glass sheet"
icon_state = "sheet-rglass"
item_state = "sheet-rglass"
- materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/metal=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/rglass
- grind_results = list("silicon" = 20, "iron" = 10)
+ grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
point_value = 4
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
@@ -177,11 +177,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
singular_name = "reinforced plasma glass sheet"
icon_state = "sheet-prglass"
item_state = "sheet-prglass"
- materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,)
+ materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT, /datum/material/metal = MINERAL_MATERIAL_AMOUNT * 0.5,)
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmarglass
- grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10)
+ grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
point_value = 23
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
@@ -198,7 +198,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
singular_name = "titanium glass sheet"
icon_state = "sheet-titaniumglass"
item_state = "sheet-titaniumglass"
- materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/titaniumglass
@@ -217,7 +217,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
singular_name = "plastitanium glass sheet"
icon_state = "sheet-plastitaniumglass"
item_state = "sheet-plastitaniumglass"
- materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plastitaniumglass
@@ -237,14 +237,15 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
item_state = "shard-glass"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
- materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
+ materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
attack_verb = list("stabbed", "slashed", "sliced", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
resistance_flags = ACID_PROOF
armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
max_integrity = 40
- var/cooldown = 0
sharpness = IS_SHARP
+ var/icon_prefix
+
/obj/item/shard/suicide_act(mob/user)
user.visible_message("[user] is slitting [user.p_their()] [pick("wrists", "throat")] with the shard of glass! It looks like [user.p_theyre()] trying to commit suicide.")
@@ -266,9 +267,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
if("large")
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
- var/matrix/M = matrix(transform)
- M.Turn(rand(-170, 170))
- transform = M
+ if (icon_prefix)
+ icon_state = "[icon_prefix][icon_state]"
+
+ var/turf/T = get_turf(src)
+ if(T && is_station_level(T.z))
+ SSblackbox.record_feedback("tally", "station_mess_created", 1, name)
+
+/obj/item/shard/Destroy()
+ . = ..()
+
+ var/turf/T = get_turf(src)
+ if(T && is_station_level(T.z))
+ SSblackbox.record_feedback("tally", "station_mess_destroyed", 1, name)
/obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity)
. = ..()
@@ -298,6 +309,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
return ..()
/obj/item/shard/welder_act(mob/living/user, obj/item/I)
+ ..()
if(I.use_tool(src, user, 0, volume=50))
var/obj/item/stack/sheet/glass/NG = new (user.loc)
for(var/obj/item/stack/sheet/glass/G in user.loc)
@@ -316,4 +328,13 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
playsound(loc, 'sound/effects/glass_step.ogg', 30, 1)
else
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
- . = ..()
+ return ..()
+
+/obj/item/shard/plasma
+ name = "purple shard"
+ desc = "A nasty looking shard of plasma glass."
+ force = 6
+ throwforce = 11
+ icon_state = "plasmalarge"
+ materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
+ icon_prefix = "plasma"
\ No newline at end of file
diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm
index 781a82513e..82bf2c6b5f 100644
--- a/code/game/objects/items/twohanded.dm
+++ b/code/game/objects/items/twohanded.dm
@@ -487,6 +487,7 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
var/obj/item/grenade/explosive = null
var/war_cry = "AAAAARGH!!!"
+ var/icon_prefix = "spearglass"
/obj/item/twohanded/spear/Initialize()
. = ..()
@@ -529,7 +530,7 @@
if(explosive)
icon_state = "spearbomb[wielded]"
else
- icon_state = "spearglass[wielded]"
+ icon_state = "[icon_prefix][wielded]"
/obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
. = ..()
@@ -556,6 +557,13 @@
src.war_cry = input
/obj/item/twohanded/spear/CheckParts(list/parts_list)
+ var/obj/item/shard/tip = locate() in parts_list
+ if (istype(tip, /obj/item/shard/plasma))
+ force_wielded = 19
+ force_unwielded = 11
+ throwforce = 21
+ icon_prefix = "spearplasma"
+ qdel(tip)
var/obj/item/twohanded/spear/S = locate() in parts_list
if(S)
if(S.explosive)
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 560731edfd..0f25899d20 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -255,7 +255,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
remove_item_from_storage(user)
- qdel(I)
+ if (!user.transferItemToLoc(I, S))
+ return
+ S.CheckParts(list(I))
qdel(src)
user.put_in_hands(S)
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index af2461c7ec..fcffafb262 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -263,9 +263,10 @@
*/
/obj/structure/table/plasmaglass
name = "plasmaglass table"
- desc = "A glasstable, but pink. What will Nanotrasen design next with plasma?"
+ desc = "A glasstable, but it's pink and more sturdy. What will Nanotrasen design next with plasma?"
icon = 'icons/obj/smooth_structures/plasmaglass_table.dmi'
icon_state = "plasmaglass_table"
+ climbable = TRUE
buildstack = /obj/item/stack/sheet/plasmaglass
canSmoothWith = null
max_integrity = 270
@@ -276,45 +277,14 @@
/obj/structure/table/plasmaglass/New()
. = ..()
debris += new frame
- debris += new /obj/item/shard
+ debris += new /obj/item/shard/plasma
/obj/structure/table/plasmaglass/Destroy()
QDEL_LIST(debris)
. = ..()
-/obj/structure/table/plasmaglass/Crossed(atom/movable/AM)
- . = ..()
- if(flags_1 & NODECONSTRUCT_1)
- return
- if(!isliving(AM))
- return
- // Don't break if they're just flying past
- if(AM.throwing)
- addtimer(CALLBACK(src, .proc/throw_check, AM), 5)
- else
- check_break(AM)
-
-/obj/structure/table/plasmaglass/proc/throw_check(mob/living/M)
- if(M.loc == get_turf(src))
- check_break(M)
-
/obj/structure/table/plasmaglass/proc/check_break(mob/living/M)
- if(M.has_gravity() && M.mob_size > MOB_SIZE_SMALL && !(M.movement_type & FLYING))
- table_shatter(M)
-
-/obj/structure/table/plasmaglass/proc/table_shatter(mob/living/L)
- visible_message("[src] breaks!",
- "You hear breaking glass.")
- var/turf/T = get_turf(src)
- playsound(T, "shatter", 50, 1)
- for(var/I in debris)
- var/atom/movable/AM = I
- AM.forceMove(T)
- debris -= AM
- if(istype(AM, /obj/item/shard))
- AM.throw_impact(L)
- L.Knockdown(100)
- qdel(src)
+ return
/obj/structure/table/plasmaglass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
if(!(flags_1 & NODECONSTRUCT_1))
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index a26d57e3e1..9fc055c2ba 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -281,6 +281,8 @@
. += new /obj/effect/decal/cleanable/glass(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
+ if (fulltile)
+ . += new /obj/item/shard(location)
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
@@ -409,6 +411,15 @@
glass_type = /obj/item/stack/sheet/plasmaglass
rad_insulation = RAD_NO_INSULATION
+/obj/structure/window/plasma/spawnDebris(location)
+ . = list()
+ . += new /obj/item/shard/plasma(location)
+ . += new /obj/effect/decal/cleanable/glass/plasma(location)
+ if (reinf)
+ . += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
+ if (fulltile)
+ . += new /obj/item/shard/plasma(location)
+
/obj/structure/window/plasma/spawner/east
dir = EAST
diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm
index 48ade24bbe..4bc9dd3170 100644
--- a/code/modules/crafting/recipes.dm
+++ b/code/modules/crafting/recipes.dm
@@ -359,6 +359,7 @@
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
/obj/item/shard = 1,
/obj/item/stack/rods = 1)
+ parts = list(/obj/item/shard = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
@@ -675,12 +676,12 @@
/datum/crafting_recipe/femur_breaker
name = "Femur Breaker"
result = /obj/structure/femur_breaker
- time = 150
+ time = 150
reqs = list(/obj/item/stack/sheet/metal = 20,
/obj/item/stack/cable_coil = 30)
tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
category = CAT_MISC
-
+
/datum/crafting_recipe/lizardhat
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/lizard
diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi
index e3c80708c3..c76e4ecd3c 100644
Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ
diff --git a/icons/mob/inhands/weapons/polearms_lefthand.dmi b/icons/mob/inhands/weapons/polearms_lefthand.dmi
index 5529edfa51..5e04b3daa3 100644
Binary files a/icons/mob/inhands/weapons/polearms_lefthand.dmi and b/icons/mob/inhands/weapons/polearms_lefthand.dmi differ
diff --git a/icons/mob/inhands/weapons/polearms_righthand.dmi b/icons/mob/inhands/weapons/polearms_righthand.dmi
index e902dcdc3b..4b304cfc3e 100644
Binary files a/icons/mob/inhands/weapons/polearms_righthand.dmi and b/icons/mob/inhands/weapons/polearms_righthand.dmi differ
diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi
index 8788567b36..6336669501 100644
Binary files a/icons/obj/items_and_weapons.dmi and b/icons/obj/items_and_weapons.dmi differ
diff --git a/icons/obj/shards.dmi b/icons/obj/shards.dmi
index a575ab292f..e7875efa26 100644
Binary files a/icons/obj/shards.dmi and b/icons/obj/shards.dmi differ