diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index a20022cb71..5a8d75b9bd 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -143,7 +143,6 @@ repeatable_weight_decrease = 2 requirements = list(60,50,40,30,30,30,30,30,30,30) high_population_requirement = 30 - repeatable = TRUE /datum/dynamic_ruleset/event/meteor_wave/ready() if(mode.threat_level > 40 && mode.threat >= 25 && prob(20))